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NBA 2K11 Developer Insights: Expanded Playcall System

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Old 09-07-2010, 07:33 PM   #97
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by blingballa333
This blows big time.
I know fam I know !!! I been working night and part of days for over a month and virtually no one has seen them. I am just as anxious to get them out. Truthfully the delay helps because they are not all done.
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Old 09-07-2010, 07:33 PM   #98
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

*dies twice*
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Old 09-07-2010, 07:34 PM   #99
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by domidomdomz
Czar, what do you mean by it looks like it's going to be delayed? 5PM PST of the vid release has been moved?

Either way, there's no problem, sir.
I got the early word that it may be and came directly home here to let you know what I know Dom... that's the best I can do.
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Old 09-07-2010, 07:36 PM   #100
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

Hey thanks for not leaving us in the dark about it.
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Old 09-07-2010, 07:36 PM   #101
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by JWiLL02
Ah, too bad about the delay! They shouldn't have announced the video and just hit us with a surprise if it was approved

Would you expect it to be cleared for tomorrow?

Thanks for the update.
After today I wouldn't say even if I had an idea, Jwill I know it sucks to think you have something coming and then have it yanked away. Unless I hear something from the president or vice president of 2ksports I am not saying anything on when you will be able to see it.
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Old 09-07-2010, 07:37 PM   #102
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by scatman
I really only use one play when I do decide to run a play...pick and roll. I'll give it try because it sounds like a winner. I would love to see a video of Rip and Ray Allen coming off those double screens for J's. I would also like to see the pick and roll feel better, last year and even now, I just dont get how I'm suppose to run it effectively if the 2nd man always comes up to double but my guy isn't rolling fast enough if he does at all. I love the pick and roll so I really hope it's given better implementation this year. I will definitely hit the practice gym like it's training camp tryn to get a hang and feel for the plays. And the play names are a very nice bonus.
Pick & Roll is too easy if anything.
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Old 09-07-2010, 07:40 PM   #103
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by Rocboyz101
Hey thanks for not leaving us in the dark about it.
No problem its the least that should be done.
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Old 09-07-2010, 07:43 PM   #104
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Re: NBA 2K11 Developer Insights: Expanded Playcall System

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Originally Posted by Vast
2k got their jetpack on cuz they're soaring over the competition.

I feel like a proud father watching his only son that made it. From obscure dreamcast developer to the bball kings.

They put in soo much work and improvements this year, I've never been as excited for a 2k bball release. And i'm excited every year.
Vast aka Nas is in the building..jk.
Looking forward to DaCzar's videos
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