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Madden NFL 13 Video - Kinect Integration Walkthrough

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Old 07-27-2012, 10:08 AM   #33
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

Quote:
Originally Posted by Danimal
That's interesting if true. Most speech recognition technology is software driven, maybe this explains why Kinects is so poor compared to something like Dragon Naturally Speaking.

In fact a quick google search suggest that it is software driven so not sure if the source giving you that answer Steve is accurate.

EDIT: Just digging a little deeper because this stuff interest me. The Kinect has a a 4 microphone array with processor for noise suppression and acoustic source localization. However the speech recognition is most definitively software driven according to about 3 article I just glanced at.
This explains it as well.

http://kotaku.com/5810138/mass-effec...-and-heres-why
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Old 07-27-2012, 01:01 PM   #34
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

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Originally Posted by Steve_OS
I don't feel it really does...it doesn't seem to go into detail (even says that it makes it *easier*, instead of sticking with only possible), besides there are already a couple of games that use voice recognition on the PS3.

also here is a comment that brings up some good points, imo.

"Kinect uses the 360 for some processing. The original didn't. They removed it to cut costs.

My phone has voice recognition support, it's not that taxing at all.

You are defending Microsoft the same way people are criticizing them. The only problem is more likely that not, MS paid either directly for sole support, or indirectly for them to add some Kinect features to try to showcase Kinect, which means they get the support, the others don't.

Microsoft isn't stupid. They'll pay a lot for even small things, both behind the scenes and publicly. They all do it, it's just Microsoft is one of the most notorious out there and has one of the biggest piles of capital to do that. "


anyway, for me this isn't a big deal, but this isn't the first time where EA Tiburon has added more to the 360 version of Madden, compared to the PS3 version of Madden.

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Old 07-27-2012, 06:49 PM   #35
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Hello guys,

I've been following OS since Madden 09 or 10 i believe but i had never subscribed. Now it's done!

Over with telling you about my life. This is what i wanted to point out:

Remember the score bar issue they had early on with the big round EAS logo on the left of the score bar? Well, we are all happy they fixed it.

But look at the video carefully: Between the moment when they are doing offense and the moment when they are playing defense, you see Trey and the producer speak. LOOK AT THE SCORE BAR THERE: it's the old one. Then when they go back to full screen for the 1st defensive play, SCORE BAR IS BACK TO THE NEW ONE! Such a rookie mistake!

This means the kinect demo on full screen was pre-recorded. It might not matter if the feature works as shown on the video with no lag.
But my guess is that the Kinect feature is not still completely finished, or worst, is actually still lagging like in their E3 demo, which would mean that they are trying to cover for the "broken" feature in their marketing clip campaign.

I hope i'm wrong because if they cover up, lot of people who buy the game to enjoy with kinect will be pissed by this "misleading" video.

As far as i'm concerned, i don't care. How interesting is it to play Madden with Kinect anyway right?!
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Old 07-27-2012, 10:41 PM   #36
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

Well spotted ^^^


I don't see the appeal personally, I'd feel like a goof and I don't believe it'll work that well as kinect just doesn't seem to be of that great quality right now.

I could do the same things, faster, with regular controls.

Would be more helpful for shifting through your playbook I think, but I don't believe kinect would be responsive/fast enough for my own taste.
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Old 07-29-2012, 03:37 AM   #37
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

Have a kinect, never use it and I won't for this but this does look pretty cool and seeing some more gameplay and it in action has me excited. Can't wait!
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Old 07-29-2012, 03:42 AM   #38
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

Quote:
Originally Posted by breeceus
Hello guys,

I've been following OS since Madden 09 or 10 i believe but i had never subscribed. Now it's done!

Over with telling you about my life. This is what i wanted to point out:

Remember the score bar issue they had early on with the big round EAS logo on the left of the score bar? Well, we are all happy they fixed it.

But look at the video carefully: Between the moment when they are doing offense and the moment when they are playing defense, you see Trey and the producer speak. LOOK AT THE SCORE BAR THERE: it's the old one. Then when they go back to full screen for the 1st defensive play, SCORE BAR IS BACK TO THE NEW ONE! Such a rookie mistake!

This means the kinect demo on full screen was pre-recorded. It might not matter if the feature works as shown on the video with no lag.
But my guess is that the Kinect feature is not still completely finished, or worst, is actually still lagging like in their E3 demo, which would mean that they are trying to cover for the "broken" feature in their marketing clip campaign.

I hope i'm wrong because if they cover up, lot of people who buy the game to enjoy with kinect will be pissed by this "misleading" video.

As far as i'm concerned, i don't care. How interesting is it to play Madden with Kinect anyway right?!
Even though I had no intention of ever usin this, reading this was like a hard jab to the gut lol. Oh god I hope for the people who use it that it's not broken but I wouldn't be suprised if it was.
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Old 07-31-2012, 09:13 AM   #39
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Old 07-31-2012, 11:47 AM   #40
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Re: Madden NFL 13 Video - Kinect Integration Walkthrough

Question...why doesn't this feature have it's own POV camera to better immerse the player. Imagine superstar camera activated when the Kinect Voice recognition is used, I would probably use the feature then. Just seems Par for the course as connect integration has been for any game I own. The kinect has motion tracking and you still have to use the controller? They'll probably get to that next year.
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