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WWE 12 Retail Early Impressions

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Old 11-15-2011, 02:28 PM   #201
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Quote:
Originally Posted by jrider99
Yes, you can defend championships in exhibition mode whenever you want, either against another player or the CPU.

As far as whether its fluid, I guess that's in the eye of the beholder. Personally I don't have any problems with how the guys move. If anything, I think it looks more realistic for the most part. I've seen some oddities, for sure, where animations look as though they're sped up or something, but that's rare.

I just had a great match between Sin Cara and Justin Gabriel. I'm really having fun with the gameplay, which is all that matters to me.
cool news. Thanks

"Yes, you can defend championships in exhibition mode whenever you want, either against another player or the CPU.

As far as whether its fluid, I guess that's in the eye of the beholder. Personally I don't have any problems with how the guys move. If anything, I think it looks more realistic for the most part. I've seen some oddities, for sure, where animations look as though they're sped up or something, but that's rare.

I just had a great match between Sin Cara and Justin Gabriel. I'm really having fun with the gameplay, which is all that matters to me
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Old 11-15-2011, 02:30 PM   #202
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Speaking of the RR, how tough is it this year?

Last year it was really easy and I was able to clear the ring too fast.

The year before on the harder levels the AI would eliminate me with ease because the AI seem to have a "button mash" advantage on me.

Basically what does it take to eliminate someone this year?

Also In ladder matches are guys slow climbing up the ladder later in the match?


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Old 11-15-2011, 02:40 PM   #203
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Re: WWE 12 Retail Impressions

dont know if you've had a match with Cena yet, but did they put the dueling chants in his matches?
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Old 11-15-2011, 02:44 PM   #204
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by ronyell
pretty general question but... how well are created wrestkers integrated into universe mode & how many wrestlers total can you have in Universe mode? conversely how many CAW can be put in?



any word on this?
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Old 11-15-2011, 02:46 PM   #205
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Re: WWE 12 Retail Impressions

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Originally Posted by coolio83
dont know if you've had a match with Cena yet, but did they put the dueling chants in his matches?
I've used Cena a few times, but haven't noticed any Let's Go Cena vs. Cena Sucks chants.
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Old 11-15-2011, 02:51 PM   #206
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by Jukeman
Speaking of the RR, how tough is it this year?

Last year it was really easy and I was able to clear the ring too fast.

The year before on the harder levels the AI would eliminate me with ease because the AI seem to have a "button mash" advantage on me.

Basically what does it take to eliminate someone this year?

Also In ladder matches are guys slow climbing up the ladder later in the match?


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All eliminations in the RR are done by some version of a mini-game. This can happen when they are on the ropes or in the corner. It's just a series of timed button presses, and the window in which you have to hit the right buttons varies based on how hurt you are. Some of these mini-games have different stages, like one to get a guy halfway over the ropes and another to finish tossing him out. If you have a finisher stored, you can use that for an automatic elimination.

I've only played a couple ladder matches, so I can't really say much abouth those, other than I liked it better than any I've ever played in Smackdown. The ladder doesn't fall over every time a move is done or someone touches it. I haven't seen anyone race up the ladder like they used to in older SvR games. Again, it seems more realistic to me in the matches I've had.
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Old 11-15-2011, 02:52 PM   #207
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Re: WWE 12 Retail Impressions

Quote:
Originally Posted by ronyell
any word on this?[/center]
I've only put one CAW into my Universe and he was instantly thrown into an angle. Can't say if that was the exception or the rule. I'll mess around with CAWs in the Universe some later tonight.
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Old 11-15-2011, 02:58 PM   #208
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Re: WWE 12 Retail Impressions

jrider,

have you noticed if the CPU ever does wear-down grapples or rest holds?

For example, when you are on the ground, do the CPU superstars use reverse chinlocks or any other ground moves or do they just pick you up every time you are down?
This has been a problem for years in SVR.
I hated having a nice PPV main event like HBK vs Edge, and never seeing the CPU try to do rest holds/ground grapples.
In a long match it adds to the realism and strategy.

Thanks.

The fact that the cpu would try to wear you down was one of the reasons I loved Day Of Reckoning on the Gamecube.

Last edited by econoodle; 11-15-2011 at 03:02 PM.
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