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Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Old 08-28-2014, 11:50 AM   #417
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Originally Posted by Quint75
Amen and Amen! Getting teary eyed just thinking about it...

Same here

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Old 08-28-2014, 11:54 AM   #418
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Originally Posted by SageInfinite
I think route based passing would really help the game more than this "inaccuracy system" they added this year, or if they added it on top of this inaccuracy system, it'd be awesome.
Completely agree. Don't want to turn this into a wish list thread but the passing game really needs to be addressed next year. The secondary play is very well done. A little too overpowered? Sure, but I can deal with it. Since the team is definitely going the sim approach with madden, route based passing is a must and will balance out the defense. I love how defenders break on the ball and attack it while in the air. From what I've seen, receivers still wait for the ball to come to them.
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Old 08-28-2014, 12:01 PM   #419
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Originally Posted by SageInfinite
I think route based passing would really help the game more than this "inaccuracy system" they added this year, or if they added it on top of this inaccuracy system, it'd be awesome.
The inaccuracy system is great! On default All Pro head to head online, I was Buccaneers playing the Lions. The dude would not route blocking in so I got a ton of pressure and Stafford was missing everything. When he had time, he still was not the MOST accurate.

It works, but if you let a QB have tons of time, he is pro, he will not miss 5-15 yards most of the time. Usually when bad passes happen in the NFL, it is due to the QB having to get rid of the ball before he is ready due to a rush or tight coverage.

Last night in the same game, the throwing windows were TIGHT. Squeezing the ball in looked great.

To add: I like the idea of what you said WITH the inaccuracy system.
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Old 08-28-2014, 12:16 PM   #420
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

I have barely played any of the maddens since xbox360 came out (even though I bought them all day one and I played pre-last gen Maddens for hours upon hours) I would buy them, start playing the first day being all excited, then lose interest very quickly...I simply havent liked their franchise/cfm modes, which are the meat of the game for me. And even though I said I wouldnt, I bought 15 on tuesday because....football.

First off, gameplay is excellent and DEFINITELY the best its ever been (as it should be...finally) There are still little things here and there but its a video game and it meets realistic expectations. Though the play calling is awful this year...please let me change it back.

As far as the CFM...i knew sim stats were messed up, I knew the new confidence rating had some kinks...I did not expect what I got:

I simmed a season as my beloved Panthers who went 5-11, which is whatever, you never know in the NFL, dont care about that....but the stats...wow.

In preseason they kept 4 QBs and 5 TEs but cut all but 2 DTs...other things were weird too, I dont know what mushroom aided logic was used here...

Newton - 2019 passing yards...missed no games...7 TDs 17 INTs

he also led the team in rushing with around 600 yards, noone had more than 3 rushing TDs

the leading receiver (Avant for some reason)had less than 600 yards and 0 TDs. Benjamin as the #1 had less than 500 and 2 TDs (tied for team lead) and finished the year with 1 confidence

not quite as insane but troubling was defense, where the team that last year had more sacks than any team since 06 finished with around 20, lead by a backup DE with 7. Gano also kicked 54% of his FGs

The reigning coach of the year must have a really really awful system...

League stats of course were not much better, Brady led the NFL with 3600 yards and the most TDs were 27...2 people broke the NFL sack record including someone with 29...4 kickers had over 50 FG attempts and many more had over 40.

Then to the off season...they let Cam walk in favor of Christian Ponder, not that I really blame them with those stats but he was still rated high...

In the draft they only drafted 2 players because they traded all the other picks in order to have 17 (!) picks in next seasons draft.

I know these things are known, maybe theres no reason to complain about them yet again but its just mind blowing...did noone play this mode before they released it...I live near tiburon, just send me a game early and Ill test it for free...its unacceptable and much worse than I gathered from other threads.

EA, take a hint from NBA2k15 which is giving us fully customizable myGM mode....hell, I would be grinning from ear to ear for the next year if you gave us NFL Head Coach with new rosters and Madden 15's game play....why cant you just do that?

Sorry about the rant, just want people that havent gotten it yet that love dynasty modes to know what they are getting into...cant believe I let EA take my money yet again...is it October yet? NBA2k is looking pretty sweet...
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Old 08-28-2014, 12:25 PM   #421
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Originally Posted by l8knight1
Try leading your receivers more, especially down the field as opposed to just inside or outside. Has worked wonders for me, especially this version.
More so talking about the AI. I see them throw some inaccurate passes(no slider adjustments yet), but still alot of balls being thrown at receivers and not spots on the field. Just doing the cover 2 drill in the skills trainer you can see the problems with passing.
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Old 08-28-2014, 12:35 PM   #422
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

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Completely agree. Don't want to turn this into a wish list thread but the passing game really needs to be addressed next year. The secondary play is very well done. A little too overpowered? Sure, but I can deal with it. Since the team is definitely going the sim approach with madden, route based passing is a must and will balance out the defense. I love how defenders break on the ball and attack it while in the air. From what I've seen, receivers still wait for the ball to come to them.
With realistic movement the game would open up so much more. Better than 25 though. Again the defense seems over powered because the movement and some of the reactions are not realistic.

Also even though the offense has always been favored in Madden, they still didn't give receivers and qbs any enhancements to combat the new defense. Route based passing(throwing to spots on the route, back shoulder throws), and maybe signature(or varied route running) route running, body catches(to shield defenders away) definitely could've opened up this game and gave it a great balance.

Good step forward for Madden though.
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Old 08-28-2014, 12:40 PM   #423
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Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

When they add back or fix the QB styles and throw animations, I'll be pleased. If they removed the Tim Tebow throws it'd be the icing on the cake.
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Old 08-28-2014, 12:51 PM   #424
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Have you tried turning the salary cap off, re-signing players (obviously, not anyone that would push you over the cap) and then turning it off after? I don't know if this works but it might. I'm re-building the raiders, and I was at 18m cash and 42m cap space, so I picked up 18m worth of players, and waited til the end of preseason to pick the rest up and they didn't seem to damage the $ number in the top corner.
It's worth a shot, but if I can't use the salary cap space I have already ($51 million), what good is it to turn it off. It's just very confusing and having to gut an already average team isn't fun.
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