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NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

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Old 08-15-2012, 03:55 PM   #193
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Do I have to start a new dynasty since the patch came out or should this all work together? I'm about to win a National Championship with Indiana, not trying to start fresh.
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Old 08-15-2012, 03:56 PM   #194
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Quote:
Originally Posted by TheRealPNasty
Do I have to start a new dynasty since the patch came out or should this all work together? I'm about to win a National Championship with Indiana, not trying to start fresh.
Nope, you'll be fine.
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Old 08-15-2012, 04:01 PM   #195
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My first game post patch on default AA
ImageUploadedByTapatalk1345060851.143800.jpg
I actually had penalties too!
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Old 08-15-2012, 04:01 PM   #196
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

I've played 3 games so far with the "new" patch and I'm still seeing the deep ball problem still exists. Playing in coach mode.



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Old 08-15-2012, 04:01 PM   #197
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Quote:
Originally Posted by TheRealPNasty
Do I have to start a new dynasty since the patch came out or should this all work together? I'm about to win a National Championship with Indiana, not trying to start fresh.
No they take effect in current dynasties
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Old 08-15-2012, 04:01 PM   #198
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

I agree that the CPU switches to aggressive at some point in every game and that is their undoing; however, I notice a lot less blown coverages vs Alabama, LSU, FSU, Texas than vs BC, Wake, etc. I actually LIKE that this is the case. I want bad players to make mistakes and not simply get outrun (although this is a good feature too). Also, I've made more great throws that realistically beat a defensive back deep or made it into tight coverage this year than ever before. While the game isn't perfect by any standard, I think the passing game is a great improvement over past years.
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Old 08-15-2012, 04:09 PM   #199
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

Just seen something really neat. NC State had their slot receiver run a route straight across the middle. The receiver was calling for the ball for a few seconds. He started half speed running like he was giving up on getting the ball. Then when the QB did throw to him, he tried to pick his speed back up but the end result was an overthrow. Looked really nice actually.
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Old 08-15-2012, 04:09 PM   #200
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Re: NCAA Football 13 Title Update #2 Available Now, Post Your Impressions Here

A couple things:

1) I noticed that anytime one of my WRs did the "I can't hear you, Mr. QB" animation in no-huddle, it was a guy with low AWR. Like a FR or SO. My impact SR WR didn't do it ever.

2) The DBs play "smarter" in zone. They actually react when a WR is near their assigned area. Unlike before, when they just stood in one spot, then acted surprised when a TE caught a pass 3 yards in front of them.

3) Game felt more realistic. At one point I saw something that I hadn't seen before, and I've played 50+ games. I don't remember what it was exactly though, but I'm sure it was pretty cool.

4) I thought this was the "title update #2 impressions" thread. Not the "talk about uniforms all the time" thread. IMO, the only uniform impressions that should be included in this thread are:

.......a) The Uniform store is there.

.......b) The Uniform store isn't there for me, why not?

5) I didn't notice anything about the safety play, because I rarely throw super deep for a few reasons.

.......a) My QB is horribly inaccurate and misses his guy 50% of the time by a wide margin.

.......b) I know there's an issue with deep safety play, so I don't exploit that unless I feel I've set up the defense enough and my offense would actually try a deep ball.

Edit: This is only after 1 game. Heisman with slider adjustments.
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