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NBA 2K12 Developer Insight #5 - My Player

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Old 09-09-2011, 06:32 PM   #81
NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
 
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by King_B_Mack
You win sir. You win the damn thread already ROFL.
I concur that was one of the funniest things I read this year. And there are some real comedians in here.
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Old 09-09-2011, 06:36 PM   #82
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by eko718
Is it just me or is that model of David Stern pretty bad?
ya he is even uglier than he is in real life.
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Old 09-09-2011, 06:38 PM   #83
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NBA 2k12 is going to make 2k11 look like NBA Elite 11.
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Old 09-09-2011, 06:47 PM   #84
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Re: NBA 2K12 Developer Insight #5 - My Player

looking forward to this
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Old 09-09-2011, 07:03 PM   #85
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I'm not a my player fan... I'm all about the sim online community .. But just from an admiration stand point this insight speaks to what makes 2k basketball special. They know they have a good game, they know they have no comp, they know they have a diverse audience to appeal to, and yet they keep making several, impactful changes to improve an already stellar experience! Big ups 2k... U have EARNED my 60 this year again. Got my ear glued to the floor waiting for information on online association!
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Old 09-09-2011, 07:04 PM   #86
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by The 24th Letter
sure haha, i think hes still wondering where "Tukay" is lol
I looked it up:

"Tukay, Republic of Tatarstan, a settlement in the Republic of Tatarstan, Russia"

Lol
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Old 09-09-2011, 07:06 PM   #87
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bummer, no mention of custom sliders. I would trade all of that new stuff in for only sliders being added.

what good is a great new playcalling system in My Player if Ray Allen continues to shoot 13% from wide open 3's every time you run a play for him? or if everytime I penetrate as a PG and kick it to a wide open Pierce or Allen they ignore the disgustingly open look to instead drive into the clogged up lane I just collapsed to put up a ******** contested brick?

any 2k12 gameplay improvements will get old soon if we can not tweak them to our individual liking. some people love scoring 40 pts a game and dominating the action, I don't want to have to do that to get wins. that to me is boring. I can limit my own attributes which is fine, but I can't tweak my teammates.

if My Player had sliders last year, I'd still be playing that mode no doubt. hopefully they are in, but I'm starting to get a bad feeling..I love this mode, but have to quit every year for the same reason...
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Old 09-09-2011, 07:18 PM   #88
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by m-dogg
bummer, no mention of custom sliders. I would trade all of that new stuff in for only sliders being added.

what good is a great new playcalling system in My Player if Ray Allen continues to shoot 13% from wide open 3's every time you run a play for him? or if everytime I penetrate as a PG and kick it to a wide open Pierce or Allen they ignore the disgustingly open look to instead drive into the clogged up lane I just collapsed to put up a ******** contested brick?

any 2k12 gameplay improvements will get old soon if we can not tweak them to our individual liking. some people love scoring 40 pts a game and dominating the action, I don't want to have to do that to get wins. that to me is boring. I can limit my own attributes which is fine, but I can't tweak my teammates.

if My Player had sliders last year, I'd still be playing that mode no doubt. hopefully they are in, but I'm starting to get a bad feeling..I love this mode, but have to quit every year for the same reason...
The whole AI got an increase in overall skill thing is a moot point I guess. Why don't people realize that Custom Sliders would make the MyPlayer experience beyond super easy? I don't care what anyone says you know there are going to be people that pretty much set everything at 100 for exponential growth in short time stretches. It takes away from the whole earn it mentality and you might as well just edit a player instead.
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