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NBA Live 10 Patch #2 Available For 360 & PS3, Post Impressions Here

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Old 12-08-2009, 04:07 PM   #33
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

Quote:
Originally Posted by TreyIM2
I can agreee with this. I don't necessarily feel the "scripted" deal
Scripted may not be the best term but Live 11 needs to improve on the CPU AI's awareness of the user defense. The CPU often does whatever the DNA dictates a player should do in a given situation regardless of how you are defending them. If Tim Duncan gets the ball on the block and you triple team him every time he will still shoot 68% of the time (or whatever the exact DNA figures are). If they add this element to Live 11 then the CPU's offense could be remarkable.
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Old 12-08-2009, 04:08 PM   #34
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

Um, this was address in the very first post on page 1.

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Originally Posted by Benicio10
The big question is ... will this stop the guys that use a scoring PG to run around and launch off balance 3's that go in?
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Old 12-08-2009, 04:13 PM   #35
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

I wasnt calling the game scripted man come on

Im looking at the description of whats happening in the game

Its so limited everyone no matter who it is, does the same thing over and over

Artest has a post game just like a big man... limited animations = limited gameplay = very repetetive scenarios
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Old 12-08-2009, 04:29 PM   #36
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

ehh, i think they fixed that issue the cpu is somewhat aware, finally..

i dont know fellas i watched the sixer game last night and T. young drove the hoop lefty and hop step the same way 6-8 times, if live did that i would be happy but most would call it repetitive

its like iversons crossover we all knew it was coming left to right but the starter move was changing, the same should work for the post game,

guy catches the ball tries 2 pump fakes then back down
guy catches the ball jab step then back down
guy catches the ball looks to pass fakes a pass then backs down

and thats just 3 add more

this stuff is in the game but the game lacks basketball sense so it never tries these possibilities we dont need 20 canned animations that get repetitive, use basketball sense
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Old 12-08-2009, 04:38 PM   #37
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

So can fastbreaks be done by the CPU AI after this patch?
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Old 12-08-2009, 04:38 PM   #38
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

I've only played one half Warriors at Thunder but the game played pretty well...there were several situations where in the past the CPU would start driving to the hoop and I thought I would be sucked into an animation where we would collide in midair and the CPU would get the foul call...instead, the cpu stopped around 12 feet from the hoop and shot a pull-up jumper...another time I jumped to block his shot and the CPU ended up dishing it off for the dunk...in general there seems to be less "sucked-in" collision and I even had the FT advantage at the half (17-11)...

It is a bit more uptempo on outlet passes but I like it...it forces me to get back on D and stop the ball - just like real life...

One "bug" that I noticed is still there is after getting a defensive rebound and throwing an outlet my guy would be running way out of bounds for no reason at all which would cause a turnover...

Again only one half to go on but I am pleased so far...Live 11 needs to improve in a lot of areas already mentioned but this will keep me busy for now...
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Old 12-08-2009, 04:57 PM   #39
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I can't speak for you guys, but for me, this is exactly what the game needed, and as far as I can tell after 5 games online, it's the best basketball experience you can have against another human competitively.

Sure, there may be little things here or there, but overall, all the automatic 3 pointer garbage is gone, the fadeaway crap doesn't work consistently anymore, and if your even a little decent playing defense, you'll get enjoyable games
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Old 12-08-2009, 05:05 PM   #40
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Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

Quote:
Originally Posted by carnalnirvava
ehh, i think they fixed that issue the cpu is somewhat aware, finally..
That is good to hear.
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