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NCAA Football 12 Video - E3 Gameplay: Alabama vs. Auburn

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Old 06-09-2011, 12:09 AM   #169
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by jfsolo
No way, don't try and talk people off of the ledge. I want them swan diving from the 30th floor, staying true to their word, not buying the game, and disappearing from the forum. I know the last part won't happen, but one can hope.

It's posts like this that makes me wish the thanks button was still available
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Old 06-09-2011, 12:28 AM   #170
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by jboss13
So youre telling me that the safety would have been in that position when the ball was thrown? No he would have not been or he would not see the field again. He favored the route way too much. The S has got to honor number 1 and always have it in the back of his head that he may go deep. In cover 2 the CB should watch 2 and the S should watch 1, at least from what i was always taught. If the cb has no threat he SHOULD drop back and help with the verts but if he has something threatening his zone he should tweener them. Im just saying that when two or more vertical routes are thrown at a S while running Cover 2, the S never defends them right, thus making cover 2 ineffective against anything deeper than twenty yards in NCAA.

Did you not read my post? I said the reason he played #2's route first was because he was 15-20 yards deeper than #1 because he got jammed hard. You are right about everything else, I'm just stating on that particular play he did what he was suppose to do. Like I said the Safety on the opposite side played both WRs. In a video game the safety would play this the exact same if the WR was jammed like that on the other side of the field, meaning if he tried to play between the 2 he would get beat. That's all I was saying.


EDIT: When I said other side of field I meant like on the offense's own 30 yard line.

Last edited by sparkdawg777; 06-09-2011 at 12:34 AM.
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Old 06-09-2011, 01:40 AM   #171
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Re: NCAA 12 Gamplay Unedited

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Originally Posted by jaredlib
http://www.nohighscores.com/node/944

Bill Abner does a little review of NCAA 12 from E3 on there...

Most concerning comment:

"The PS3 version looks significantly inferior than the 360 version."

Ugh...this concerns me....
yea wtf is that all about? Why does the ps3 look significantly inferior. Havent PS3 users suffered enough with the hacking?
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Old 06-09-2011, 01:43 AM   #172
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Re: NCAA 12 Gamplay Unedited

Quote:
Originally Posted by jaredlib
http://www.nohighscores.com/node/944

Bill Abner does a little review of NCAA 12 from E3 on there...

Most concerning comment:

"The PS3 version looks significantly inferior than the 360 version."

Ugh...this concerns me....
The game looks good, and I'll be buying it definitely. But I will say, with how long the 360 and PS3 have been out, they shouldn't be having problems like that anymore. Maybe it actually doesn't look that different, but if it does, that kinda bothers me. It won't really deter me from the game though.
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Old 06-09-2011, 02:09 AM   #173
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If you watch the ohio state vs. nebraska game the Dline look like they had a better pass rush
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Old 06-09-2011, 02:15 AM   #174
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Re: NCAA Football 12 Video - E3 Gameplay: Alabama vs. Auburn

#1 on my "wishlist" is to improve the rush on the left side of the offense makes the suction blocking just jump off the screen to me so please please please please please please please please please please fix this if it is not too late we have been settling for this far too long.

Not sure if already posted but 18 pages is far too many to go through but I want to see special teams, the kickoffs (kickoff return blocking looks POSSIBLY improved) but since we all know that they did not add punt blocks hopefully they fixed the gunners on punts getting down the field in 6 strides. EA please fix the gunners issue ASAP if it hasn't already been fixed (I feel that we won't see any video of this either which sucks)

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Old 06-09-2011, 02:34 AM   #175
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Re: NCAA 12 Gamplay Unedited

The lighting in the night game looks so much better this year. I think they finally got it right.
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Old 06-09-2011, 02:43 AM   #176
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Re: NCAA 12 Gamplay Unedited

Looks a lot like 11 with the subtraction of the LB's jumping and swatting and also if the DB is beat, then he is beat. Now we travel down the slippery slope of is the Defense too good or is it too bad. July 12th cannot come soon enough. Also would like to know more about the potential of the teambuilder roster share that we saw in an old screenshot.
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