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Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Old 05-13-2011, 09:37 PM   #129
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Re: Madden NFL 12 - Any Given Sunday In Franchise Mode

Something I noticed. During the 2010 season Mark Sanchez was in his sophomore year... and Madden has him as the Franchise Quarterback. Do they have "QB of the Future" for rookies only or something?
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Old 05-13-2011, 09:39 PM   #130
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Re: Madden NFL 12 - Any Given Sunday In Franchise Mode

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Originally Posted by Block-O
Here are some of the 20+ roles in Madden NFL 12:
  • Team Mentor
  • Team Leader
  • Injury Prone
  • Run Stopper
  • Franchise Quarterback
  • Defensive Playmaker
  • Offensive Playmaker
  • Playoff Performer
  • Shutdown Corner
  • Pass Rusher
  • Trench Warrior
  • Fumble Prone
  • Underachiever
  • Project Player
  • 1st Round Pick
  • Future Star
  • Iron Man
  • QB of the Future
  • Feature Back
Im curious to find out how you receive an "underachiever" role. It says 20+ roles. I wonder what some other roles will be? Could be "1st round bust", "Diamond in the rough". I just hope there isnt a big icon underneath the players feet on the field. Leave the player roles on the menu's please.
Chad Henne could be a lot of different roles. Underachiever, Project Player, Fumble Prone.. lol

Anyhow, I am really not sure how I feel about some of these team roles. I mean, Team Mentor? Its not the old days when players actually mentored and coached other players. This just seems really arbitrary. Can I just make Randy Moss my team mentor? Will it make any difference if I make him or someone like Manning?

Could I assign "Fumble prone" or "Playoff Performer" to just anyone? Will that cause someone who doesnt fumble to cough it up? What if I make Tarvaris Jackson a Playoff performer?

I guess I am a stat nut and play mostly text sims for that very reason. to me, altering a player based on subjective ratings is worriesome. If you can just assign these team roles freely and they have the same affect on a great player as they do a scrub, I would be a bit put off.
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Old 05-13-2011, 09:40 PM   #131
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Re: Madden NFL 12 - Any Given Sunday In Franchise Mode

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Originally Posted by fishfan77
Arent we talking about 2012 here? No disrespect but the pats havent won a super bowl in 8 years.
I hate the Pats as much as the next guy but the last time they won one was February 6, 2005.

That's not 8 years ago.
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Old 05-13-2011, 09:43 PM   #132
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Re: Madden NFL 12 - Any Given Sunday In Franchise Mode

Quote:
Originally Posted by fishfan77
Chad Henne could be a lot of different roles. Underachiever, Project Player, Fumble Prone.. lol

Anyhow, I am really not sure how I feel about some of these team roles. I mean, Team Mentor? Its not the old days when players actually mentored and coached other players. This just seems really arbitrary. Can I just make Randy Moss my team mentor? Will it make any difference if I make him or someone like Manning?

Could I assign "Fumble prone" or "Playoff Performer" to just anyone? Will that cause someone who doesnt fumble to cough it up? What if I make Tarvaris Jackson a Playoff performer?

I guess I am a stat nut and play mostly text sims for that very reason. to me, altering a player based on subjective ratings is worriesome. If you can just assign these team roles freely and they have the same affect on a great player as they do a scrub, I would be a bit put off.
I'm fairly certain that you can't assign the roles yourself directly, rather you have to meet some sort of previous related criteria in order to assign the role for the player for the following season. For example, in the last-gen Madden games a player had to fumble 10 times in a season to gain the Fumble-Prone role, at which point he wouldn't lose it until his carry rating progressed to a certain threshold and he minimized his fumble numbers.

I'd guess that Team Mentor might automatically be assigned if you bring on an older backup player at a position where you then subsequently draft a promising rookie, but again that's just a guess. It may be antiquated with regard to real-life application, but it brings a welcome element of strategy into franchise mode; do I sign the middle-of-the-road backup who is only a stop-gap player, or do I sign the veteran whose career is winding down, has clearly lost talent on-field, but has the Mentor role and thus the ability to help the progression of my younger players at the position?
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Old 05-13-2011, 09:44 PM   #133
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Re: Madden NFL 12 - Any Given Sunday in Franchise Mode (IGN)

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Originally Posted by CHooe
Foremost, the 75 player rosters are indeed wonderful.

1 - If I recall correctly from Head Coach 09, contract terms could be negotiated once a bid had been won (at least for user-controlled teams; i.e. there are preset bids in the "auction period"). Someone double-check me on that though, it's been a while since I've played. Or perhaps bids are put in with years on them and some team wants Tony Richardson for three years, who knows.

2 - I don't think releases are taken into account, i.e. Madden doesn't know that the Browns released Rogers before the game started and doesn't care.

3 - I actually do think that Madden AI teams will look for left tackles to play right tackle if they don't see a good-enough right tackle. Someone will have to check me on that.
On point 1, yes, once you win the free agent auction, you're locked into the price you won him for, and the free agent sets the contract length. It appears that Madden 12 uses this system, and what we're seeing in the time remaining area is the auction bid time, not the "player signed" countdown.

On point 3, it's certainly true that I'd bid on a great LT even though I may have a Pro Bowl LT already on the roster, as the new guy could move to the right side, and would still be a better athlete than a "standard" RT. I do it all the time playing HC09.
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Old 05-13-2011, 09:44 PM   #134
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Man i hope they fixed the draft and let the 1st rounders walk up there and put the hat on and hold the jersey up.
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Old 05-13-2011, 09:46 PM   #135
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Originally Posted by cowboykmoney
Man i hope they fixed the draft and let the 1st rounders walk up there and put the hat on and hold the jersey up.
I would hope there'd be a way to skip that if it ever happened. I don't need the first round of the draft taking 2 hours.
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Old 05-13-2011, 09:51 PM   #136
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Re: Madden NFL 12 Franchise Mode Details, More Coming Monday (IGN)

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Man i hope they fixed the draft and let the 1st rounders walk up there and put the hat on and hold the jersey up.
this!!!!!!
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