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MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awareness

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Old 12-14-2011, 01:04 AM   #73
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"Add to that the addition of Season and Franchise mode in co-op, new pitcher confidence logic, and franchise improvements that include new contract logic, improved trade logic and an all-new free-agent signing process, and you have the baseball game "Show" fans have been waiting for."

I cried when I read this. So happy.

Thank you.
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Old 12-14-2011, 01:55 AM   #74
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

I have never seen a design team work so close with the public as SCEA! I only play sports games though. I can't wait to trade in Madden and get TheShow!

SCEA should make an unlicensed football game as close to the NFL as possible, and let the community create the rosters! I would love to see this type of a team put together a football game!
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Old 12-14-2011, 03:30 AM   #75
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

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Originally Posted by tiptop00
Russell all i want to know is can you use regular zone hitting when playing online?
You can play however you want online.
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Old 12-14-2011, 03:30 AM   #76
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Awesome read... this sounds like it will be by far the best "Show" game to date. Until '13 releases

The new collision and tag animations, ball physics sound amazing.

Lets also not forget:

* Gloves closing when catching the ball

* New Ball off bat/Ball catching in glove sounds
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Old 12-14-2011, 03:30 AM   #77
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

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Originally Posted by DJ
That's good to hear on the pitch speed. Is there a Timing-Analog option, where we just stride and swing, and the player rating determines the PCI placement?
Yes that's pure analog batting we added that last year.
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Old 12-14-2011, 04:43 AM   #78
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Is there anything added to real time presentation?
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Old 12-14-2011, 09:33 AM   #79
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Quote:
Originally Posted by DJ
That's good to hear on the pitch speed. Is there a Timing-Analog option, where we just stride and swing, and the player rating determines the PCI placement?
Quote:
Originally Posted by Russell_SCEA
Yes that's pure analog batting we added that last year.
I think DJ is referring to a mode where you do not have to guide the upward stick movement to the left or right like last year. Just have a pure down then up mechanic. I could be wrong though.
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Old 12-14-2011, 09:55 AM   #80
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Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

Glad to hear about the revamped ball physics, as something always felt "off" about the movement of the ball. It wasn't enough to significantly downgrade the overall experience for me, but I suspect it will greatly improve it if they nail it.

Quote:
new pitcher confidence logic
This is something I'd like to hear more about leading up to release (cough...dev blog please...cough). Jon slipped it into the By The Numbers section, but to me it could have a big impact on the game.
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