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NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360)

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Old 11-15-2010, 04:57 AM   #57
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

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Originally Posted by Kbs
The only thing holding this tuner set back is that players are falling all over the place.

I had a player standing still and I started to skate and he fell down...

Another time, I got the puck and fell down. The guy I was playing against picked the puck up, and fell right after. Looked pretty funny, but it can be frustrating because it's so unrealistic.
Can somewhat agree with that...
Watch a CPU defender fall down while basically standing still... He was in the offensive zone along the blue line, no puck, going slooooowly sideways, and *Whamp* he just fell down like a deck of cards.

And later in the same game, or the game after one of m,y players fell down, and wasn't able to get up.
I thought he was injured, but the game didn't stop when I got the puck. Checked the replay, and he just lost and adge on his own without the puck, and then he just stayed on the ice lying down for about a minute, unitl the played stopped.

As some of you have mentioned, I think it's going back to slider adjusting again... The CPU don't seem to shoot as much as before.


Overall I like the patch and tuner... game feels lose and there's alot of battling of lose pucks, missed passes and I'm actually seeing the CPU getting icing calls...
But it feels that there will be need for another fix, as I've read here and other places about more bugs.
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Old 11-15-2010, 12:54 PM   #58
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

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Originally Posted by Steve Danger
Players in these games have never tried to get open. In the offensive zone your CPU controlled teammates still just stand around and stare at you, and if you lose possession of the puck, even if it's down low beyond the circles, your CPU teammates immediately turn around and take off out of the zone rather than trying to get the puck back. Mind you it's not as bad as past games but it's still a problem.
I agree 100% It seems the offense is too quickly going into "forecheck" mode when puck possession changes down low. This includes when a shot goes on net and the goalie gets possession or makes the save. The attacking team immediately backs away and goes into the forecheck formation, sometimes resulting in a missed opportunity for a rebound or tip in goal.
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Old 11-16-2010, 04:12 AM   #59
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Quote:
Originally Posted by JezFranco
Watch a CPU defender fall down while basically standing still... He was in the offensive zone along the blue line, no puck, going slooooowly sideways, and *Whamp* he just fell down like a deck of cards.
I saw the exact same thing happen in a game vs my son.

But I haven't seen a player fall in any of my GM mode games.
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Old 11-16-2010, 04:37 AM   #60
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Is it possible that only players fell down with an low skating rating ? I noticed that stuff only on the World Tournament with teams like Kasachstan or Austria were players fell down without reason. I didnīt noticed that problem in BaGM also.
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Old 11-16-2010, 05:06 AM   #61
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

a couple of things i noticed post patch/tuner:

1. passing - not very good at all. It's kind of the reverse of the magnetism problem.
Players receive a pass, then it bounces out again for no reason. There is two distinct actions where I can notice a player receiving a pass ok, then the second is where the puck comes loose.
I can understand if there is pressure from the opposition, i.e. poke/fore-checking, but it has happened when the player is by themselves without pressure, and should receive the puck without issue.

2. Glitch goal - yes, i have come across one that does exist. I was subjected to it 4-0 in HUT pre-patch/tuner and quit out, and post-patch/tuner it happened again, although the player i was against wasn't cheesing, but decided to do it to avoid me getting a tied goal (was 3-2), and made it 4-2.
So the patch/tuner hasn't helped at all.
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Old 11-16-2010, 07:16 AM   #62
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Quote:
Originally Posted by Dirkk1974
Is it possible that only players fell down with an low skating rating ? I noticed that stuff only on the World Tournament with teams like Kasachstan or Austria were players fell down without reason. I didnīt noticed that problem in BaGM also.
I didn't think exactly what player this was, but I'm playing season with Vancouver and I'm seeing people falling a bit to often to say that it is reliable.
Maybe not to often per match, but to often in situations where they shouldn't lose the edge.

Played 4-5 matches yesterday again, Season-Pro-modified Hardcore... the games feel ok, I need to do some adjustment I think, but I don't know how I could affect the falling of players.
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Old 11-17-2010, 03:04 AM   #63
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

Does the patch allow for ANY of the cross crease one-timers that they decided to take out of the game completely this year? or is it still impossible?
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Old 11-17-2010, 04:17 AM   #64
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360

About players falling down to much (Loosing an edge).


If you're experiencing this, lower your acceleration.


I had game speed 2 (on Pro) and acceleration on 4 previously and players were falling all over the ice.
I lowered acceleration to 1 and even tried 2, and problem was solved!


It also seems connected with your game speed, the higher game speed you have, the lower your acceleration must be.

Pretty obvious when you tyhink about it.
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