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NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Old 09-10-2010, 11:26 PM   #121
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Originally Posted by blingballa333
No, just no. That does not look like the 2k shuffle at all. They are quick sputter steps into a momentum jumper. Look again.
whatever way you want to spin it. that shuffle KILLS momentum. Its absolutely unnecessary and has been unavoidable since 2K1.

It might be the ported movement engine but for next gen I want to see us be able to control how many steps we put into a shot. If Im rolling left Im taking 3 steps not 1...2.. shuffle

He literally had to stop and shuffle before pulling up.

Theres no debating this as its been debated to death before.
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Old 09-10-2010, 11:29 PM   #122
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Originally Posted by domidomdomz
WOW!

First of all, Thank you, Czar for making my weekend by showing the Lakers vid.

Gotta love how Lakers players are really fighting to get into a post up position especially Pau and Kobe. If that was 2K10, you would try re-initiating the play just because the play break down easily then leading you to a rush shot to avoid 24 sec. violation.

Spacing and AI offensive awareness is superb. Phil Jackson would be very pleased he doesn't have to yell about spacing every single play.

Czar, you are right from what you said before. 42 Rub play is dope man. It reminds me of a play run by the Lakers against Boston on Game 3 of 2010 NBA Finals but the difference was the defense focused on blocking Kobe's path to the hoop which gave Pau an option to have an entry pass to Bynum (see Perk leave Bynum for a second).


Once again, thank you, Czar. Your videos are simply invaluable.
Oh hell no. Get David Stern on the phone, the NBA needs to eliminate that lead pass glitch!! lol

But seriously. thanks Czar for feeding us once again a delicious bball filet mignon. It was delicious!
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Old 09-10-2010, 11:32 PM   #123
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Originally Posted by michaeljordanjr
whatever way you want to spin it. that shuffle KILLS momentum. Its absolutely unnecessary and has been unavoidable since 2K1.

It might be the ported movement engine but for next gen I want to see us be able to control how many steps we put into a shot. If Im rolling left Im taking 3 steps not 1...2.. shuffle

He literally had to stop and shuffle before pulling up.

Theres no debating this as its been debated to death before.
Kobe didn't stop then shuffle. He stuttered and pulled up. Would you have wanted him to run out of bounds instead?
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Old 09-10-2010, 11:50 PM   #124
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Originally Posted by blingballa333
Kobe didn't stop then shuffle. He stuttered and pulled up. Would you have wanted him to run out of bounds instead?





Kobe teaching it himself...nice closeup of the two step @ 0:56. I mean, you need the two steps to explode into the shot and shoot over the defender. Only difference is this is a one dribble pull up and it was 2 in the vid.
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Old 09-10-2010, 11:50 PM   #125
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

the dumb defense is still happening with 2k11 which is pretty disappointing. Time after time in this video as well as others I've seen where an offensive player cuts to the paint with no one around for an easy basket. I don't understand their logic here. Like every year they keep adding new stuff but not fixing existing issues. I'm really hoping that these issues will be addressed in the final build because the poor defense was a major issue for me in 2k10 and as I can see they are still there this time.
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Old 09-10-2010, 11:58 PM   #126
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

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Originally Posted by ekferio
the dumb defense is still happening with 2k11 which is pretty disappointing. Time after time in this video as well as others I've seen where an offensive player cuts to the paint with no one around for an easy basket. I don't understand their logic here. Like every year they keep adding new stuff but not fixing existing issues. I'm really hoping that these issues will be addressed in the final build because the poor defense was a major issue for me in 2k10 and as I can see they are still there this time.
Czar has said that the vids are on pro because the D was disruptive on higher levels. Calm down.
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Old 09-11-2010, 12:06 AM   #127
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

Did I...did I just see KG clapping as Odom starts to dribble the rock?!

*faints*
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Old 09-11-2010, 12:07 AM   #128
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Re: NBA 2K11: Ten Teams in Ten Days - Day 3: Los Angeles Lakers

Idk the triangle offense isnt set....the triangle offense always changes, its what the defense gives u... i hope they got this...
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