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NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360)

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Old 11-14-2010, 12:38 PM   #49
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Quote:
Originally Posted by TIm
Wow..... It's a scorefest.... I'm BOS winning SJ 7-6 in middle of 2nd... I'm not liking this game... It seems like just fire and score... I scored 3 from just throwing puck from point

Alright.. Went into OVertime and I BOS beat SJ 11-10.... I NEVER had a high scoring game like that... This stinks

Should mention above when I said I didn't like the game, I meant the Match I was playing in... With Sliders, Hopefully has potential... Because High scoring affairs, I don't want them.. Frankly it's boring.. I will play later and get some sliders Can't wait... A new challenge
Same here. I outscored the CPU 11-2 in the first 4 games I played post patch. The problem is that they reduced the speed of the CPU goalie. Now I think our reaction sliders need to be reversed.
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Old 11-14-2010, 02:27 PM   #50
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

As i download the patch, he was about 5 MB on my XBOX. Is this the correct size ? I noticed earlier that some people received 30 MB.
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Old 11-14-2010, 03:20 PM   #51
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Alright school became busy for 2 months so I really didn't have much time to play, but as thanksgiving approaches things are slowing down and I was able to play a bit with the new rosters and tuner set.

Good:

+ It seems the goalie sliders really make a difference now, I went from a 5-4 game at 6 min periods with some really weak goals with them previously set a 2, now at 4 the scores are better and the goalies seem to make the saves that they should at their rating levels.

+ The puck seems more loose and the CPU bobbles and misses passes more often.

+ Penalties still seem a bit scarce but at least they aren't constantly elbowing calls now, I have seen good calls for interference and even charging.

+ Less big hits now when the checking is set to zero.

Bad:

- Unfortunately the CPU AI on offense and defense is still greatly lacking. They are still not aggressive enough on D and seem backwards (i.e. they intercept passes on actual good plays but let simple ones go right through them), also the D will hang on to the puck too long in their zone usually coughing it up when all they needed to do was pass. At the same time the offense is just boring, the tendency to go back and forth to the wing and D is more prevalent now. They'll pass up good opportunities to shoot and then try a weak shot at a ridiculous angle.

- Associated with the offense there are still not enough shots by the CPU, though this could depend on many factors I guess especially the amount of time for periods.

- Do the diving poke checks seem nerfed to anyone? I tried to stop someone on a breakaway and even though my arms and sticks went through them nothing happened, granted it should have been a penalty shot either way but it is as if nothing happened.

- I know the checking physics are a work in progress for the foreseeable future, but they still seem pretty ridiculous at times i.e. you check someone from behind and they fall backwards. It seems they are more random than anything rather actually based on physics.
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Old 11-14-2010, 03:21 PM   #52
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Also this should have been a goal right? Instead it seems anytime the injured animation is triggered the play is immediately blown dead.

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Old 11-14-2010, 03:47 PM   #53
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Quote:
Originally Posted by plaidchuck

+ Penalties still seem a bit scarce but at least they aren't constantly elbowing calls now, I have seen good calls for interference and even charging.



IMO, this is bad, I'd rather have the elbow calls. Pre patch I had a good amount of penalties. Now I barely get any.

Last edited by Roscosuper; 11-14-2010 at 03:54 PM.
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Old 11-14-2010, 06:13 PM   #54
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

First game after the patch, playing online, the first shot he took was one of those wrap around glitch goals, score. I immediately quit, not even going to waste my time with idiots like that.

I had a couple of very satisfying games after that, a 4-2 win and a 3-2 loss, both played well.

The only thing I have a gripe with is the wrap around still working 90% of the time (tried it in practice mode), and in the neutral zone, the forwards just bunch up like pee wees. They don't try to get open, go east/west, nothing. Sometimes they will, but alot of the time instead of skating to open space, they all just bunch up and get flustered together, forcing a dump in or D-man rush. I've tried changing strategies, everything, it still happens more than it should. People I play with know how to get open, shouldn't NHL players? Or at least make an effort to?

Overall a good patch, but those two things are annoying.
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Old 11-14-2010, 06:56 PM   #55
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Players in these games have never tried to get open. In the offensive zone your CPU controlled teammates still just stand around and stare at you, and if you lose possession of the puck, even if it's down low beyond the circles, your CPU teammates immediately turn around and take off out of the zone rather than trying to get the puck back. Mind you it's not as bad as past games but it's still a problem.
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Old 11-15-2010, 03:09 AM   #56
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

I played a few more games today, and I'm still getting very good results.

I playing on All-Star/Normal, 10 minute periods...with a few slider adjustments. My last two games were both 2-1 losses. One was in a SO. My games have been very hard fought, and very fun and exciting to play. My only real wish now would be to have separate aggression sliders for offense/defense.

I've tried maxing the aggression sliders and liked what the results were defensively. But the problem was, it caused the cpu's offense to be more aggressive than I personally could deal with. And the balanced feel of my games was thrown off. I feel confident now in saying this patch/tuner game play wise, will be fine for me with my current settings.
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