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NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Old 09-01-2010, 10:25 AM   #513
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

Let me clarify my issue, one last time. I want control within boundaries of their real-life counterpart. No players dunking that you don't see dunk, no players dribbling between their legs, that don't do so in a NBA game.

Now that's out of the way... Here's my issue. I don't like the contextual shots that happen in proximity to the rim. Yes, you choose the type of shot - but how often do you see Nowitzki shooting a regular jumpshot 3 foot from the basket? I think the game should adapt to the location you are and regardless of the type of shot you attempt, a realistic animation attempt play out. Look at the following clip. Shots like this are what has plagued this franchise for years.


Last edited by HoosierDaddy; 09-01-2010 at 11:23 AM.
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Old 09-01-2010, 10:55 AM   #514
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by HoosierDaddy
Let me clarify my issue, one last time. I want control within boundaries of their real-life counterpart. No players dunking that you don't see dunk, no players dribbling between their legs, that don't do so in a NBA game.

Now that's out of the way... Here's my issue. I don't like the contextual shots that happen in proximity to the rim. Yes, you choose the type of shot - but how often do you see Nowitzki shooting a regular jumpshot 3 foot from the basket? I think the game should adapt to the location you are and regardless of the type of shot you attempt, a realistic animation attempt play out. Look at the following clip. Shots like this are what has plagued this franchise for years.

27CDB6E-AE6D-11cf-96B8-444553540000">



yes thats definitely a great point
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Old 09-01-2010, 11:21 AM   #515
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

Quote:
Originally Posted by HoosierDaddy
Let me clarify my issue, one last time. I want control within boundaries of their real-life counterpart. No players dunking that you don't see dunk, no players dribbling between their legs, that don't do so in a NBA game.

Now that's out of the way... Here's my issue. I don't like the contextual shots that happen in proximity to the rim. Yes, you choose the type of shot - but how often do you see Nowitzki shooting a regular jumpshot 3 foot from the basket? I think the game should adapt to the location you are and regardless of the type of shot you attempt, a realistic animation attempt play out. Look at the following clip. Shots like this are what has plagued this franchise for years.

27CDB6E-AE6D-11cf-96B8-444553540000">



Well its realistic to me. I mean everyone says they want sim. Sim just stands short for Simulation, contextual shots simulate real life basketball. In real life you slow down before you pull up for a jumper you don't just keep running. Maybe they could just tone it down if its too overdone.

But that's kinda the users fault cause he could went for a right or left handed layup right there but he chose not to.
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Old 09-01-2010, 11:22 AM   #516
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

you would shoot a normal jump shot leaning into the basket with a 7 foot big man? I know it's user-controlled and he chose that animation. My point is, the shot should change depending on your location to the rim.

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Old 09-01-2010, 12:59 PM   #517
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

Quote:
Originally Posted by HoosierDaddy
Let me clarify my issue, one last time. I want control within boundaries of their real-life counterpart. No players dunking that you don't see dunk, no players dribbling between their legs, that don't do so in a NBA game.

Now that's out of the way... Here's my issue. I don't like the contextual shots that happen in proximity to the rim. Yes, you choose the type of shot - but how often do you see Nowitzki shooting a regular jumpshot 3 foot from the basket? I think the game should adapt to the location you are and regardless of the type of shot you attempt, a realistic animation attempt play out. Look at the following clip. Shots like this are what has plagued this franchise for years.

I dont know if you put the travel bubble thing in there but that wasnt a travel
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Old 09-01-2010, 02:25 PM   #518
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by NoTiCe_O
Well its realistic to me. .
Yo sir obviously do NOT watch basketball if you think Dirk is going to shoot a layup that way
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Old 09-01-2010, 03:08 PM   #519
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by Art1bk
So according to your statement it's perfectly cool for Shaq to attempt windmill dunks during the game while in traffic, when he will never try it or even do it during a game? I don't understand why people can't admit when something is flawed in a game. It seems like justifications must be given to flaws. A honda civic tops out at around 135-145 MPH, and a Ferrari tops out at 200-205MPH. They are both cars, but one is able to do things the other one can't. Games should be programed in this same light. If a game claims to be sim it should mimic what happens in real life. Have you ever seen Shaq doing fadeaways in real life? NO.. So in the same light I don't want to see it in a game either.
This is SO wrong for an analogy. What you are talking about is CAPABILITIES I'm talking about the ability to ATTEMPT. Don't see why you can't grasp this simple concept. But I'll even use this FLAWED analogy and say this, the Civic can ATTEMPT to get to 200 mph but it'll never get there because it isn't able to do so but there's nothing stopping it from ATTEMPTING to get there.
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Originally Posted by ajknows
You guy's are missing the point. Can Shaq do that dunk in real life...no

Can Shaq attempt to do that dunk in real life ...yes

Would it look pretty in real life or in a game...no, but that would be your choice, a stupid one but still yours. You would only see it if you or some cheesehead online tried to do it, would you be successful at it.... probably not
THANK YOU. Somebody gets it. I can attempt to make the N.Y. Giants football team, will I make it? I can guarantee 100 percent that I'd be cut in 5 minutes if they even let me on the field but there is nothing stopping me from getting up from this computer , driving over there and trying to make the team.

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Originally Posted by Art1bk
So even though you will NEVER see something like that happen in REAL life. It's ok for a so called SIM to do it for the sake of control? So is it simulating what would happen in the real sport with a specific player or a person's imagination?
Then what you want is a RPG bball game where people's choices are disabled.

I mean according to some of you why have any control over the players at all. According to your definition of a sim we should just have a RPG bball game. Make the game like Dragon's Lair from way back. Sit back and watch it all go down according to the sim and every now and then you get to choose "left" or "right".

Ridiculous. Right now if I go attempt to dunk in real life I'll bust my hump out there. But there isn't a damn thing stopping me from attempting it but my own knowledge and common sense but if someone wants to digitally recreate me and put me in a game and some dummy wants to try to dunk with me go ahead and let them try. Just don't come here pm I lost him games because I couldn't dunk.
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Old 09-01-2010, 03:29 PM   #520
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by erickonasis
Yo sir obviously do NOT watch basketball if you think Dirk is going to shoot a layup that way
But my point is, that's not the games fault, If they would of did the input for a left handed or right handed layup they wouldn't have gotten that animation. That's just from the user not knowing how to play.

I watch alot of basketball, and yea Dirk wouldn't take that shot because he's knowledgeable enough about the game to know better, the user was not
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