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MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA *Day 2*

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Old 01-11-2010, 01:55 AM   #81
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Hey guys long time reader and first time poster here.

Gotta say so far form what I've seen here the game looks great. Can't wait to see some new stances and custom animations. March can't come soon enough.

And thanks to the original poster for all these vids. Much appreciated.
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Old 01-11-2010, 01:57 AM   #82
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Quote:
Originally Posted by Scottdau
Also the way the outfielders throw the ball after a base hit looks very nice.
Yes, quite a few new OF throwing animations added. Looks good.
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Old 01-11-2010, 02:01 AM   #83
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

I'll clarify some things on the pitching meter. Due to complaints B Ma took a look at the pitching meter and the result based on your input heres what he did. He tuned the meter so that its now harder to hit the sweat spot in contrast when you hit the sweet spot your pitches will no go more in the general area that you targeted. Now you also have to take into consideration the pitchers confidence, the confidence of the pitch being used, and the pitchers attributes for that said pitch.

In our game we were both pitching extremely well but we left some runs out there on the field you will still hang pitches and B Ma only tweaked the system the pitching in our game is still not an exact science and it never will be. Its designed that way, even when you are feeling it in a game you will still have those pitches where you do everything right and its still a good pitch to hit. When everyone gets a chance to play the game we think you will like the tweaks and changes that where made to the pitching aspect of the game.
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Old 01-11-2010, 02:05 AM   #84
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Quote:
Originally Posted by Russell_SCEA
I'll clarify some things on the pitching meter. Due to complaints B Ma took a look at the pitching meter and the result based on your input heres what he did. He tuned the meter so that its now harder to hit the sweat spot in contrast when you hit the sweet spot your pitches will no go more in the general area that you targeted. Now you also have to take into consideration the pitchers confidence, the confidence of the pitch being used, and the pitchers attributes for that said pitch.

In our game we were both pitching extremely well but we left some runs out there on the field you will still hang pitches and B Ma only tweaked the system the pitching in our game is still not an exact science and it never will be. Its designed that way, even when you are feeling it in a game you will still have those pitches where you do everything right and its still a good pitch to hit. When everyone gets a chance to play the game we think you will like the tweaks and changes that where made to the pitching aspect of the game.

Sounds fantastic. This game clearly has the best pitching vs. hitting gameplay ever. And to make it even better is always a plus.

Has anything been done to classic pitching as far as tweaking, or no?
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Old 01-11-2010, 02:06 AM   #85
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Cool man, I'm phsyched!
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Old 01-11-2010, 02:07 AM   #86
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

I really like the way the pitching is done. I like that even when I hit the spot on the meter that there is still that chance that it might be a meatball. If the ball went where I wanted it to every single time I'd probably be throwing no hitters left and right.
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Old 01-11-2010, 02:08 AM   #87
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Quote:
Originally Posted by Russell_SCEA
I'll clarify some things on the pitching meter. Due to complaints B Ma took a look at the pitching meter and the result based on your input heres what he did. He tuned the meter so that its now harder to hit the sweat spot in contrast when you hit the sweet spot your pitches will no go more in the general area that you targeted. Now you also have to take into consideration the pitchers confidence, the confidence of the pitch being used, and the pitchers attributes for that said pitch.

In our game we were both pitching extremely well but we left some runs out there on the field you will still hang pitches and B Ma only tweaked the system the pitching in our game is still not an exact science and it never will be. Its designed that way, even when you are feeling it in a game you will still have those pitches where you do everything right and its still a good pitch to hit. When everyone gets a chance to play the game we think you will like the tweaks and changes that where made to the pitching aspect of the game.
I knew you could say it better! Thanks for chiming in. And again thanks for letting me hang out with you and allowing of the videos. Other than gametrailers this is prolly all we'll see untill the developer blogs later this month (hopefully).
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Old 01-11-2010, 02:09 AM   #88
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Re: *DAY 2* MLB '10: The Show Hands-On Impressions @ CES w/ Russell_SCEA

Quote:
Originally Posted by GimmeAD
I really like the way the pitching is done. I like that even when I hit the spot on the meter that there is still that chance that it might be a meatball. If the ball went where I wanted it to every single time I'd probably be throwing no hitters left and right.
Hey man, just a heads up, pics aren't allowed in sigs.

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