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NBA 2K12 Review (360, PS3)

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Old 10-10-2011, 02:30 PM   #17
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Originally Posted by bigsmallwood
2K12 while phenomenal, is not a perfect game...however it is well deserving of a higher score than 8.5....#thatisall
Maybe on your old archaic college paper grading scale

(Insert plug to actually read the scoring rubric to see how we actually score games with a full 10 point scale here)
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Old 10-10-2011, 02:39 PM   #18
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It needs a patch up because online is bad the players reactions are slow 3 pt needs to be turned down there we should also be able to choose any Jersey we want online.In till a patch comes out it deserves a 8.5 then a 9.3
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Old 10-10-2011, 02:46 PM   #19
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so if nba 2k12 didnt have online play all together then the rating would be higher, right.
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Old 10-10-2011, 02:51 PM   #20
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Re: NBA 2K12 (360/PS3) Review

Good review, except one thing. I have beef with this statement:

Quote:
The passing and player movement -- two huge upgrades in offline gameplay --
IMHO passing and movement offline is a big step back in 2k12 in comparison to 2k11 (and I even played 2k11 right after 2k12 to confirm it). Passing is so unresponsive and sluggish (only alley oop passes are the same as they were in 2k11, btw oops are the only sure thing to finish a fast break and not get sucked into this awful contested lay up animation) it kills all the openings that occur on the hardwood and I don't even want to mention amount of unforced turnovers that the "new" passing system produces.

Movement looks good, but I think players have way too much momentum which is a problem especially during inbound plays on opponents half. Way too many times receiver of the inbound pass (the whole process of "inbound plays during Time Outs is also buggy, most of the time the inbounder I choose during time out is not inbounding the ball and it leads to whole play not "playing out" properly) commits backcourt violation because of way exaggerated momentum while receiving the ball. I don't want my players to turn on the dime but right now it is a bit hardcore (2k11 had it correct).
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Old 10-10-2011, 03:09 PM   #21
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Re: NBA 2K12 (360/PS3) Review

Has operation sports given any game this year a score higher than 8.5 ?

Last edited by coolcras7; 10-10-2011 at 03:15 PM.
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Old 10-10-2011, 03:26 PM   #22
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Originally Posted by llatson2
so if nba 2k12 didnt have online play all together then the rating would be higher, right.
No, it would have taken a huge hit.
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Old 10-10-2011, 03:26 PM   #23
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Re: NBA 2K12 (360/PS3) Review

Quote:
Originally Posted by coolcras7
Has operation sports given any game this year a score higher than 8.5 ?
What happened to the 10 point scale?

1 terrible, 5 average, 10 classic

Everything is rated between 5-10 on OS ... there's no way in god's green earth is a game like Madden anywhere on the same stratosphere as NBA 2K and there's only a .5 or .1 difference between the titles on OS.

Frankly, that's just wrong.
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Old 10-10-2011, 03:27 PM   #24
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That is not true. I cant stand online play on anything except shooters

To many laggy games and to many cheesers to even make it worth while.

I know many love it but the off line is a master piece and lowering the grade because of the rookies is not fair because it is not 2K fault. And by next week the rookies could be back if lock out ends and no mention of that possibility
I didn't knock it down because of the rookies, I just stated that it sucks and that it does affect the realism of an Association. In other words, I stated the obvious.
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