Home

NBA 2K14 Hands-On Impressions and Q&A (PS3)

This is a discussion on NBA 2K14 Hands-On Impressions and Q&A (PS3) within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Closed Thread
 
Thread Tools
Old 09-25-2013, 03:00 PM   #129
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by roadman
Thanks for the great preview.

My main issues from the past have been:

CPU Offensive Rebounding- In the past, the CPU would receive a good amount of offensive rebounds unless you really lowered the slider. Is this still apparent?

CPU Running Plays- Last year, it appeared the CPU would take off on a defensive rebound and fast break a lot and shot it quickly w/o running a play. You needed to go into coach's settings and mess around with the numbers.

Has that beeen addressed?

Thank you.
Offensive Rebounds are much better on default. They arent non existant but they dont feel cheap like they did in 2k13.

Not seeing an issue with the CPU running plays at all this year.
aholbert32 is offline  
Old 09-25-2013, 03:03 PM   #130
Vni
Hall Of Fame
 
Vni's Arena
 
OVR: 23
Join Date: Sep 2011
Location: France
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Anything new Aholbert in the postgame?

I know they've redone the up and unders. The one you do near the rim while not in a backing down position. In 2K12 - 2K13 if you where to pumpfake near the rim you would get the pumpfake and the start of the under animation that that would make the whole thing look glitchy (also looked like a travel). Hard to explain for me though. But from the gameplays I have seen it looked way better.
Vni is offline  
Old 09-25-2013, 03:07 PM   #131
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by Red Kafe
I would still like to know if the ( knee pad and calf sleeve combo) is back this year like it was in 2k12 . If you could please answer this it is greatly appreciated


Sent from my iPhone using Tapatalk - now Free
This is the third time you've posted this. Spamming a thread isnt the way to get your question answered. I was planning to look into this but you took the wrong approach.
aholbert32 is offline  
Advertisements - Register to remove
Old 09-25-2013, 03:12 PM   #132
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Quote:
Originally Posted by iLLosophy
Can you give your thoughts on 1-on-1 interactions from both offense & defense?
Things such as:

-Can players force their way through defenders? (e.g through hopsteps, eurosteps etc)
-Do you feel faster players (e.g. Westbrook, rose) can reasonably beat slower defenders?
-Have you tried to take a charge and if so how well does it happen?


Also if you don't mind can you share Mid Range & 3pt rating for Ryan Anderson?
Nope. Players do a decent job of holding their ground. It also lowers the chance of a made shot as the defender is still their to defend the shot.

Yes on default. Last year, through slider changes you could make them faster. This year on default, I can use Westbrook to blow by defenders.

I've tried but I suck at setting charges so Ive failed at it.
aholbert32 is offline  
Old 09-25-2013, 03:41 PM   #133
Rookie
 
OVR: 2
Join Date: Feb 2013
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Thanks for the Impression first and foremost

Only 2 questions

1. Are leaning/momentum shots still very successful this year ? Last year leaning shots were just as effective as a spot up jumper

2. This may be too early to ask but do you think this could clearly be the best 2k simulation wise out the box ?
I am disappointed is offline  
Old 09-25-2013, 05:09 PM   #134
MVP
 
OVR: 22
Join Date: Feb 2006
Location: New England
Blog Entries: 21
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Revising my earlier post, thanks for answering all these!
  1. Any new courts for Blacktop Mode (2K13 was Rooftop and Daytime Rucker)? Do players still wear their own uniforms in Blacktop?
  2. Can we upload/download sliders from 2KShare? And does 2KShare still do Rosters/Teams/CAPs?

Thank you again!
__________________
NBA 2K11 Community Site Mix
http://www.youtube.com/watch?v=LhmTCXbfBbQ

NBA 2K10 Community Site Mix
http://www.youtube.com/watch?v=0cndytDNb-c

The people say they're pretty good.
jaosming is offline  
Old 09-25-2013, 05:12 PM   #135
MVP
 
OVR: 0
Join Date: Nov 2007
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

Don't know if asked but are there still insane closeouts on shooters by guys like Lebron--flying out of nowhere to block what should have been an open shot?
knick9 is offline  
Advertisements - Register to remove
Old 09-25-2013, 06:05 PM   #136
Hall Of Fame
 
VDusen04's Arena
 
OVR: 18
Join Date: Aug 2003
Re: NBA 2K14 Hands-On Impressions and Q&A (PS3)

I had a big problem with forcing organic turnovers last year against the computer (i.e. not just relying on stealing the inbounds passes). Does 2K14 seem to produce more realistic turnover opportunities via the reading of passing lanes, on-ball strips, helpside tips, and player error (computer/human dribbling into a crowd, losing control)?
VDusen04 is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:46 PM.
Top -