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Old 06-02-2017, 02:56 PM   #209
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Re: NBA Live 18 Videos Released

Darn youtube embed, how do I delete the embed. It's messing up the website.

EDIT: Alright, finally fixed the above. Removed the embedded video and just went with direct youtube links.
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Last edited by strawberryshortcake; 06-02-2017 at 03:07 PM.
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Old 06-02-2017, 02:57 PM   #210
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Re: NBA Live 18 Videos Released

Quote:
Originally Posted by strawberryshortcake
Darn youtube embed, how do I delete the embed. It's messing up the website.


I can't open your links, mate.
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Old 06-02-2017, 03:03 PM   #211
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Re: NBA Live 18 Videos Released

Quote:
Originally Posted by FerdBrown
I can't open your links, mate.

Stupid youtube links and embedding messes things up. I'm trying to edit my above post and can't hit the edit button because the youtube video is taking up the entire screen. Here are the links:

All three are created solely using blender. Last one has poor animations. It basically all comes down to the animator rather than just the software. Pixar uses their own proprietary 3D animation software while most other companies uses the professional grade annual subscription Maya (which was once available to purchase as a non-subscription based software). I think Pixar still may sort of partly use the software Maya as well.

Blender free download - 3d animation software.
https://www.blender.org/


The stuff on youtube done in Blender from amateurs doesn't look that great because usually it's individuals who haven't gone through animation training uses because it's completely free. Most animation students uses Maya. But the process of creating animation is still the same, using keyframes, in betweens, etc.

Laundromat
https://www.youtube.com/watch?v=drLdsOnh7nI&t=216s

Agent
https://www.youtube.com/watch?v=mN0zPOpADL4

Psychogenesis (poorly done animations, still commendable for being only a one man work, but requires a lot of refinement, and simply overall reworking of the animations).
https://www.youtube.com/watch?v=rzjQuFrlnU4


EDIT #1: In addition to kind of get an understanding or sense of what it would require to "polish" or "refine" animations, run a search on youtube for "animation mentor animation feedback" or something like that.

Example:
11 Second Club: "Psych" Animation Feedback -- April 2016
https://www.youtube.com/watch?v=-d7ZZUIsryw

11 Second Club: Stewart Animation Feedback -- June 2014
https://www.youtube.com/watch?v=yGCvJwCX3ks


EDIT #2:
Here's another example where the animations is poorly done. Still commendable because 3D animation is time consuming and difficult
https://www.youtube.com/watch?v=EMjfAOkUR58


One of the very important concepts to get across and deliver in anyone's animations is "weight."

3D Animation Weight Pull/Push
https://www.youtube.com/watch?v=bklPD7U9XIw

Bottom line: It all comes down to the animator, rather than the animation software because all the animation software basically uses the same exact "fundamentals" to create the animation .... "Keyframes" and "inbetweens" including "spacing" and "timing."

Look up 12 principles of animations for reference. Even though one may have an understanding for all 12 principles, trying to execute those 12 principles in a sense determines your ability as an animator to a certain extent.

12 Principles of Animation:
https://www.youtube.com/watch?v=uDqjIdI4bF4


EDIT #3: Here's an animation done in Maya - the professional grade 3d Animation software where the animation unfortunately looks very amateurish.

Funny 3D Animation Farmer Johns Bad Day
https://www.youtube.com/watch?v=5XhFpMMPy5s

It basically comes down to the animator and what they can do. You can create a terrible product with a great software.
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Last edited by strawberryshortcake; 06-03-2017 at 06:34 PM.
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Old 06-04-2017, 04:55 AM   #212
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NBA Live in the 90s was dope, how did they fall down so much? Did all the EA guys go work for 2K? You'd think after how good Fifa is, this game should be amazing also.
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Old 06-04-2017, 06:23 PM   #213
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Re: NBA Live 18 Videos Released

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Originally Posted by Hellquist
You or others aren't going to tell me what to buy or what to like. I like what I see with Live 18. I don't care about reviews, sales, etc. It's irrelevant. The point of a video game is to have fun, relieve stress, play with friends, etc. If I get what I want personally, why should I care about what you guys think? Some people have higher standards. Some people don't need bells and whistles to make them happy. Some have unrealistic expectations. I want a fun game and I feel this game will be. We will see on June 10 how this game is, so I think its best we hold back until we get more footage.
I don't think I told you what to buy. You are more than welcome to buy Live if you like it. The only problem is if recurring issues and bad sales continue to occur, you may not have a Live to buy at some point. I was on this board a long time when Live was KING of sim basketball. Now it seems more of a niche market for enthusiasts.
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Old 06-05-2017, 10:15 AM   #214
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Re: NBA Live 18 Videos Released

Not sure how true this is, but I'm hearing rumors that EA put that teaser out to fool us into believing that it's "still the same ole Live" and to eventually catch us off guard and really exceed expectations for EA Play
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Old 06-05-2017, 10:21 AM   #215
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Re: NBA Live 18 Videos Released

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Originally Posted by Harrypotheadd
Not sure how true this is, but I'm hearing rumors that EA put that teaser out to fool us into believing that it's "still the same ole Live" and to eventually catch us off guard and really exceed expectations for EA Play


I highly doubt that. That is lame and stupid if they did.


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Old 06-05-2017, 02:21 PM   #216
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Re: NBA Live 18 Videos Released

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Originally Posted by Harrypotheadd
Not sure how true this is, but I'm hearing rumors that EA put that teaser out to fool us into believing that it's "still the same ole Live" and to eventually catch us off guard and really exceed expectations for EA Play
Stop it!....
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