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Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Old 06-06-2015, 03:59 PM   #145
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by Side Effect
A little off topic, but seeing this, I hope 2K hires someone for the WWE 2K16 mycareer story.
It would make more sense for 2K to do this with WWE than the NBA, since it is a script/story driven sport.
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Old 06-06-2015, 05:04 PM   #146
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by TalenT
If anything, OS has showed me that you can't please everybody. If the mode had continued on it's previous path people would have complained that the mode had become stale and unimaginative. Switch things up and you get some who will say they're concerned. I'm more of a wait and see guy. Patience is a virtue my friends!
When it comes to this mode? Nah 2k blatantly ignores some of our requests

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Old 06-06-2015, 05:35 PM   #147
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by I Djm
When it comes to this mode? Nah 2k blatantly ignores some of our requests

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whose request, operation sports, Facebook, twitter, Instagram, or the countless other forums out there, there are a lot of people making requests/demands who should they listen to.
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Old 06-06-2015, 05:36 PM   #148
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

Os the people who ride with them the most

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Old 06-06-2015, 05:52 PM   #149
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by I Djm
Os the people who ride with them the most

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OS counts for what percentage of sales for 2k sports ?
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Old 06-06-2015, 05:53 PM   #150
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by coolcras7
OS counts for what percentage of sales for 2k sports ?
Not very much

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Old 06-06-2015, 09:34 PM   #151
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by VDusen04
... I actually thought 2K was doing a solid job of improving MyPlayer mode in subsequent years - adding the ability to simulate, introducing shoes deals, allowing your player to get his own billboard, etc. A significant portion of those changes and additions felt organic while retaining a sense of freedom and ownership in the mode.
I have not been very articulate in this thread and the majority of people did not understand my referencing AI. VDusen04 does a really good job of putting into words what I failed to do earlier.

I enjoy MC more than any mode because when I am controlling my character I feel it is more realistic than if I control someone else. What I direct Kobe to do under my control is my flawed perception of what I think he'd do and even though I've watched him his whole career and been a Laker fan for a long time, I can not pretend to be him.

2K really started out as a sim experience. The MP mode introduced in 2K10 was about immersing yourself into that sim experience. Over the next couple of years it expanded on that sim experience. Its biggest flaw was linking the career mode to online play.

Online play has its unique demands which conflict with a true career sim mode. In the career mode you want to develop over an entire career ... with online play you want to reach your peak immediately so that you can dominate online. These conflicting aspects should have been separated years ago - and the online MyPlayer could have been developed along the lines it currently has been; vc, standardized play, all the unique competition involving rec parks and street ball 3v3 games...

Career Mode - It could have developed along the lines of the Association modes with the main SIM emphasis being the individual instead of the team. It could have evolved with the experience starting from high school/college, through the draft and preseason all the way through post-career coaching/ownership. Sliders, rosters and customization could have been the bedrock that led not only to a better SIM experience in MC but within the Association experience as well.

One of the current supporters asks me why I can't just accept what is. My answer is because what could have been and should be is much greater and much better than what is. The mod gets further and further from the SIM experience focusing on the individual to the realization of someone else's idea of a basketball fantasy.
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Old 06-06-2015, 09:40 PM   #152
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Re: Spike Lee Writes, Directs Story for NBA 2K16 MyCAREER Mode

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Originally Posted by coolcras7
OS counts for what percentage of sales for 2k sports ?
I will say people from OS have been hired by the 2K team and are part of the process.
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