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NBA 2K10 Q&A: Retail Copy in Hand

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Old 09-28-2009, 03:13 PM   #961
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I'm big on sig animations and I don't know if this has been asked yet but, do you guys occasionally see animations while playing that make you say "Damn that looked just like Melo!"??? Just a thought. Lol
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Old 09-28-2009, 03:18 PM   #962
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
Originally Posted by ataman5
You can't control screens the way you control in the Live 10 so all i can say there could never be an illegal screen call in 2k10 this year unfortunately, that's what i thought from the vids ofcourse, i don't know for sure.
This is slightly incorrect. You CAN have picks where the player is shuffling their feet if YOU are the one doing the pick. No illegal screen will be called, however.

Quote:
Originally Posted by Kushmir
Pared,

its disappointing that the CPU Lob still needs to be TONED DOWN (i touched on how overeffective they were in my top 20 List), but way to be on BUG PATROL!...hopefully an issue like this can be resolved. we need to put together a solid list and get a good email address from one of the producers who lurk here so we can get the stuff like this patched.

that said i still haven't heard anything about over-the-back fouls..they in? its crazy how they vanished since we went Next Gen...how about illegal screens?
They are actually in. Had one called on Kobe one game. I've since put my Loose Ball foul slider up to 100. They are rarely called, once again.

I'm confident that the producers are reading my comments so I guess it's just a matter of what they can and/or can't patch.

Quote:
Originally Posted by Jesus
is there a way to hide the passing Icons... i hate playing head to head and the other player is alerted by the passing icons.
Not that I can see.

Quote:
Originally Posted by TalenT
I'm big on sig animations and I don't know if this has been asked yet but, do you guys occasionally see animations while playing that make you say "Damn that looked just like Melo!"??? Just a thought. Lol
There are a ton of animations like this in the game. They don't trigger often either, giving the title seemingly longevity.
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Old 09-28-2009, 03:20 PM   #963
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Re: NBA 2K10 Q&A: Retail Copy in Hand

I know there aren't a lot of people with the game, but have you guys gotten a chance to try out Team Up? Any improvements?
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Old 09-28-2009, 03:25 PM   #964
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Im down to try team up tonight, i haven't tried it yet. Mo or Pared let me know if you guys want to get a game in.
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Old 09-28-2009, 03:25 PM   #965
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Re: NBA 2K10 Q&A: Retail Copy in Hand

I have an opportunity to play a player on player game of 2k10 w/ a buddy in a few...will be sure to make some observations for you guys...
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Old 09-28-2009, 03:25 PM   #966
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Quote:
They are actually in. Had one called on Kobe one game. I've since put my Loose Ball foul slider up to 100. They are rarely called, once again.
I am bothered that is still broken.
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Old 09-28-2009, 03:25 PM   #967
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Hey Pared, how effective were you able to run a doule team or pick and roll defense? I don't know if this has been asked yet. They were broken in 2K9 and I hope this isn't the case again. I'm hearing how Help D is inefficient and I've seen Pasta's 2K10 vids. Pasta is not that great of a player, but curious.
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Old 09-28-2009, 03:27 PM   #968
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Re: NBA 2K10 Q&A: Retail Copy in Hand

Did you tried the auto play-calling by CPU for user team (I like it cause feels more consistent with teams gamestyles and coach tendencies)? How differentiate is the plays selection? Does it seem to take into account possible mismatches (i.e Kobe vs little SGs) and players on the floor (i.e. "PF baseline" for Rasheed Wallace)?

Thx in advance!

ps: please remind legends roster and their signature moves!
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