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Fight Night Champion Sliders Not Working

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Old 03-02-2011, 03:00 PM   #137
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Re: Fight Night Champion Sliders Not Working

Quote:
Originally Posted by SHAKYR
The producers said Tuners and Patches are to different things.
I know that , but for instance for NCAA 11 they never put a tuner out without puttin out a patch too. I know the difference, but so far no one has used the tuner system like NHL has

Last edited by Hova57; 03-02-2011 at 03:02 PM.
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Old 03-02-2011, 03:26 PM   #138
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Re: Fight Night Champion Sliders Not Working

Quote:
Originally Posted by SHAKYR
it shouldn't matter how he fights because arm fatigue and stamina should come into play.
It should in the opening rounds though. Arm fatigue shouldnt be an issue in round 1 for most star fighters. How you fight can be the difference between a 60-70 punch round and a 100 punch round.
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Old 03-02-2011, 03:52 PM   #139
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Re: Fight Night Champion Sliders Not Working

Quote:
Originally Posted by aholbert32
It should in the opening rounds though. Arm fatigue shouldnt be an issue in round 1 for most star fighters. How you fight can be the difference between a 60-70 punch round and a 100 punch round.
To a degree you right Aholbert, But it also depends on the style of fighter you are facing. Some will chase you throwing punches pretty much nonstop, even if you run entire time. Where others wait till you press action before swinging more often.
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Old 03-02-2011, 03:56 PM   #140
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Re: Fight Night Champion Sliders Not Working

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Originally Posted by Phobia
To a degree you right Aholbert, But it also depends on the style of fighter you are facing. Some will chase you throwing punches pretty much nonstop, even if you run entire time. Where others wait till you press action before swinging more often.
Thats a good point. Looking forward to seeing your fighter tendancy edits.
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Old 03-02-2011, 04:01 PM   #141
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Re: Fight Night Champion Sliders Not Working

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Originally Posted by aholbert32
Thats a good point. Looking forward to seeing your fighter tendancy edits.
Do this Aholbert when you got time. Take a standard Fight Night guy. Edit his Punch Tendencies to all ZERO'S. This is easy to get back to default so don't worry about messing something up. One button you click and it restores them to default ratings.

Fight against a guy with his Punch Tendencies at 0 for all punches. It is night and day difference. They throw VERY realistic numbers with that setup. But difficult part will be getting guys to fight with their own style. So some tweaking to this system to above zeros to a degree is required but is a good way to see how much a difference it makes.

Here is the comparision to give you guys a idea how much the Tendencies make a difference.

With ZERO Tendencies edits to Mora Punches

CPU Averaged 43 Punches a Round

Manfredo/Mora

Total Punches
354/844 - 302/433

Head
240/590 - 131/209

Body
114/254 - 171/224

Percentage
41% - 69%

WITH OUT Tendencies Edits
CPU Averaged 82 Punches a Round

Manfredo/Mora

Total Punches
527/986 - 438/824

Head
447/853 - 249/501

Body
80/133 - 189/323

Percentage
53% - 53%

Last edited by Phobia; 03-02-2011 at 04:09 PM.
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Old 03-02-2011, 04:07 PM   #142
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Re: Fight Night Champion Sliders Not Working

Now looking at those numbers you can see I threw unrealistic numbers also. But this is where getting the Stamina corrected first is so important. So it will be a combination of Endurance and Conditioning adjustments to PREVENT you from even throwing that much. Because if you did, you should be spent throwing slow looping punches and looking to clinch everytime they got near.

So I think better option might be tweaking Stamina ratings first before Tendencies now that I am think about this more. Then Tweak Tendencies after words to prevent CPU from punch itself out.
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Old 03-02-2011, 04:28 PM   #143
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Re: Fight Night Champion Sliders Not Working

Quote:
Originally Posted by Phobia
Do this Aholbert when you got time. Take a standard Fight Night guy. Edit his Punch Tendencies to all ZERO'S. This is easy to get back to default so don't worry about messing something up. One button you click and it restores them to default ratings.

Fight against a guy with his Punch Tendencies at 0 for all punches. It is night and day difference. They throw VERY realistic numbers with that setup. But difficult part will be getting guys to fight with their own style. So some tweaking to this system to above zeros to a degree is required but is a good way to see how much a difference it makes.

Here is the comparision to give you guys a idea how much the Tendencies make a difference.

With ZERO Tendencies edits to Mora Punches

CPU Averaged 43 Punches a Round

Manfredo/Mora

Total Punches
354/844 - 302/433

Head
240/590 - 131/209

Body
114/254 - 171/224

Percentage
41% - 69%

WITH OUT Tendencies Edits
CPU Averaged 82 Punches a Round

Manfredo/Mora

Total Punches
527/986 - 438/824

Head
447/853 - 249/501

Body
80/133 - 189/323

Percentage
53% - 53%
Why can't the creators of the game run these simple tests and perfect their game? Why don't they respect the sport of boxing?
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Old 03-02-2011, 04:33 PM   #144
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Re: Fight Night Champion Sliders Not Working

Quote:
Originally Posted by Phobia
Now looking at those numbers you can see I threw unrealistic numbers also. But this is where getting the Stamina corrected first is so important. So it will be a combination of Endurance and Conditioning adjustments to PREVENT you from even throwing that much. Because if you did, you should be spent throwing slow looping punches and looking to clinch everytime they got near.

So I think better option might be tweaking Stamina ratings first before Tendencies now that I am think about this more. Then Tweak Tendencies after words to prevent CPU from punch itself out.
What is a realistic amount of punches per round?
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