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NBA 2K12 Developer Insight #4 - Playcall System

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Old 09-03-2011, 01:48 PM   #241
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Whoever says its not important to save plays needs to stfu.. I use alot of plays n i mostly play online.. If u dont play online or u rarely use plays den fine.. But dont b mad at us for online gamers to want them fo us to save plays.. Lol some of u r funny..
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Old 09-03-2011, 01:54 PM   #242
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Quote:
Originally Posted by Spydermaan
gt: PLAYBQY and let's do some real cheesing.
That's all I needed to read. You're the same cat who charges people to learn the damn exploits.
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Old 09-03-2011, 02:01 PM   #243
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by 49UNCFan
So is it possible to do this?

Tyson Chandler Protect The Paint
Dirk-Focus On Stars
Marion-Focus On Stars
Stevenson-Constant Pressure
Kidd-Pressure Shooters

Joel Anthony-Collapse and Rebound
Bosh-Coach Default
Lebron-Coach Default
Wade-Coach Default
Chalmers-Space The Floor
Nah strategy applies for the whole team.
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Old 09-03-2011, 02:26 PM   #244
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by Colts18
Again, you are only looking at it from your POV. It is very frustrating to not be able to save settings and have to do all of those pre-game settings before each and every game. If someone only plays online, many, giving then giving them all of these new plays simply makes the process longer.

So try to see things from other people's eyes. No need for name calling.

I don't need to look at it from those other people's views. They lack reading comprehension. They fail to realise that now that the plays are more complex there is less need to save plays. Saving plays was only necessary because so many of the plays in 2k11 are absolute garbage.
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Old 09-03-2011, 03:19 PM   #245
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Realism or Sim vs Default. The arguement goes on.
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Old 09-03-2011, 03:24 PM   #246
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Re: NBA 2K12 Developer Insight #4 - Playcall System

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Originally Posted by 2slik
I don't need to look at it from those other people's views. They lack reading comprehension. They fail to realise that now that the plays are more complex there is less need to save plays. Saving plays was only necessary because so many of the plays in 2k11 are absolute garbage.
Was it? What about people wanting to play their own brand of basketball, their own system and they want to save the playbook because of that?
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Old 09-03-2011, 05:01 PM   #247
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Re: NBA 2K12 Developer Insight #4 - Playcall System

Hats off to you sir, Da Czar.

This insight just sold it for me. Finally an effective inbound play. This will really help the last second crunch time play.
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Old 09-03-2011, 05:28 PM   #248
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Re: NBA 2K12 Developer Insight #4 - Playcall System

That was one heck of an insight. So much info to take in my brain is pulsating. I'm gonna have to wait on DaCzar to break that down visually in a video. Everything sounds so in depth. Great job 2k (Atleast on paper it sounds like it...need 2 see it in execution.)
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