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RES2 2K22 All Star Current Gen Sliders

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Old 10-08-2021, 02:51 PM   #17
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Re: RES2 2K22 All Star Current Gen Sliders

Played a few games post patch. There does not seem to be much core gameplay change - for me at least. Let me know if you are experiencing something different.

I'll update the first post with the changes that I have been testing. These are sticking for now.

Increased Body Up for both User and CPU from 50 to 65
Increased CPU hustle from 25 to 35
Increased CPU On Ball D from 15 to 25
Increased CPU Off Consistency from 50 to 60
Decreased Ball Security from 50/25 to 35/0
Decreased Pass Accuracy from 50 to 45/40
Increased User Ball Handling from 75 to 80
Lateral Quickness for both from 35 to 50

Last edited by res2; 10-08-2021 at 02:57 PM.
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Old 10-10-2021, 03:45 AM   #18
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Re: RES2 2K22 All Star Current Gen Sliders

I'll give it a try sir.

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Old 10-11-2021, 07:41 AM   #19
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Re: RES2 2K22 All Star Current Gen Sliders

[quote=DENCIO;2050482689]I'll give it a try sir.

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I tried your sliders and they work fine for me.
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Old 10-31-2021, 06:38 PM   #20
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Re: RES2 2K22 All Star Current Gen Sliders

So that last patch was a mess. There is a lot to fix. Free throws that were tough to get got worse. Defense got nerfed/destroyed. Not good.

I'm hopeful 2K will redeem themselves soon.

In the meantime I have been working on an update. There is a lot of good work going on in the slider community. Most of it with next gen, but still lots to digest that is good work that can still apply to current gen.

I have given up on making free throws better and am focused on overall playability, flow, and movement.

I'll post my current draft that I am testing below.
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Old 10-31-2021, 06:57 PM   #21
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Re: RES2 2K22 All Star Current Gen Sliders

Here is my current set I am testing. Some comments -

Bumped up Game speed to 55.

Key changes - adjusted Shooting sliders to accommodate other changes. Changed Defense sliders with less focus on creating free throws and more about playability. Tweaked Off/Def Awareness and Off/Def Consistency. Also tweaked the Acceleration, Speed, Lateral Quickness, and Movement sliders for better flow with the higher game speed.

Note I have a slight bump for the Human vs. CPU for a few key settings like Acceleration, Speed, Hands, Hustle, On Ball D, Blocks, and Lateral Quickness. Call these my "Average Joe" adjustments.

Here is the preview of the v0.2 set.

GAME SPEED = 55
Start on ALLSTAR or PRO

SLIDERS
USER/CPU (if only 1 number they are the same for both)

OFFENSE
Inside Shot Success - 45/50
Close Shot Success - 45/50
Mid-Range Shot Success - 50/55
3PT Success - 45/50
Layup Success – 45/50
Shot Coverage Impact - 50
Shot Timing Impact - 50/40 (improved CPU shooting %)
Dunk in Traffic Frequency - 65
Dunk in Traffic Success - 50
Pass Accuracy - 45/40
Alley-Oop Success - 50/40
Contact Shot Success - 35
Ball Security - 35/0
Body-Up Sensitivity - 65/85
Pass Speed - 35

DEFENSE
Driving Contact Shot Frequency - 75
Inside Contact Shot Frequency - 85
Layup Defense Strength (Takeoff) - 75
Layup Defense Strength (Release) - 65
Jump Shot Defense Strength (Gather) - 40
Jump Shot Defense Strength (Release) - 35
Help Defense Strength - 75
Steal Success - 50

ATTRIBUTES
Acceleration - 55/50
Vertical – 0
Strength – 65
Stamina – 50
Speed – 25/30 (with Game Speed at 55)
Durability - 50
Hustle – 65/35 (trying for better user fast breaks)
Ball Handling – 80/50 (trying to avoid the user slowdown/stutter step on fast breaks)
Hands – 75/65
Dunking Ability - 50
On-Ball Defense – 25/15
Stealing – 50
Blocking – 40/35
Offensive Awareness - 65/75
Defensive Awareness – 75/50
Offensive Rebounding - 25
Defensive Rebounding – 40
Offensive Consistency - 45/55
Defensive Consistency - 45/65
Fatigue Rate – 50
Lateral Quickness - 60/40

TENDENCIES
Take Inside Shots - 25
Take Close Shots - 10
Take Mid-Range Shots - 75
Take 3PT Shots - 85
Post Shots - 75
Attack the Basket - 40
Look for Post Players - 75
Throw Alley-Oops - 65
Attempt Dunks - 65
Attempt Putbacks - 65
Play Passing Lanes - 65/50
Go for On-Ball Steals - 75
Contest Shots - 75/65
Backdoor Cuts - 65

FOULS (still not enough fouls...but there is only so much sliders can address)
Over the Back Foul Frequency - 100
Charging Foul Frequency - 100
Blocking Foul Frequency - 100
Reaching Foul Frequency - 85
Shooting Foul Frequency - 100
Loose Ball Foul Frequency – 100
Illegal Screen Frequency – 65

MOVEMENT (I find ball handlers need a bump and trying for more speed variation for defenders)
Speed with Ball (Max rating) - 70
Speed with Ball (Min rating) - 35
Acceleration with Ball (Max rating) - 75
Acceleration with Ball (Min rating) - 50
Speed without Ball (Max rating) - 70
Speed without Ball (Min rating) - 35
Acceleration without Ball (Max rating) - 75
Acceleration without Ball (Min rating) - 50
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Old 11-01-2021, 06:58 PM   #22
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Re: RES2 2K22 All Star Current Gen Sliders

I’m confused on the touch tendencies you recommended
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Old 11-01-2021, 07:56 PM   #23
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Re: RES2 2K22 All Star Current Gen Sliders

Quote:
Originally Posted by res2
Here is my current set I am testing. Some comments -

Bumped up Game speed to 55.

