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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-14-2012, 12:49 AM   #929
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by NateDogPack12
Yes.

10char
Im also assuming player positions?
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Old 10-14-2012, 12:52 AM   #930
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by BenGerman
I know it's been said in this thread before, but I take it from Emmdot's silence on the subject that they have indeed left CPU Playcalling untouched.

This is a huge bummer to me because it makes the game almost unplayable when I play the Patriots and Danny Woodhead has almost 40 carries on a regular basis. Not only does it make the CPU predictable and easy to beat, it is flat out unrealistic.
Isn't the cpu playcalling determined by their gameplan?
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Old 10-14-2012, 01:36 AM   #931
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Quote:
Originally Posted by General Butt Naked
Im also assuming player positions?
LE to RE
LOLB to ROLB
LG to RG
LT to RT etc etc.

Directional position switches are in. But general ones like T to G or G to C, OLB TO DE.... These are not...

However, all position switching is allowable OUTSIDE of CCM, so if anything really bugs you just edit your own roster before starting the CCM.
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Old 10-14-2012, 01:53 AM   #932
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by NateDogPack12
Yes.

10char
Thank you. That's great news!

I hate that it took this long, but I'm glad the changes were made. On paper, this patch looks good.
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Old 10-14-2012, 06:11 AM   #933
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by General Butt Naked
Isn't the cpu playcalling determined by their gameplan?
Yes but those gameplans are broken for a lot of teams. On 1st and 2nd down, regardless of distance, running plays are given 80% preference. New England is a perfect example in that you play them (they should be about 60% pass based on last year) and they run the ball 80% of the time on 1st and 2nd down. It's wrong, predictable and easy to stop. This game really lacks personality this year with these mistakes. I agree with BenGerman in that Emmdot's silence on this is most likely due to them not fixing it.
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Old 10-14-2012, 06:57 AM   #934
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

I'd like to know if they tweaked the game speed options at all. I really liked Very Slow in the demo but they made it significantly slower in retail. I find Very Slow moves a little too slow in retail now but the Slow setting is too fast. There seems to be a pretty big difference between those two settings.
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Old 10-14-2012, 08:15 AM   #935
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by BenGerman
I know it's been said in this thread before, but I take it from Emmdot's silence on the subject that they have indeed left CPU Playcalling untouched.

This is a huge bummer to me because it makes the game almost unplayable when I play the Patriots and Danny Woodhead has almost 40 carries on a regular basis. Not only does it make the CPU predictable and easy to beat, it is flat out unrealistic.
I wouldn't take it like that until we hear from him.

He's not on here every day, he has to work too.

Just saying.
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Old 10-14-2012, 09:35 AM   #936
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

Quote:
Originally Posted by BenGerman
I know it's been said in this thread before, but I take it from Emmdot's silence on the subject that they have indeed left CPU Playcalling untouched.

This is a huge bummer to me because it makes the game almost unplayable when I play the Patriots and Danny Woodhead has almost 40 carries on a regular basis. Not only does it make the CPU predictable and easy to beat, it is flat out unrealistic.
Pretty sure the info below is a reference to A.I. play calling.


Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
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