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Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Old 06-15-2012, 01:29 AM   #385
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by CRMosier_LM
Well we don't decide what it should be based around. The game should be created around roster editing? Cmon guys... Seriously :banghead:

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CCM should've been designed around core features and modes in which editing would be considered a core feature IMO. You know exactly what I'm saying and no matter how your try to spin it, the issue is poor design and terrible decision making on behalf of whoever decided that CCM would be received well without including the features and modes they left out.

I think some people are having a hard time grasping that some of us are fine with CCM with the same functionaltiy that we had in offline franchise from 12 because we want online to have the same features also. Just create CCM so that both online and offline have everything that offline 12 had and its a slam dunk. Why is it so hard for people to understand that gutting one area of the game to create a mode like CCM thats stripped of a lot of modes and features just isn't acceptable.

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Old 06-15-2012, 01:42 AM   #386
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Bigmac612
That is NOT what he was saying...the point is, CORE features that makes ANY franchise/career mode in ANY sports title fun and immersive and also provides giving the user the choice to provide a realistic/creative element to their own world within the mode, should always one of the cornerstones of the mode...it should always be one of those things you cannot absolutely touch!...if the twitter doesnt react well with one of those features then it should be "so long twitter feed, maybe nxt year" not the other way around...

2K understands this, but they seem to get everything to work flawlessly with their news feeds, player editing etc...The Show also understands this..can you imagine if any of them games took roster editing and etc out...if Dirk got traded and the CPU switched his # to like 3 just because some scrub who gets know playin time wears 41..or Kobe gets traded the Bulls in wears 23 and there is NO WAY to edited that!?!? Man that game will be goin up into the flames of hell!

Madden is the only game who can do this..you know why?? Cause they are the only game of NFL football out..point blank period...their is no alternative..as with the other sports that forced those games to make leaps n bounds each year...madden has the luxury of bs'n around and pulling the rug out of their consumers year after year...and they do it, they do it mighty well....Only game this was acceptable in Madden was 06 only because the were moving to Next-gen n rushed it..period


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Well said.
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Old 06-15-2012, 01:43 AM   #387
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

Honestly EA would've been better off just adding CCM as its own mode to the game this year and leaving everything else if its not built to work with the core features and modes from 12, then in 2014 they could've just combined everything into CCM and had zero loss in features or modes.
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Old 06-15-2012, 01:47 AM   #388
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

You guys are talking about the losses being core features and cornerstones when they weren't even close. The only one thaw would qualify is the local multiplayer for franchise. Player editing has been available for franchise for what, a year? NCAA Imports didn't function anywhere near as intended. These were not core features.

DNMH, the thing I personally have trouble grasping is when you guys use language such as "pulling the rug out on their consumers" and "gutting one area of the game" and comparing CCM as a shell of what Franchise was. I understand your frustration, but I feel like those comments are way off base.
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Old 06-15-2012, 01:56 AM   #389
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

editing is something you add after the mode is finished. after the core aspects are added you work to get it working with them. drawing a player into your game world and functionality are the first focus of designing a new game or game mode. its design 101. all of the things people are bashing do those things. from the twitter feeds to storylines to the xp progression system, they all are either core functionality or build the game world.

this team has had a lot more turn over than 2k or the show. this is where the game should have been years ago, but its better to get it over with sooner rather than later. madden has either moved sideways or backwards all of this gen, and now they are deciding to move forward. yes stuff got left out but look where they are headed. nba 2k's association has little life to it. and is very similar to madden 12's franchise. CC is bringing a real personality and life to a franchise mode. it sounds like what a next gen franchise mode should be.
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Old 06-15-2012, 01:58 AM   #390
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For some reason Tapatalk wont let me quote...but to Aftershock,

You trying to tell me player equipment and # editing has only been in madden for a year??? Only thing different they allowed you to do LAST YEAR was changed the ratings!!!!!!!

Equipment and # editing have always been in the game!!!, hell are you talking bout willis?? O.o

And you name me one sports game who took those features out in the past 15 years besides Madden and NCAA....name one!!!!

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Old 06-15-2012, 01:58 AM   #391
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Aftershock9958
You guys are talking about the losses being core features and cornerstones when they weren't even close. The only one thaw would qualify is the local multiplayer for franchise. Player editing has been available for franchise for what, a year? NCAA Imports didn't function anywhere near as intended. These were not core features.

DNMH, the thing I personally have trouble grasping is when you guys use language such as "pulling the rug out on their consumers" and "gutting one area of the game" and comparing CCM as a shell of what Franchise was. I understand your frustration, but I feel like those comments are way off base.
as consumers, arent we are allowed to choose what we deem as core features.

I'm truly happy for the online crowd that is down with a SS mode but its two steps forward, 3 steps back every year with this game.


Its not that hard to understand why people are upset..
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Old 06-15-2012, 02:05 AM   #392
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Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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Originally Posted by Bigmac612
For some reason Tapatalk wont let me quote...but to Aftershock,

You trying to tell me player equipment and # editing has only been in madden for a year??? Only thing different they allowed you to do LAST YEAR was changed the ratings!!!!!!!

Equipment and # editing have always been in the game!!!, hell are you talking bout willis?? O.o

And you name me one sports game who took those features out in the past 15 years besides Madden and NCAA....name one!!!!

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"Player editing has been available for franchise for what, a year?"

I specifically said player editing. A lot of the upset folks are talking about how they can no longer edit their franchise mode players, are they not?

Now, if you're only specifically talking about equipment and numbers... are you kidding me? You're losing your mind over that? It wasn't a core feature or cornerstone.

As far as other sports games... hell if I know. I've only ever played football, aside from a hockey game on Sega and a basketball game on PS1. Though with the litany of sports games to hit the market in the last 15 years, I doubt you'd actually be able to name me every game that has had this option available and how long it's been available.
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