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NBA Live 10 Patch Impressions (360, PS3)

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Old 12-03-2009, 09:45 PM   #985
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Re: NBA Live 10 Patch Impressions (360, PS3)

At the end of the day, I've been had by EA's marketing efforts.

Its a sub par product.
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Old 12-04-2009, 01:25 AM   #986
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Re: NBA Live 10 Patch Impressions (360, PS3)

I really want to sit down one night and play a few games because after work I usually find myself putting in 2K since the patches. A lot of the games are starting to feel the same to me. Anyone else feel like this?
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Old 12-04-2009, 11:48 AM   #987
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Re: NBA Live 10 Patch Impressions (360, PS3)

Hey guys, I know this isn't impressions but a question...I didn't want to make a new thread.

I am considering getting this game for Christmas, but you guys keep saying this game is fun but has issues (I guess even after the patch).

What I want to know is what are the main issues you guys are having with this game? And, are they game killers?

I love the NBA and really would like to know if Live is worth getting this year. Thanks in advance. It is the PS3 version, if that makes any difference.

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Old 12-04-2009, 01:25 PM   #988
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Re: NBA Live 10 Patch Impressions (360, PS3)

Quote:
Originally Posted by richie923
Hey guys, I know this isn't impressions but a question...I didn't want to make a new thread.

I am considering getting this game for Christmas, but you guys keep saying this game is fun but has issues (I guess even after the patch).

What I want to know is what are the main issues you guys are having with this game? And, are they game killers?

I love the NBA and really would like to know if Live is worth getting this year. Thanks in advance. It is the PS3 version, if that makes any difference.

well, gamekillers there is 1, the OT glitch it should be patched hopefully.

the game has issues that prevent it from being truly authentic nba action, if you are a nitpicking sim seeker like me then after 20 games you will feel the game has potential and is incomplete....

if you read my earlier post it can be misleading to the casual fan, the game is great if you are a casual baller, an example of something that bugs me is T. duncan's game. i would like his scoring to be varied such as 7 post up drives, 4 jumpers, 5 put backs just varied from game to game depending on how the flow is going BUT THIS game seems hardwired to make him spot up EVERYGAME or score off putbacks i mean 20 points off putting up off rebs, you dont get the dynamic gameplay of dealing with a guy with many offensive skills sets and tendencies

if this is not a huge factor to you then go ahead its a good game
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Old 12-04-2009, 01:29 PM   #989
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Re: NBA Live 10 Patch Impressions (360, PS3)

Richie, I can only speak for myself, and frankly, I really, really, like this game.

I don't feel the issues people speak of are nearly as big a deal as they make them out to be. I'm not nearly as picky as some others.

I play on Pro Level with a few slider tweaks (I increase the CPU shooting, increase their rebouning a bit, turn down steals a bit, etc), and I'm having a blast with the game. (Note - I don't play online, so I can't comment on that)

The stars play like the stars (Wade and Beasley KILLED me last night in the Dynamic Season game agains Denver - I lost by 2 in OT), the playcallng is fantastic, graphics & sound are great, atmosphere is best of any sports game....

I could go on...

Is it perfect? No - but nothing is. I think it's great though.
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Old 12-04-2009, 01:40 PM   #990
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Re: NBA Live 10 Patch Impressions (360, PS3)

chairman, how is the cpu post game on pro for you, i lent out my copy until next week.

do they post up for extended time or its the dreded fadeaway as soon as contact is made
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Old 12-04-2009, 06:22 PM   #991
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Re: NBA Live 10 Patch Impressions (360, PS3)

MY post up game is great - the computers... (holds hand out and waffles it back n forth). Eeeannnnnhhhh...

The CPU posts up. But not enough. I wish the CPU would post MORE, especially with the Duncans, Boozers, etc. But it DOES post up, to say it doesn't is disengenuous. I would like to watch a real game and count how many times a Duncan posts up, then sim an NBA live game and count how many. Actually, I think I'll do that.

Something tells me the real players don't post up down there as much as we think. They do it, for sure, but not every trip.

Anyway, back on track - the CPU does post, and when it does, you'll see em do all the standard stuff. Some hooks, some normal shots, occassional fadeaways, every now and then hit a cutter.

Take a look at guy's DNA, and you'll see who posts up on a team. Watch the team play, and sure enough, that player will post up more than any of his teammates. (again though, it doesn't seem like the CPU does it enough).

When I post, I play it straight. I wait to see if a double's coming. If it does, I'll hit an open guy with icon passing for a J. If no double comes, I'll make a move, usually the up-and-under. Sometimes, I'll use OBC to dive someone to the hoop, and hit him cutting. It's harder for me to pull off (that's a lot of button presses!), but when I do, it's the most satisfying.

The post game could better, it's fair to say it's certainly not a strong suit of NBA Live 10, but it's far from a failure.
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Old 12-04-2009, 06:50 PM   #992
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Re: NBA Live 10 Patch Impressions (360, PS3)

when i play the magic or jazz howard or boozer NEVER posts up..

i counted, i have yet to see the cpu do a hook shot with a SUPERSTAR

the scrubs do it
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