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NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Old 09-08-2011, 05:19 PM   #217
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Originally Posted by rockchisler
Ball/Rim animations, the one thing that bothered me when I played was when balls (Pause) where on the rim it would roll around the backpart( Fatpart of the rim) and hang for a second then fall off to the left. In real life the ball just doesnt sit there and fall off the back part every 10th or so shot. Has the ball /rim physics been adjusted as far as you could tell?
Good question! That cost me a lot of goaltends trying to rebound
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Old 09-08-2011, 05:29 PM   #218
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

How are the crossover controls? Does it feel like you got more control?
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Old 09-08-2011, 05:30 PM   #219
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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I dont believe mine were, i asked right before you locked the thread because of the embargo.
If I didnt respond to a question, its because I dont have an answer. Sorry.
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Old 09-08-2011, 05:33 PM   #220
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Originally Posted by jaosming
did you notice if bench players put their warmups back on after being in the game?

can the ball still go into the crowd?

with the "live ball" collisions and the ball suddenly being out of the dribbler's control, did the AI players or yourself have any issues picking the ball up? Or did they get control quickly?

Are there still any 2 player canned animations with blocks/collisions/dunk ons/steals/double teams? I know you said you got sucked into a few in the post, I just didnt know if they were still around in the other aspects of the game.

Do you know if the right stick menu is like 2k11 or 2k10? Or are all the menus in that Windows 8 kinda style like the main menu (that shows play now, association, online and my player).

Any word on alternate control schemes?

and most importantly, did you see the mascot shoot the t-shirt canon? Cause that's totally a gamebreaker if that isnt done right.
No warmups after going back in.

Did not see a ball go into the crowd but did see players fall into the second row.

No issues at all with live ball. Players picked them up easily.

Saw G-Wiz shoot the cannon right before the second quarter.
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Old 09-08-2011, 05:34 PM   #221
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Originally Posted by Kurupt_XxX
How are the crossover controls? Does it feel like you got more control?
I needed to reread the controls because the crossovers were not as easy to do as last years game for me. Keep in mind, I didnt read the control manual to see how to do them.
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Old 09-08-2011, 05:55 PM   #222
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Originally Posted by rbillan
Hey I'd really appreciate any info you could give about penny hardaway, the way he played, any of his signature moves, dunks, shots, drives, post moves in the game? Any sick passes? Just if you could go into any other detail you noticed

Thanks bro
Just if you could share any other insight from the knicks vs magic game regarding Penny, did the way he play and shoot look like himself?
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Old 09-08-2011, 06:27 PM   #223
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

are there new dunks?
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Old 09-08-2011, 06:42 PM   #224
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

thx for the inside news!

few questions tho.
about the wiz (sry if you mentioned this in the text) but are they wearing their new jerseys?
and what new court are they using?
this one?

http://www.nba.com/wizards/photogall..._072911_1.html

thx...
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