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MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

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Old 04-25-2017, 11:16 AM   #49
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by KnightTemplar
It's just too early. The pulls happened in QC AND simming. I just simmed a couple months worth of game and am looking at the box scores.

I'm seeing a lot of 6's in the innings pitched. Also I see a game that's 0-0 at 7 and both pitchers made it thru 7 innings. Take a 0-0 after 5 where it seemed a pitcher would be pulled, they both stayed in a 1-1 game after 7.

I think it's too early to have a knee jerk reaction. Will have to get a larger sample.
I agree that it's early and hard to say anything definitively - that definitely wasn't my intention. I would have actually preferred to hold my thoughts back until I had some more data, but since I saw two posts about it already I figured it couldn't hurt to put my thoughts out there.

Good to hear you had some 6's in sims. Especially close ones / ones with runs scored.
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Old 04-25-2017, 11:18 AM   #50
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by KnightTemplar
It's just too early. The pulls happened in QC AND simming. I just simmed a couple months worth of game and am looking at the box scores.

I'm seeing a lot of 6's in the innings pitched. Also I see a game that's 0-0 at 7 and both pitchers made it thru 7 innings. Take a 0-0 after 5 where it seemed a pitcher would be pulled, they both stayed in a 1-1 game after 7.

I think it's too early to have a knee jerk reaction. Will have to get a larger sample.
I wouldn't be at all surprised if they've fixed or improved it for simmed games, as they seemed to do a lot of that to test things based on the streams.

But QC's doesn't look to have been changed significantly at all, based on actually playing it. The fact they've not mentioned QC's in the patch notes suggests as much as well, whether that's because they haven't had a chance to fix it yet or don't know it's a specific problem is anyones guess at this point. To me at least it's pretty obvious that no one really tested QC's this year as if they did they'd have quickly noticed something was off.
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Old 04-25-2017, 11:18 AM   #51
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by bcruise
I agree that it's early and hard to say anything definitively - that definitely wasn't my intention. I would have actually preferred to hold my thoughts back until I had some more data, but since I saw two posts about it already I figured it couldn't hurt to put my thoughts out there.

Good to hear you had some 6's in sims. Especially close ones / ones with runs scored.


I agree with you guys as well. We do need more data and seeing how Feldman is not Kershaw in terms of stamina, it could just be a one off.


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Old 04-25-2017, 11:27 AM   #52
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

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Originally Posted by 335TDC
Disappointed that bunting wasn't fixed. Talking about SAC bunts, they come off the bat way too hard and fast. That sucks.
Testing a game, everyone bunts. Yep, 99% line drives down the 1st base line or 3rd base line. This is without moving the stick right or left, but just moving it up or down.

Will have to continue my house rule to just get the put out at first when playing defense and not the double play. Maybe I'll look at zeroing out bunting ability on all players. Worth a try.
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Old 04-25-2017, 11:28 AM   #53
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What about all the passed /catcher dropping the ball? It is happening every inning sometimes multiple times, ruining the game.
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Old 04-25-2017, 11:29 AM   #54
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by bcruise
I agree that it's early and hard to say anything definitively - that definitely wasn't my intention. I would have actually preferred to hold my thoughts back until I had some more data, but since I saw two posts about it already I figured it couldn't hurt to put my thoughts out there.

Good to hear you had some 6's in sims. Especially close ones / ones with runs scored.
Ah, wasn't referring to you bcruise. Watching the boards you seem to be one of the level headed, thought out posters.
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Old 04-25-2017, 11:29 AM   #55
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Re: MLB The Show 17 Patch 1.04 Available Now

Quote:
Originally Posted by Tomba
Quote:
Originally Posted by Tomba

Very disappointed that
1) the Detroit tigers behind the catcher backdrop is still pinkish tan when it should be dark green
2)sun trust stadiums grass is too neon green and should be more reg green
3)phillies stadium grass is dull last year in mlb16 it was perfect. They ruined it in 17

For the life of me. We've all seen their twitch streams and see how EASY their art director goes into menus fixing and looking at things for them to NOT address these 3 main eyesores is just outright awful


Basically those of us that care about these three teams can't have just the most simplest fixes? I mean they're just a minor adjustment!

Game Is Good. But I can't stomach to play in these stadiums at all and many others I've talked to away from this forum feel the same


I've reported this bug through their forum twice. And all over Twitter

Nothing done about it

There is nothing wrong with SunTrust's grass. Have you seen a game there? It's pretty neon under the lights.

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I have and it depends on broadcast. MLB the show doesn't do this with other stadiums so they shouldn't try to. It looks awful and is a bug nuff said
Give me a break with this jesus, far bigger fish to fry.
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Old 04-25-2017, 11:31 AM   #56
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Seems like a significant patch.

As for some of the issues people are seeing--folks, get comfortable with the idea of adjusting sliders. They are there for a reason. The default settings are never ideal. In some cases, default is nowhere close to ideal (manager hook at zero + increased SP stamina has always worked for me in getting realistic SP outings). The ratings of your players and game situation also matters.
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