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NBA Live 10 - First Adjustments

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Old 10-08-2009, 01:25 PM   #41
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Re: NBA Live 10 - First Adjustments

Quote:
Originally Posted by cjallure24
Last night for kicks.....I lowered the CPU stealing ability slider all the way down, and ran around with Tony Parker against the MAVS, did not see one steal animation were the user player would get picked clean when he makes contact with the CPU defender. I then raised it from (0) to (25...yes I counted every single click to the right) and it gave me about the same effect with Tony P, but once I tried to do a lot of dribbling with Tim Duncan, he was picked, which was exactly what I wanted to see.

I wasn't getting no steals at all out of the box, and trying to pick off passes from the CPU was fustrating cause my players wouldn't respond to the steal button when I tried to intercept the passes. I moved the USER steal ability and Intercept slider to the right about (20) clicks and seen that the button was more responsive, I stole one pass each on ball and mid pass, so I'm glad to see that is responding well.
Im going to try something similar today. Im also going to raise fatigue some because I cant seem to get any PT for Jet.
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Old 10-08-2009, 06:41 PM   #42
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Re: NBA Live 10 - First Adjustments

I think the subs work best on 12 minute quarters with no change in fatigue. The only problem with 12 minute quarters in that there are too many FG attempts. Im thinking that lowering game speed might do the trick.

Ive played all my games but one on Superstar difficulty and haven't won a game yet. The computer seems near perfect. Whenever I try to drive past a defender, my player just loses the ball. I guess I just need practice.
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Old 10-08-2009, 07:51 PM   #43
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Re: NBA Live 10 - First Adjustments

Just got my copy from EA. Some nice sliders would be nice right about now.
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Old 10-08-2009, 08:44 PM   #44
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Re: NBA Live 10 - First Adjustments

Quote:
Originally Posted by Arod2k9
These are the sliders that I'm playing with right now:

Game Speed: -1
Air Collision: -20
Long Range Shooting: -3
Shot Blocking: -5
Shooting Fouls: +8
Reaching Fouls: +8
Superstar Level
Manual Subs
9 min Quarters

The flow of the game with this sliders is very realistic and the collisions feel and look way more natural than at default which happens way too much and overdone. 12 minute quarters creates a problem for rebounding which will get some players to grab over 20 rebs a game. 9 minute quarters seems about right with pts, stls, rebs, blocks, assists, etc.
I am going to try these on All Star tonight when I get home from work. Are these adjustments made to both user and cpu?
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Old 10-08-2009, 10:31 PM   #45
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Re: NBA Live 10 - First Adjustments

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Originally Posted by Point Blank
Just got my copy from EA. Some nice sliders would be nice right about now.
Your name is missing your trademark!
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Old 10-09-2009, 03:00 PM   #46
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Re: NBA Live 10 - First Adjustments

how about these
peja fan sliders
quarter length: 10 min. (world championship) 12 min. (nba)
home difficulty : allstar
away difficulty : allstar
subs :auto
game speed: 52
fatigue: (world championship : 90) (nba: 85)
charge block foul:60
shooting fauls: 90
reach in : 45
in air collision:90
user
free throw: 45
dunk layup strip: 55
contact shot .perc: 60
steal : 20
interception:45
block: 20
dunk layup block: 40
off reb: 50
def reb: 50
short range : 20
med range: 75
long range : 50
dunk perct. : 50
layup perct. :50
shot alter: 55
hands in the post: 50
hands on perimeter: 50
CPU
alley oop freq: 50
dunk layup strip :55
cpu contact shot perct.: 60
steal: 20
interception: 45
shot block: 20
dunk lay up block: 40
dunk lay up freq: 40
off reb: 50
def. reb: 50
fake out discipline: 50
short range: 20
mid range : 75
long range: 50
dunk perct. :50
lay up perct.: 50
help side dfense: 50
close out: 60
shot alter : 55
cpu pass acc: 45
hands in post: 50
hands on perimeter: 50
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Old 10-10-2009, 12:54 AM   #47
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Re: NBA Live 10 - First Adjustments

I don't about you guys, but when I leave the sliders on default as much as possible I get much better games. Even on 12 minute quarters. I just played a game on all-star with only two changes. Fatigue at 85, and all fouls set at 90 and it was a real good game, pretty realistic stats as well. I am willing to sacrifice a few more block shots for realistic scores.
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Old 10-10-2009, 12:17 PM   #48
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Re: NBA Live 10 - First Adjustments

Quote:
Originally Posted by DEFTFUNDAMENTALZ
I don't about you guys, but when I leave the sliders on default as much as possible I get much better games. Even on 12 minute quarters. I just played a game on all-star with only two changes. Fatigue at 85, and all fouls set at 90 and it was a real good game, pretty realistic stats as well. I am willing to sacrifice a few more block shots for realistic scores.
I agree, although I even took the foul sliders back to default and get good fatigue & rotations at default. Too many fga attempts though. Just played a game Knicks/Sixers and each team had over 105 FGAs
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