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2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Old 12-20-2017, 12:06 PM   #9
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Originally Posted by jeebs9
Let me give you a great example that happen recently to me in a H2H match. I agree with what your saying to a point. But I see some holes in what your saying. The problem with the Live formula that your talking about. Is what if a player is only good at 3's. Lets say a Marcus Smart. Smart has to be one of the most inconsistent offense players in the league. He can go from 4 for 4 nights from 3 to 0 for 7 the next night.

But my example.... Recent my cousin and I were playing a 1998 rosters playoff game Knicks vs Pistons. If you don't remember those rosters. Grant Hill/Stackhouse and Ewing/LJ/Houston. I beat my cousin in the first 3 games. And then in game 4 he found a weakness in my defense. I had been forcing him to shoot. But he wasn't taking the shots. In game 5 he started and hitting those shots. Skip ahead in the series. He forces a game 7. One of the players I was give shots to was Chris Mills was hot going into the game. But he misses his first 4 shots and is cold. After that my cousin can't hit any shots with him. I win the series.

I have a question for anyone that doesn't like badges and would like to take them out. Have you guys ever played a few games without them before? I haven't this year. But I have in the past. And I can tell you it's not fun.

Think about All-Time greats. How would we make them All time greats?
By giving them higher ratings at their Best disciplines plus giving them proper tendencies, hot/cold zones and signature Animations.

you all act like you cannot imagine a World without badges. remember 2k12 and before? There Were no badges back then...

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Old 12-20-2017, 01:14 PM   #10
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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But the effect of most of the badges can be done with ratings/hot zones. There are so many areas where this whole badge stuff is just confusing.

What is the difference between having the Corner Specialist Badge and having a hot zone in the corner? How can someone have Corner Specialist and on the same time have cold zones in the corner? Why isn't it sufficient to have a pretty high contact dunk rating instead of having the posterizer badge? What is the difference between a Midrange Deadeye and someone having a high Contested Midrange Rating? What's the difference between Pick Pocket and someone with a high Steal rating? Is hustle rebounder really necessary or can't you just reach the exact same result by giving someone high rebound ratings?

Of course there are a few badges, that can't be replicated by ratings, but in my opinion, most of them are obsolete.
And you I totally know what your saying. There seems to be a lot of repeatedly covered places in the badges. But I think each does something different. Give it levels different things a player can do.
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Old 12-20-2017, 01:42 PM   #11
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Originally Posted by jk31
By giving them higher ratings at their Best disciplines plus giving them proper tendencies, hot/cold zones and signature Animations.

you all act like you cannot imagine a World without badges. remember 2k12 and before? There Were no badges back then...

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But even 2k12 had major issues. You couldn't tell the difference between a JR Smith and LeBron in those games. Some people actually like playing JR Smith more than LeBron back then. Players like JR Smith could shot like a Curry. They was no difference.

I never said there wasn't a world before badges lol. Certain badges are actually huge needs. I think the problem is that we don't know what badges actually effective. Like mentioned already. What's the difference been contact dunk ratings and Posterizer badge? And I think the contact has to do with contact with players in the area. Doesn't mean your dunking on a player. It just that will the player dunk when someone is in the area. I think the posterizer is actually for dunking on players (or getting those dunk on animations).

First dunk uses the badge.
Second dunk is using the contact rating for taking off.
Fourth one is using the contacting rating too.





I don't ususally have the HUD up to see which badges are being used. But I'll try to get more examples when I can. I hate the HUD. So please understand I'll be collect videos for this thread and future threads lol
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Old 12-20-2017, 01:49 PM   #12
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Originally Posted by jeebs9
I think the problem is that we don't know what badges actually effective. Like mentioned already. What's the difference been contact dunk ratings and Posterizer badge?
Here's the issue. We should get a dev or something to do their best to figure out what the badges do and explain why they are necessary over ratings and hot zones, etc. Or people can try to lab it, idk. I hope it is not one of those things like Madden where all these features are in the code and the devs don't even know what they actually do.
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Old 12-20-2017, 02:19 PM   #13
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Here's the issue. We should get a dev or something to do their best to figure out what the badges do and explain why they are necessary over ratings and hot zones, etc. Or people can try to lab it, idk. I hope it is not one of those things like Madden where all these features are in the code and the devs don't even know what they actually do.
Exactly.... But from a friend that works on other games. You will never know. They recently had these talking about background code people had never knew about. Has anyone seen this article? I can't remember which site or was it twitter. But basically these Dev told the truth on some thing people never knew about. 2 that I definitely knew about but I'm sure other had a feeling.

One of the Devs for NBA Jam had code that would either decrease bulls or improve pistons ratings when they faced off.

Second one in Mario Kart if you were in last place you got more Mushrooms to "catch up" with the pack. Another I knew of was if you were in last place. You were more likely to get first place shell (Hits/aims the player in first place FYI). My cousin until this day never understood why I'd give up my first place spot and then get it back lol.

Mike Wang hates the shot meter (hate is a strong word. You know what I mean). But now every users questions every single shot now lol. Why they missed and how they missed lol?
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Old 12-20-2017, 03:41 PM   #14
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Originally Posted by The 24th Letter
I do think badges have a place. Their original implementation as Signature Styles in NBA 2K13 were a great idea and what many had been asking for, for years. I do think they are a great way to emphasize certain ability that ratings/zones can't capture.

There are now just far too many, overlapping, tiers of badges that have made things more 'gamey' than basketball. I completely agree with the point on badges like 'limitless range'....it annoys me to no end that guys are just comfortable firing feet from the 3 point line with no issue like it's a regular 3pt attempt. We took a couple special Steph Curry moments and turned them into the standard....which is crazy.

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its not just steph who can shoot from 35 feet or further tho.
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Old 12-20-2017, 05:40 PM   #15
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

Quote:
Originally Posted by The 24th Letter
I do think badges have a place. Their original implementation as Signature Styles in NBA 2K13 were a great idea and what many had been asking for, for years. I do think they are a great way to emphasize certain ability that ratings/zones can't capture.

There are now just far too many, overlapping, tiers of badges that have made things more 'gamey' than basketball. I completely agree with the point on badges like 'limitless range'....it annoys me to no end that guys are just comfortable firing feet from the 3 point line with no issue like it's a regular 3pt attempt. We took a couple special Steph Curry moments and turned them into the standard....which is crazy.

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I agree . Makes Bron and Steph standout ! But in pro am limitless range HOF is unreal. Too accurate and too deep lol . Pure sharp plus 99 three and those HOF badges can hit from almost halfcourt all game lol .
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Old 12-20-2017, 06:21 PM   #16
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Re: 2K has become a game of "Highlights" instead of basketball - are badges to blame?

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Originally Posted by Rockie_Fresh88
I agree . Makes Bron and Steph standout ! But in pro am limitless range HOF is unreal. Too accurate and too deep lol . Pure sharp plus 99 three and those HOF badges can hit from almost halfcourt all game lol .
Well what they should really do is make them really hard to get. I mean you should have a number of years under your belt to get high level badges. As your all time stats get into places. So should your badges. But no wants to spend that much time playing a..... Wait a minute.... Forget it lol.
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