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NBA Elite 11 Interview with Creative Director David Littman

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Old 08-24-2010, 08:57 PM   #25
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Re: NBA Elite 11 Interview with Creative Director David Littman

I liked the interview. Didn't say anything new but I liked the focus and the direction EA is trying to go
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Old 08-24-2010, 09:05 PM   #26
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Re: NBA Elite 11 Interview with Creative Director David Littman

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Originally Posted by Live_4real
The problem is people donīt care about basketball, they donīt look for the best basketball/NBA experience, they look for that specific company experience regardless

Good read, I just hope that people that qualified this guy as the "Hockey guy" realize that he is a intelligent dude and he nows what to do to revolutionize sports gaming by giving extra user control, even if he is not a basketball brain, they have people at EA that are, so that "problem" invented in the beginning was non existing
Live that was a very wide generalization you made what people are you referring to that don't care about basketball ? Did you take a poll or something ? If you talking mainly about people on OS I can't even see that statement as being correct man. But maybe your talking about another crowd.

Oh and its Hockey Dude !!! ROTFLOL
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Old 08-24-2010, 09:07 PM   #27
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I always hear only about gameplay but nothing about the franchise mode. Why is that?
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Old 08-24-2010, 09:17 PM   #28
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Re: NBA Elite 11 Interview with Creative Director David Littman

Though I can appreciate the idea of being responsible for making my own shots, if I developed the ability to consistently hit 3's w/Rondo how would the represent Rondo? I now have a generic player w/a difficult shot release, do I not?

I thought this was supposed to be an NBA games with representations of REAL players. If so then why not have the real limitations that the real players have? By the way there aren't multiple releases for each player only varying margins of error. A perfect straight release hits no matter how large the sweet spot or small the margin of error.

That isn't even my major concern though. I've been wondering over the last few weeks when was the last improvement in this series made to TEAM play, meaning actual gameplay improvements to make the game more realistically reflect real life challenges of playing in the NBA? Please don't say last year! Though last year was an improvement on the series, it was simply made more challenging across the board (a lot of which was through CPU cheats) and not really reflective of the actual challenge of NBA play. Pretty much every game had the same challenge whether it was the Clippers or the Celtics.
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Old 08-24-2010, 09:28 PM   #29
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Re: NBA Elite 11 Interview with Creative Director David Littman

Quote:
Originally Posted by Da_Czar
Live that was a very wide generalization you made what people are you referring to that don't care about basketball ? Did you take a poll or something ? If you talking mainly about people on OS I can't even see that statement as being correct man. But maybe your talking about another crowd.

Oh and its Hockey Dude !!! ROTFLOL
HaHa . I prefer Hockey Tryhard !
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Old 08-24-2010, 09:31 PM   #30
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Re: NBA Elite 11 Interview with Creative Director David Littman

It was an interview with a specific focus. There are all kinds of facets to the game that they have yet to touch on, why speculate that they haven't?
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Old 08-24-2010, 09:37 PM   #31
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Great Interview, still waiting on a release date for the demo.
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Old 08-24-2010, 09:51 PM   #32
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Re: NBA Elite 11 Interview with Creative Director David Littman

As others have stated, nothing really new.

Time will tell.
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