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Thoughts for MLB 16 the Show (offline)

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Old 09-28-2015, 02:51 PM   #121
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Re: Thoughts for MLB 16 the Show (offline)

something I thought of when playing over this weekend while pitching (in broadcast pitching view) if you hit R1 or R2 it shows your pitches of the current at bat but its from the same camera view and can be hard to tell exactly where those pitches were at in the zone because the icons are so big they get clustered. how about when you do hit this button to view the pitch history it zooms in on the catcher to better show you exactly where those pitches did wind up in the zone. Also just a general zoom in on the catcher when he is calling the next pitch would be a nice addition along with being able to shake of a pitch instead of just picking whatever you want to throw and ignoring the sign altogether.
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Old 09-28-2015, 05:27 PM   #122
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by biggio7
I'd also love to see a boost in the playoff atmosphere feel. Just more from teh crowd and emotions with players. Stuff like that would be cool.
Wasn't this already an advertised feature? Like two different times?
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Old 09-29-2015, 07:21 PM   #123
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by Jwinch22
Gameplay: Pitching Improvements

First, I think something has to be done to make individual pitches more unique. Pitching delivery has somewhat of an effect on the way a given pitch breaks, but only from the pitching view. And the impact delivery does have isn't enough.i have a couple of suggestions:

1.) Add as many pitch types as possible. And make them break differently. Vulcan change, Palmball, and Changeup all break the exact same. You could add signature pitches. Such as, Kershaws curve, Felix's Changeup, Tanakas splitter, etc. And PLEASE add a split change and make it break the same direction as a sinker.

2.) Add more pitch stats. Control and break. A pitch doesn't have to break a lot to be nasty. Add a "Movement" stat. A ratings bar that has "Early" on the left side and "Late" on the other. This would dictate when the pitch begins to break during its flight to the plate. This would create SOME uniqueness to a pitchers pitches.
- I also think you could add more stats for the actual pitcher.

3.) For a pitches "break" stat, add two sub categories: Vertical and Horizontal. Either use 1-99 like all the other ratings or use inches and get the information from a great website like brooks baseball. Personally, I would Use 1-99 ratings and have an bar that tells you how many inches it's gonna break based on what number your rating is.

4.) Add an a batting stance/pitch delivery creator. Hell, there are several pitching deliveries that don't even "work" for lack of a better word. They either look absolutely ridiculous, are super slow with an unrealistic arm angle, and/or the ball shoots out of the hand almost like a glitch. I believe Veteran windup 50 is one of them. It would also be super cool to have a pitch creator. The ability to create your CAP's pitches would be awesome.

5.) Add player pitching characteristics. Like ground ball pitcher, power pitcher, control pitcher etc. Each one would do different things to players ratings. Say there are ten or fifteen different "characteristics" to choose from and every pitcher can have three.

Other than some minor issues the gameplay is great. in my opinion, pitching is the aspect of gameplay that could be much better and more realistic. The Devs are constantly stating how important it is for the game to be realistic and pitching could be MUCH more realistic.
A) Agreed, I was thinking along similar lines. I like the addition of set of characteristics, or maybe special traits, and it can go for all players. I had seen something like this in an old Winning Eleven game and think it worked well. For example, some 3rd baseman while not gold glove material are excellent at charging, picking up with bare hand and throwing the runner out at first. Some SS are great at charging in on a soft hit ground ball while others are excellent at going back on fly balls to the OF: I think these were Derek Jeter's strengths even though overall he was below average defensive SS.

B) Another thing I've thought about is to add sub entries to attributes. For example, fielder reaction: outfielders can have first step and route efficiency. A guy like Jackie Bradley isn't the fastest CF but his first step and routes are excellent and that why many predict he'll win Gold Gloves in the future. Mookie Betts on the other hand relies more on his speed and athleticism.

Also, breakdown hitters' pull tendencies. For example, I've watched Conforto regularly hit liners and flyballs to the opposite field for doubles and homers. But apparently he's an overwhelming pull hitter on ground balls (Cincinnati was doing the classic infield shift on him). By adding this sub-trait, you can have teams that are heavily into defensive shifts in real life trigger infield shifts in the game with players that have--let's say-- 90% ground ball pull rate, for example.

This is a great game already so its hard to take it to the next level. Maybe it's these kinds of subtle improvements that can excite the hard core gamers, while graphics improvements can appeal to the casual ones.
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Old 10-01-2015, 02:49 PM   #124
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by P.A.D.
You refused to buy the game because they didn't have walk up music? That's odd...


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It completely demolishes the atmosphere of the games. In '13 on PS3 (last one I bought), it adds a whole other level of playing at home or on the road. I love getting back for a home stand so I can hear my team music again.


No matter what generic music they put in there, it just kills the excitement of individual moments.


Right now, getting MLB '15: The Show on PS4 would actually be a DOWNGRADE.
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Old 10-05-2015, 09:14 AM   #125
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by dpower15
I think it would be awesome to see an ability to build new stadiums in franchise mode, and possibly relocate teams. Would be awesome to play as the A's and build them a new ballpark, or play as the Rays and relocate them. I can't remember if it was The Show, but wasn't there a game in last gen that you could build a stadium and add to it as you made money?

This leads perfectly to my next request, an owner mode or a way to make team funds matter in franchise. Similar to how Madden is trying to do it but without the many flaws lol. I could care less about setting ticket prices and the price of hot dogs, but if we just got X amount of revenue based on the attendance of home games plus Y amount for every game played for a local TV deal, and then that money is what we could use to either pay salaries, save up to build a stadium, upgrade the stadium, things along those lines. I think that could be a really fun addition to franchise mode.


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It's been a while, but I believe MVP2005 allowed for stadium tweaks.
The franchise mode in that game was insane.
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Old 10-05-2015, 09:59 AM   #126
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Re: Thoughts for MLB 16 the Show (offline)

Lot of great ideas, I will say two things I hope are removed is the curved hats, they don't look right and because we can't edit caps..for some reason, take them out. Also sweat line in the cap, not needed imo.
The other thing is I wonder how long this game can go on under the current engine. Graphically it's starting to look dated, now that may have to do with this isn't a true next gen game not sure, but it's something to keep an eye on. I wonder what we will see when they stop making this game for PS3
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Old 10-05-2015, 05:54 PM   #127
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by CSUFresnoClassof2011
You can still edit cap brims & ear flaps. Not many MLB players wear helmets with two ear flaps. Shin-Soo Choo & Shane Victorino are the two most notable players who wear it.



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...and Jed Lowrie

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Old 10-05-2015, 06:19 PM   #128
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Re: Thoughts for MLB 16 the Show (offline)

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Originally Posted by Kalkano
It completely demolishes the atmosphere of the games. In '13 on PS3 (last one I bought), it adds a whole other level of playing at home or on the road. I love getting back for a home stand so I can hear my team music again.


No matter what generic music they put in there, it just kills the excitement of individual moments.


Right now, getting MLB '15: The Show on PS4 would actually be a DOWNGRADE.
I feel the same way. I'm still on ps3 because there's no music on the new gen console

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