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Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development

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Old 04-03-2017, 02:26 PM   #1
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Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development



Editor Chris Sanner recently got a chance to go out to 2K and chat with several members of the NBA 2K team about what it was like to go from a member of the OS and Sports Gaming Community to working in gaming. In part one we looked at what each of the guy's experience was going from community member to game creator. Today, in part two, we are looking at misconceptions about what game creation is like along with a discussion on the importance of experience in getting hired in games.

Coming up in future videos we have more conversations on what its like to work in gaming, how to get noticed by game development companies, and how you can help improve games even if you aren't an employee.

As part of this series, we are also wanting to encourage anyone interested in working in gaming to look into it. The results of what former OS'ers have been able to do at 2K Sports in particular speaks for itself.

If you are interested in seeing if you have what it takes, we are encouraging all members of the community to contact Chad Riggleman, a recruiter at 2K Sports, about how you may fit in with their future. E-mail Chad at [email protected].
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox One
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Old 04-03-2017, 05:13 PM   #2
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Re: Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development

Folks need to see this. Since yall SWEAR everything is so simple

LOL @ DACZAR hitting Mo with the, "IsoAchieved."
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Concrete evidence/videos please

Last edited by DC; 04-03-2017 at 05:17 PM.
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Old 04-03-2017, 07:22 PM   #3
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Re: Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development

Loving these videos very insightful stuff.
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Old 04-03-2017, 09:05 PM   #4
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Re: Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development

We need more of this, great job OS.
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Old 04-03-2017, 09:13 PM   #5
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Re: Operation Sports at 2K Sports Part Two: The Misconceptions About Game Development

Awesome video series so far.

Im glad leftos pointed out how hard it is to fix seemingly simple things. Czar and others have been saying it for a while.
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Old 04-03-2017, 10:16 PM   #6
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Is it really difficult to reduce the games ridiculous loading times that belong more in the days of the Commodore 64 than in 2017?
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Old 04-03-2017, 11:52 PM   #7
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Quote:
Originally Posted by Retropyro
Is it really difficult to reduce the games ridiculous loading times that belong more in the days of the Commodore 64 than in 2017?
Yes, it can be very hard to do that, especially because of how things load in, when they load in, what needs to load in, etc. You can't say let's shorten loading times from 1 minute to 15 seconds (oh and let's make it more interactive, too!) without a lot of engineering work in many cases. And are you going to pull engineers off actual things that will matter more to the final game, or will you say "spend 2 months shortening loading times by fixing the back end" or whatever instead of helping out with Feature X.
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Old 04-04-2017, 02:10 AM   #8
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Fix the poor ONLINE gameplay, Such a disgrace in 2017 they still have not figured how to deliver a smooth experience for Online Gamers................
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