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NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Old 06-20-2010, 11:07 PM   #2073
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

hopefully this hasnt been mentioned (this year) but......

why when you come out in a tight formation and the cpu is in a zone do the corners still stand in the middle of nowhere?

I mean.....can you shift a little bit? just a little bit closer to the play?

every year!

Last edited by CPT; 06-20-2010 at 11:09 PM.
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Old 06-20-2010, 11:15 PM   #2074
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

I just got done playing the both the ps3 and 360 version. If they are a reflection of what the final version is going to be I would definitely choose the 360 version.

The only advantage the ps3 version has over the 360 version is the player models. They were noticably better looking with the ps3.

However, the ps3 has a lot of little problems. There was a lot of noticable stuttering during plays (not every play but often enough to be annoying). The replays in the ps3 version stuttered A LOT. I also noticed with the ps3 version that not only was there some lag in play calling screens but I often had to press the button twice before it would select the play (I remember Madden 09 ps3 version had the same issue and it was very frustrating). There were also a few times where I would select a play in the ps3 version it would start to show the players going to the line of scrimmage, then it would take me back to the play select menu again (there wasn't a time out called so I have no idea why it did that). Finally, some of the animations in the ps3 version are messed up, as the players at times moved in a jerky stuttering like and unnatural motion.

I don't know if EA will have these issues fixed with the final ps3 version but if I had to choose today it would be a no brainer: 360 version.

Last edited by ab2c4; 06-20-2010 at 11:19 PM.
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Old 06-21-2010, 12:38 AM   #2075
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by CPT
hopefully this hasnt been mentioned (this year) but......

why when you come out in a tight formation and the cpu is in a zone do the corners still stand in the middle of nowhere?

I mean.....can you shift a little bit? just a little bit closer to the play?

every year!

Yea this kills me especially on the goaline. the corners might as well be playing in stands because theyre so far out of the play. This has been a problem for years.
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Old 06-21-2010, 01:11 AM   #2076
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by ab2c4
I just got done playing the both the ps3 and 360 version. If they are a reflection of what the final version is going to be I would definitely choose the 360 version.

The only advantage the ps3 version has over the 360 version is the player models. They were noticably better looking with the ps3.

However, the ps3 has a lot of little problems. There was a lot of noticable stuttering during plays (not every play but often enough to be annoying). The replays in the ps3 version stuttered A LOT. I also noticed with the ps3 version that not only was there some lag in play calling screens but I often had to press the button twice before it would select the play (I remember Madden 09 ps3 version had the same issue and it was very frustrating). There were also a few times where I would select a play in the ps3 version it would start to show the players going to the line of scrimmage, then it would take me back to the play select menu again (there wasn't a time out called so I have no idea why it did that). Finally, some of the animations in the ps3 version are messed up, as the players at times moved in a jerky stuttering like and unnatural motion.

I don't know if EA will have these issues fixed with the final ps3 version but if I had to choose today it would be a no brainer: 360 version.
I don't have a 360 anymore so I can't compare but I haven't noticed any of what you said here. Maybe I just don't care about it and play it for what it is a video game so that is why I probably don't see it.
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Old 06-21-2010, 01:43 AM   #2077
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Different in a good way? Are there a decent amoung of Freshman on the depth charts?
good amount of freshmen in the game is nice.
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Old 06-21-2010, 01:44 AM   #2078
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

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Originally Posted by liftheavy
I saw the same fan animation 7 times during a 6 overtime game. Everytime I scored it went back to the same animation...
I can forgive stuff like this in a demo, but hopefully it won't be like this in the final.

So far this game plays great on the xb360, first NCAA FB game that I've liked the demo. The other NCAA's on the 360 I passed on after playing the demo.
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Old 06-21-2010, 02:58 AM   #2079
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What's up with the demo? I thought it was free to Silver Members after one week of release? I went to download it and it still says only Gold Members, WTF?

XBOX Live FAIL.
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Old 06-21-2010, 02:59 AM   #2080
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Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by ab2c4
I just got done playing the both the ps3 and 360 version. If they are a reflection of what the final version is going to be I would definitely choose the 360 version.

The only advantage the ps3 version has over the 360 version is the player models. They were noticably better looking with the ps3.

However, the ps3 has a lot of little problems. There was a lot of noticable stuttering during plays (not every play but often enough to be annoying). The replays in the ps3 version stuttered A LOT. I also noticed with the ps3 version that not only was there some lag in play calling screens but I often had to press the button twice before it would select the play (I remember Madden 09 ps3 version had the same issue and it was very frustrating). There were also a few times where I would select a play in the ps3 version it would start to show the players going to the line of scrimmage, then it would take me back to the play select menu again (there wasn't a time out called so I have no idea why it did that). Finally, some of the animations in the ps3 version are messed up, as the players at times moved in a jerky stuttering like and unnatural motion.

I don't know if EA will have these issues fixed with the final ps3 version but if I had to choose today it would be a no brainer: 360 version.
So far I agree with you. It's a shame really.

I also noticed that the AI between the two versions were pretty different. The PS3 version was more consistent, but consistently easy. I could pretty much dominate every game on AA, whichever team I picked. I won most games on Heisman, but dropped a few close ones. But on the 360, I just have not been able to beat OSU as Miami on AA, let alone Heisman. But on the flip side, I absolutely destroyed Oklahoma 35-0, and OU could barely move the ball, which was certainly not the case on the PS3 version.

I don't know if it's been mentioned here either, since I don't want to read 200+ pages, but has anybody else noticed the issue with the Texas mascot on the PS3? It's like he's being rendered with some bad lighting issues that makes him oversaturated and almost like he's cel-shaded. I didn't notice that on the 360 version.

I've consistently bought the PS3 versions of multi-platform games for a few years now, but this might be the one time I have to actually get a 360 version of a game. Which I'm not happy about.
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