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NBA Live 09 Demo Released, Impressions Here 360 & PS3

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Old 09-05-2008, 01:39 PM   #385
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is it just me or there are parts where the whole game stutters (even the commentary), and this gets me worried for the final game?
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Old 09-05-2008, 01:41 PM   #386
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Re: NBA Live 09 Demo Released, Impressions Here

Yeah, I've noticed that occasionally. I wouldn't put too much into it, since it's just a demo. It wasn't happening all that often and the skips were very minor. I'll assume it's just a demo issue.

EDIT: Thanks for the clarification on that, Beluba. I'll have to look at the arc and see if it's noticeable. Looking forward to 2010 when we can tell more clearly, but it's understandable that it wouldn't jive with the current rim physics system.
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Old 09-05-2008, 01:52 PM   #387
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Re: NBA Live 09 Demo Released, Impressions Here

Quote:
Originally Posted by Beluba
I'll try to clear up some confusion here. As Stumble posted, timing is in the game and it plays a pretty big role in your make/miss chance. That being said, it's still a "chance." So you can have bad timing and still make shots. But over time, you'll be more successful if you figure out the timing. In general, it's a bit earlier than you might expect. It's setup that way so we can have a late release penalty as well as an early one.

I wanted to visually change the release of the shot based on when you release the button, but it wasn't in scope given Live's shot code. I plan to have this re-worked in '10. So when I said that in general, shots "feel" better this year... I was speaking more in terms of the animations themselves being more NBA-ish and the fact that over time, you can see the benefits of learning the timing.

As for the feedback system I mentioned, it's there but it's really subtle. If you nail your timing, the shot arc will be a little higher, and if you're off, it'll be a little flat. It used to be more exaggerated, but people didn't really like the look of it and it didn't play too nicely with our rim physics.
Hey beluba

Are you able to feel an actual release point in the shot or is it so quick as it was in Live 08 that you cant tell when to release the shot. I cannot in Live 08 feel when I should or should not let the button go because it doesnt seem to matter, the player releases it whenever he feels like it. Screws up alot of plays and kick outs that I use.
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Old 09-05-2008, 02:02 PM   #388
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Re: NBA Live 09 Demo Released, Impressions Here

I played the demo and I'm not impressed! Sorry EA Sports! YOU FAILED!
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Old 09-05-2008, 02:07 PM   #389
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Re: NBA Live 09 Demo Released, Impressions Here

Quote:
Originally Posted by Monta8
How come Sam Cassell isn't in the practice gym?
Same reason Anderson Varejao and I think Sasha Pavlovic wasn't on the Cavs last year at the time of the demo. He has not signed with the Celtics at the time of the demo.
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Old 09-05-2008, 02:11 PM   #390
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Re: NBA Live 09 Demo Released, Impressions Here

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Originally Posted by Marc_Rez
I played the demo and I'm not impressed! Sorry EA Sports! YOU FAILED!
Hey rookie you gotta do better then that, explain why you dont like it. You sound like a *****.
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Old 09-05-2008, 02:20 PM   #391
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Re: NBA Live 09 Demo Released, Impressions Here

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Originally Posted by rockchisler
Hey rookie you gotta do better then that, explain why you dont like it. You sound like a *****.
This = the correct answer.

If you are just mindlessly posting that EA fails then that's considered trolling.
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Old 09-05-2008, 02:33 PM   #392
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Re: NBA Live 09 Demo Released, Impressions Here

Who says it's mindless?
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