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Madden NFL 12 Blog - Franchise Mode in Madden 12

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Old 05-16-2011, 04:54 PM   #241
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by statum71
So now where are all the....

"EA PUTS ALL THEIR EFFORTS INTO STUFF LIKE PRESENTATION AND CAMERA ANGLES. MADDEN IS GARBAGE!!" people????

I can't hear you...........
most people (like myself) complained the last few years about how EA was more focused on selling the game to children with shallow gimmicks rather than getting back to authenticity, replayablility, and fundamental gameplay.

they've gone beyond my personal expectations in improving the series, and you can probably thank those 'whiners' and 'nitpickers' who made enough noise to be heard. there will always be haters, as there will always be patches and live tuning and nothing is perfect.

what has EARNED my $65 this year isn't whether or not the game ships 100% glitch free, but the idea that as looman said 'the year of the fan' and i will support any company attempting to give the consumer exactly what they've been asking for.
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Old 05-16-2011, 04:57 PM   #242
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

All these things listed are great (assuming they work - but I'll give them the benefit of the doubt). But I didn't see any mention of the little immersive stuff (much of which wouldn't be that hard to put in).
1. Radio show (Tony Bruno or similar?)
2. Highlight shows for the week?
3. Pre, halftime and post game shows?
4. Can I build a new stadium without having to relocate a team and change it's name? (I'm dying to get an outdoor stadium for the Vikings).
5. Front office stuff- ticket prices, etc.
6. Did they say anything so far (not just today) about players being disgruntled, holding out, not signing, email you to gripe etc.?
7. Scouting reports on teams you are going to play?
8. Newspapers or some other media that tracks your team?

Each of these items has appeared in some shape or form in the past. I'm hoping they are "in the game" because they are big part of the immersion that so many people talk about. If they are not in the game I will still enjoy playing, as I've enjoyed M11 franchise mode. But the better they make it the more I will enjoy it.
So..anyone hear ANYTHING about these features?
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Old 05-16-2011, 04:57 PM   #243
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by BigSho31
"We’ve also randomized names and numbers this year so that you won’t recognize individual players each time you start a new franchise."

Anybody have any idea what the above statement means? Why would we not recognize NFL players? Does this mean Tom Brady will be QB #19 or something? I'm confused
This is in terms of the Draft Classes they created. So everyone cant go online get every specific draft class
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Old 05-16-2011, 04:58 PM   #244
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Re: Franchise Blog by Josh Looman

Madden is back!
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Old 05-16-2011, 04:59 PM   #245
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by ACardAttack
Consider this game bought, first madden since 03 for me
\
I agree...if the game plays as well as m11 and has this better franchise mode, I'll be real happy.
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Old 05-16-2011, 04:59 PM   #246
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

Quote:
Originally Posted by mjhyankees
All these things listed are great (assuming they work - but I'll give them the benefit of the doubt). But I didn't see any mention of the little immersive stuff (much of which wouldn't be that hard to put in).
1. Radio show (Tony Bruno or similar?)
2. Highlight shows for the week?
3. Pre, halftime and post game shows?
4. Can I build a new stadium without having to relocate a team and change it's name? (I'm dying to get an outdoor stadium for the Vikings).
5. Front office stuff- ticket prices, etc.
6. Did they say anything so far (not just today) about players being disgruntled, holding out, not signing, email you to gripe etc.?
7. Scouting reports on teams you are going to play?
8. Newspapers or some other media that tracks your team?

Each of these items has appeared in some shape or form in the past. I'm hoping they are "in the game" because they are big part of the immersion that so many people talk about. If they are not in the game I will still enjoy playing, as I've enjoyed M11 franchise mode. But the better they make it the more I will enjoy it.
So..anyone hear ANYTHING about these features?
Well, I read the blog and I didn't see anything about the above requests.
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Old 05-16-2011, 04:59 PM   #247
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Originally Posted by illwill10
Does anyone know if there still will be limit to draft picks this year?
Hate to sound like a broken record. I didnt like being limited to only 10 picks a draft.
It should be either unlimited or set to 15. Especially since there is 75 man roster to work with. Even though I may cut some of them on Cut Day to get my 53 man roster. IT adds depth
Im not sure why the limit is 10, but in the real NFL, there is no limit, so a team could theoretically trade all it's players and have 50+ picks. But I'm pretty sure the game couldnt handle that, and it's highly unrealistic and unlikely so I doubt it'll ever make it in a game.
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Old 05-16-2011, 05:00 PM   #248
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

I cant wait to start my Franchises with the Panthers. I will build around Cam Newton. I will trade Clausen for a 3-5 round pick and a future pick.
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