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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Old 08-15-2012, 07:16 PM   #241
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I'm pretty sure the issue lies in the Cover 2 Zone. People are welcome to check, but in my last three games, every single time the coverage is broken, it's Cover 2 Zone. FWIW, this is not me running 4 Verts, but rather single streak routes at various times in the game.
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Old 08-15-2012, 07:26 PM   #242
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Quote:
Originally Posted by nortobc
The zone is either broke or it isn't.

The SS just watches the WR run by him.
Sorry, I disagree. I'm not seeing that very often. Maybe it's because I adjusted coaching sliders for every team.

Those can be found here: http://www.operationsports.com/forum...asty-mode.html
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Old 08-15-2012, 07:31 PM   #243
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Just lost game because of the ever no-huddle "Ican hear you" ****.

Those little ****s down at EA need to get their crap together.
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Old 08-15-2012, 07:37 PM   #244
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Man I can deal with the glitches this time because last year the patch broke so much. I don't mind THIS no huddle glitch compared to last years.

Now I can run zone in my dynasty without every play being a completion.
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Old 08-15-2012, 07:46 PM   #245
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Quick impressions...

Running backs and ball carriers will finally try to cut and juke. I had them running nice pre-patch with RBA cranked up, but it's even better now.

Way less screens and draws. Finally!

Part of me really likes that you cannot go NASCAR no-huddle on the road and run 8 plays in 40 seconds. I like that the QB, WRs and backs have to communicate. I do see issues though if you just want to spike it and stop the clock.

Deep zone coverage is still a little goofy at times, but it isn't that bad and it should not be perfect anyway. Loved seeing the safeties get deeper than my trio of wideouts on a Hail Mary to end the half. I don't call 4 verts really but tried it here and there and didn't see much issues with it (Heisman with slider tweaks). I busted it big time vs. a cover 2 zone for about 50 yds and tried it again later on the seam, but my QB lead my WR too close to the safety and got picked off.

I actually feel like i can play a zone defense once and a while and not fear that I will automatically give up a completion.

I may be seeing things but receivers seem to try to make a move and cut it upfield along the sideline. Usually they would find themselves out of bounds and appear to not have a good awareness of getting YAC in that area.

Stadium sounds volume level is booming and back to NCAA 12 levels. There we go!

Really, really diggin' the game overall though.
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Old 08-15-2012, 07:47 PM   #246
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

To everyone saying safety play against CPU is fixed.

Shotgun Double Flex - Deep Curl

Watch your slot run untouched up the middle every single play because the safety bites on the hook. No pump, nothing. Just to test, I've thrown 6 TDs in 1 half to my slots, on Heisman with sliders.

The rest of the zones and how players react to routes crossing them is much better, but its the aggressiveness, not the CPU zone that is the problem.
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Old 08-15-2012, 07:50 PM   #247
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Good write up J-unit....I will download the patch now I've been waiting for feedback....
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Old 08-15-2012, 07:51 PM   #248
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Quote:
Originally Posted by thebrettness
To everyone saying safety play against CPU is fixed.

Shotgun Double Flex - Deep Curl

Watch your slot run untouched up the middle every single play because the safety bites on the hook. No pump, nothing. Just to test, I've thrown 6 TDs in 1 half to my slots, on Heisman with sliders.

The rest of the zones and how players react to routes crossing them is much better, but its the aggressiveness, not the CPU zone that is the problem.
Alright, thanks. I'll make sure I don't run that play or I'll audible the slot guy to a different route.
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