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NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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Old 12-15-2011, 11:29 PM   #609
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

The patch has improved alot of things it looks like but some of the core issues like - lack of fastbreaks, cpu still catches up to easliy on fastbreaks, lack of double teams, and lack of A.I. spacing on offense, the A.I. teammates will clog up the paint or bring there defender near you when your trying to drive or perform a pick and roll with another player. I would love to see these addressed in another patch, but not sure is going to put effort in releasing another patch.
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Old 12-15-2011, 11:39 PM   #610
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

This game is still NBA Jam 2K12 online. Laughably bad. Bashing X on D still is an effective tactic. Superman canimation dunks over 3 guys are still in. Hard to stay in front of people on defense due to the skating. I dunno what happened, but now it feels like there wasn't any patch at all outside of the improved passing.
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Old 12-16-2011, 12:43 AM   #611
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

The patch makes the game much better!!!

The alley's are better but there are a few that are still too low..

The cpu has 4.2 (40) spd once you beat then off the dribble or get past them. Derek Fisher recovery spd is to fast against faster PG's ie CP3.

The game is more fluid and but the game still chooses bad shot animations to make it a contested shot.

Since this patch I see more canned animations with steals and turnover.

On default settings the CPU gets more steals and blks!

3rd qtr runs are better but still happen..

Great PG's loose the ball a lot in clutch times or when the shot clock is below 5secs.

The cpu stills gets 90% of the loose balls and all the players have D-Rose spd to get the loose ball.

Overall playing on allstar is great!!!

I think adjusting a few sliders will make it even better..
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Old 12-16-2011, 03:01 AM   #612
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by OGKing
Agreed. Next year, please, keep that DLC stuff away from us. Also, we don't need all these damn game modes like Create A Legend / Blacktop. Waste of space, don't you think? 2k could be using that to improve gameplay. I don't understand, you know people want gameplay first, as a company, your mentality should be: Make sure the game-play is top notch before adding anything else into the game.
I wouldn't care if a game had exhibition mode only, if the gameplay was really good.

They should do that. Strip down all these fancy modes and just concentrate on making the game play more fluid and realistic. Something about the slow/long animations and the feeling of total loss of control is just not right. It's kinda hard to explain, It feels like the game is playing itself, compared to the old school sega days, say, when you had that feeling of 'total control'. Maddens these days is even worse in this regard.

I guess technology just isn't advanced enough yet, for us to have great looking AND playing sports games, with good AI. MLB is the best, imo, because there's so much less going on out there on the field, so it's easier for them to make it. (and not screw up the AI)

They got the pitching and hitting down pretty good, but look, the fielding is BY FAR the worst part of the game. Why ? The long/canned animations, and total loss of player control, which makes you feel like your not even playing the game half the time. - Due to the cpu overriding your player. (even on 'manual' defense)
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Old 12-16-2011, 05:28 AM   #613
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by keshunleon
The patch makes the game much better!!!

The alley's are better but there are a few that are still too low..

The cpu has 4.2 (40) spd once you beat then off the dribble or get past them. Derek Fisher recovery spd is to fast against faster PG's ie CP3.

The game is more fluid and but the game still chooses bad shot animations to make it a contested shot.

Since this patch I see more canned animations with steals and turnover.

On default settings the CPU gets more steals and blks!

3rd qtr runs are better but still happen..

Great PG's loose the ball a lot in clutch times or when the shot clock is below 5secs.

The cpu stills gets 90% of the loose balls and all the players have D-Rose spd to get the loose ball.

Overall playing on allstar is great!!!

I think adjusting a few sliders will make it even better..
So you are satisfied when playing this "simulation" where the A.I. never double teams.

It's not like double teaming is an important part of basketaball or anything, right?
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Old 12-16-2011, 07:07 AM   #614
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Lyvean
So you are satisfied when playing this "simulation" where the A.I. never double teams.

It's not like double teaming is an important part of basketaball or anything, right?
I think we get the point man. CPU doesn't double team. Don't bash others impressions because you're not have a great one. It's getting annoying.
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Old 12-16-2011, 08:07 AM   #615
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Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Lyvean
So you are satisfied when playing this "simulation" where the A.I. never double teams.

It's not like double teaming is an important part of basketaball or anything, right?
Lyvean double teams are an isssue but it may not be a game breaker for everyone as it appears to be for you. If everyone is entitled to their opinion it can cause un-needed strife to appear to judge another persons opinion or infer that they are inferior because they happen to like the game fam.

Also depends on play style. Some who naturally spread the ball around or don't have a strong post game may not have even noticed the lack of double teams.

Play-style can have an effect on game enjoyment in my opinion. Guys you will do one single thing all game and want to be forced into something else might find this to be a gamebreaker. For others it could just be a simple annoyance.

At some level everyone has things they are willing to accept in order to enjoy a game. This is a natural result of the fact that no game is perfect.

Those without that ability are continually in see you next year mode.
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Old 12-16-2011, 08:33 AM   #616
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Quote:
Originally Posted by Lyvean
So you are satisfied when playing this "simulation" where the A.I. never double teams.

It's not like double teaming is an important part of basketaball or anything, right?
Why are you worried about how someone else is enjoying the game?

Misery loves company.
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