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An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Old 08-22-2015, 01:10 PM   #113
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by DEEBOFIOUS
Finally 2K thinks about ratings comparisons that involve current and past players. This is good, but how can you start with Dennis Rodman as a rebounding example when Bill Russell and Wilt Chamberlain are in the game? These are the 1st 2 players that should receive 99 offensive/defensive rebounding ratings. The Worm was great but NOT 99 great. 95 yes but NOT 99.
That's why I think it's kind of dumb to have the HOF scale. I understand it, let's see how it works, but they should have done it with Eras IMO. Either that or raise the scale higher than 99 or 100
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Old 08-22-2015, 01:12 PM   #114
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

Cool info about harden. I didn't know he shot that many throws.

I mean I guess they can't throw in rule changes tho. Were some guys were from the handcheck/I'll clothesline you going to the rack era ? Lol

Now a hard breath otw to the cup is a flagarant 2 lol.

But regardless I guess if he drew that many fouls it's warranted.

I do agree with using HOF/advanced stats tho.
Personally if they have it so everybody can get 80 badges, I would rather see no attributes and more tendencies but I'm cool with this change.

Idek how no attributes would work, it's just seeing guys have 80 badges in areas where there tendencies are low is weird. Like I said before they could do infinite or higher skill caps like level 50 defender but have badges represent how often he goes for steals & gets them but that probably wouldn't even work in retrospect. I guess you need those rating numbers to dumb into the probability pool so if you shoot a jumper with a guy who has 90 jumpshot vs a 90 defender you get a 50/50 probability outcome.
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Old 08-22-2015, 01:14 PM   #115
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by Da_Czar
If the responses here tell me anything. It is that no matter what anyone does everyone has a better way to do it concerning rosters.LOL.
It's good for conversation
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Old 08-22-2015, 01:30 PM   #116
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This sounds good to me, and hopefully leads to more realistic gameplay.
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Old 08-22-2015, 01:41 PM   #117
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by Da_Czar
If the responses here tell me anything. It is that no matter what anyone does everyone has a better way to do it concerning rosters.LOL.
Preach on, Czar. Me personally? I'm a fan of this new player ratings outlook. Sounds like the group, led by Beds, really listened to feedback from the community and also used their pre-2K roster-making experience to reach a conclusion that should benefit everyone.
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Old 08-22-2015, 01:46 PM   #118
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

I just want to say thank you.

I've been campaigning this approach for years and years and years and years.

Last year (2k15) was my last straw with the ratings because when I landed a Ruby DENNIS RODMAN he was being out rebounded by everyone on the court. He was useless, and it really took away from my enjoyment of the game.

I'm happy there is a standard now and there will be less leaning on what someone *thinks* someone should be rated.

That being said, how are tendencies, and physical attributes weighted? For instance, if you say "Shaq/Karl Malone are the strongest NBA players ever they are 99" then what determines a 98/97/96 etc?

is EVERY rating based on a "Hall of Fame" scale? Does this mean Toronto Raptors Vince carter is a 99 Vertical? 99 dunk? Can we get some clarity?
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Old 08-22-2015, 01:47 PM   #119
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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Originally Posted by ThaLiveKing
That's why I think it's kind of dumb to have the HOF scale. I understand it, let's see how it works, but they should have done it with Eras IMO. Either that or raise the scale higher than 99 or 100
Huh....higher than 100?
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Old 08-22-2015, 02:10 PM   #120
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Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

Love it. Another example of why 2K is light years beyond their competitors in terms of flexibility, open mindedness, and especially transparency.

Ratings are always going to be subjective and everyone will have an opinion on who should get a be what rating. Unfortunately, most of those opinions are based on unconscious or conscious personal bias.

Steve Kerr was mentioned earlier and made me think of how 2K would rate players if they are traded and implemented into another teams system and offensive/defensive approach. Part of Steve Kerr's high 3 point percentage was because he was with Jordan and Pippen. Would he have had the same percentage on a lesser team?

How will ratings be adjusted based on system and scheme?
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