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NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Old 08-31-2010, 09:12 PM   #497
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by ajknows
I have not made my mind up as of yet on which game to get, I'm leaning towards the other game right now, because elite's vids have looked bad...really bad. Will try both demos and go from there.

But how someone could hate the idea of having total control is beyond me.
For some, the reason is that they don't want the User to have the ability to even attempt to trigger an insane looking sequence that would never be seen in real life. They don't want to even see these clownish displays in what is supposed to be a NBA simulation. The development team disagrees with this stance and will allow the User to try all sorts of things that never would occur in a real NBA game.

My concern is that I don't think that the development team will tune the game to make the results of User buffoonery as disastrous as it should be and would be in real life. Players should be getting blocked by the rim, throwing up crazy runners, air balling shots, firing hand grenades off the backboard, dribbling balls off their leg out of bounds, left and friken right.

I feel like the ratings given to the players, or the implementation of said ratings, will provide an ultra feathery cushion that will keep Users from failing absolutely. Total Control with a build in safety net in terms of ratings and unrealistic animation sequences. The two player canned animations are gone, but many other animations that defy the laws of physics will still exist.
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Old 08-31-2010, 09:17 PM   #498
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by jfsolo
For some, the reason is that they don't want the User to have the ability to even attempt to trigger an insane looking sequence that would never be seen in real life. They don't want to even see these clownish displays in what is supposed to be a NBA simulation. The development team disagrees with this stance and will allow the User to try all sorts of things that never would occur in a real NBA game.
Amen......Couldnt have said it better
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Old 08-31-2010, 09:30 PM   #499
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by jfsolo
I feel like the ratings given to the players, or the implementation of said ratings, will provide an ultra feathery cushion that will keep Users from failing absolutely. Total Control with a build in safety net in terms of ratings and unrealistic animation sequences. The two player canned animations are gone, but many other animations that defy the laws of physics will still exist.
They say the ratings will be more important than ever this year. Playmakers, 23, Tomba, and others can attest to the idea that that could be great or horrible, depending on implementation. They've had flat out poor ratings in past years, i'm curious if the worst were thrown out along with the animations they guided.
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Old 08-31-2010, 09:33 PM   #500
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by RayDog253
Wait, I don't think actually possible for Nash to attempt a dunk. People are just giving examples of what they think 'total control' is.

I didn't see no one in any of the videos dunk that wasn't supposed to.

In fact the pgs had the only layups in all those vids.
No, you can't attempt a dunk with Nash at all.
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Old 08-31-2010, 09:41 PM   #501
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

This is starting to be one of the most silliest arguments on here. There are far more important issues with this game. Like i said before you can attempt a dunk with someone like fisher just make it look good and realistic but if you can then have some kind of nice layup animations which will most likely be the case.
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Old 08-31-2010, 09:44 PM   #502
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by rEAnimator
No, you can't attempt a dunk with Nash at all.
this is good news then...thank you..then its not the total control that others in this thread have wanted to see...This is good news and thanks for your input
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Old 08-31-2010, 09:47 PM   #503
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Re: NBA Elite 11 Videos and Impressions From the Boost Mobile Elite 24 Event

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Originally Posted by randombrother
I disagree, if the guy wants Shaq to put up a bunch of fades then fine, if he wants Shaq to take 20 shots from downtown then fine. And if that's going to be his gameplan then Shaq should go 1 for 35 for the night. I love letting the user have all the control they want, they just shouldn't get ANY success when going in a non-sim realistic fashion with their gameplay. Same thing with the dunks, if a guy wants to attempt to dunk with Boozer from the line then fine let him try, and when Boozer comes up 3 feet short and goes to ground with his arms flailing like he just fell off a building turning the rock over then that's all on the user. These are the animations that need to be added to games. Guys coming up short clanging the rock on the front of the rim because they jumped to soon. Guys shooting shots with no chance of success with guys who simply can't shoot at those ranges.

One thing I noticed with these vids is that if you have a player with a half sim mind on the sticks and knows the controls he can dominate because it SEEMS like the game is rewarding basketball fundamentals versus just wilding out on the sticks. And if this is the case then this game will definitely get a look from me.
So according to your statement it's perfectly cool for Shaq to attempt windmill dunks during the game while in traffic, when he will never try it or even do it during a game? I don't understand why people can't admit when something is flawed in a game. It seems like justifications must be given to flaws. A honda civic tops out at around 135-145 MPH, and a Ferrari tops out at 200-205MPH. They are both cars, but one is able to do things the other one can't. Games should be programed in this same light. If a game claims to be sim it should mimic what happens in real life. Have you ever seen Shaq doing fadeaways in real life? NO.. So in the same light I don't want to see it in a game either.
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Old 08-31-2010, 09:55 PM   #504
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Wow ... I usually don't post but I jus gotta . This game at this point is garbage... Common EA step it up so 2k has competition and motivation to keep giving us high quality BBall. We don't want another Madden on our hands
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