Key changes - adjusted Shooting sliders to accommodate other changes. Changed Defense sliders with less focus on creating free throws and more about playability. Tweaked Off/Def Awareness and Off/Def Consistency. Also tweaked the Acceleration, Speed, Lateral Quickness, and Movement sliders for better flow with the higher game speed.

Note I have a slight bump for the Human vs. CPU for a few key settings like Acceleration, Speed, Hands, Hustle, On Ball D, Blocks, and Lateral Quickness. Call these my "Average Joe" adjustments.

Here is the preview of the v0.2 set.

GAME SPEED = 55
Start on ALLSTAR or PRO

SLIDERS
USER/CPU (if only 1 number they are the same for both)

OFFENSE
Inside Shot Success - 45/50
Close Shot Success - 45/50
Mid-Range Shot Success - 50/55
3PT Success - 45/50
Layup Success – 45/50
Shot Coverage Impact - 50
Shot Timing Impact - 50/40 (improved CPU shooting %)
Dunk in Traffic Frequency - 65
Dunk in Traffic Success - 50
Pass Accuracy - 45/40
Alley-Oop Success - 50/40
Contact Shot Success - 35
Ball Security - 35/0
Body-Up Sensitivity - 65/85
Pass Speed - 35

DEFENSE
Driving Contact Shot Frequency - 75
Inside Contact Shot Frequency - 85
Layup Defense Strength (Takeoff) - 75
Layup Defense Strength (Release) - 65
Jump Shot Defense Strength (Gather) - 40
Jump Shot Defense Strength (Release) - 35
Help Defense Strength - 75
Steal Success - 50

ATTRIBUTES
Acceleration - 55/50
Vertical – 0
Strength – 65
Stamina – 50
Speed – 25/30 (with Game Speed at 55)
Durability - 50
Hustle – 65/35 (trying for better user fast breaks)
Ball Handling – 80/50 (trying to avoid the user slowdown/stutter step on fast breaks)
Hands – 75/65
Dunking Ability - 50
On-Ball Defense – 25/15
Stealing – 50
Blocking – 40/35
Offensive Awareness - 65/75
Defensive Awareness – 75/50
Offensive Rebounding - 25
Defensive Rebounding – 40
Offensive Consistency - 45/55
Defensive Consistency - 45/65
Fatigue Rate – 50
Lateral Quickness - 60/40

TENDENCIES
Take Inside Shots - 25
Take Close Shots - 10
Take Mid-Range Shots - 75
Take 3PT Shots - 85
Post Shots - 75
Attack the Basket - 40
Look for Post Players - 75
Throw Alley-Oops - 65
Attempt Dunks - 65
Attempt Putbacks - 65
Play Passing Lanes - 65/50
Go for On-Ball Steals - 75
Contest Shots - 75/65
Backdoor Cuts - 65

FOULS (still not enough fouls...but there is only so much sliders can address)
Over the Back Foul Frequency - 100
Charging Foul Frequency - 100
Blocking Foul Frequency - 100
Reaching Foul Frequency - 85
Shooting Foul Frequency - 100
Loose Ball Foul Frequency – 100
Illegal Screen Frequency – 65

MOVEMENT (I find ball handlers need a bump and trying for more speed variation for defenders)
Speed with Ball (Max rating) - 70
Speed with Ball (Min rating) - 35
Acceleration with Ball (Max rating) - 75
Acceleration with Ball (Min rating) - 50
Speed without Ball (Max rating) - 70
Speed without Ball (Min rating) - 35
Acceleration without Ball (Max rating) - 75
Acceleration without Ball (Min rating) - 50
Using your above changes, had a pretty nice game. I was PHO.
6 min qtrs. Free throws were very close to perfect for a change.. maybe you've solved it...
Maybe just a slight bump to OFf Consistency to get those% a bit closer to 45Fg but otherwise very good.
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Old 11-01-2021, 08:25 PM   #24
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Re: RES2 2K22 All Star Current Gen Sliders

Quote:
Originally Posted by jr86
Using your above changes, had a pretty nice game. I was PHO.
6 min qtrs. Free throws were very close to perfect for a change.. maybe you've solved it...
Maybe just a slight bump to OFf Consistency to get those% a bit closer to 45Fg but otherwise very good.
Good deal - your stats look really good. Nice to see.

Try a couple more games to see if you continue to get consistent results. If so then bump Off Const a tad for that slight increase in shooting %.

Thanks for trying them out.
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