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Madden NFL 10 FAQ - Part 1

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Old 09-09-2009, 05:24 PM   #97
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Re: Madden NFL 10 FAQ - Part 1

Quote:
Originally Posted by MeanMrMustard
"If it's in the game..." :P
That's all well and good, but if it bears no resemblance to real life then why bother.
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Old 09-09-2009, 05:26 PM   #98
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Re: Madden NFL 10 FAQ - Part 1

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Originally Posted by ityaboy56
It's not assuming. It's fact, cause thats all he talks about. Oh, don't let me forget his favorite saying "it's cool". You look at videos before launch and after launch. It's online this, and online that. I know it's the "cool" thing to do now, but not everyone is interested in playing online.
I'm more interested in offline myself, but I don't care what his preference is.

He's the Creative Director of Madden overall, not the Online Director.
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Old 09-09-2009, 05:27 PM   #99
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Re: Madden NFL 10 FAQ - Part 1

Good to hear. But it seems the biggest issues, flats and pursuit angles, are off til the 2nd update. This is bad news for me as these are the biggest areas effecting gameplay in general. The flats especially are absolutely killing the overall game.

Looking forward to the 2nd update, but this is getting shelved til then...UNLESS...someone finds a way of temporarily fixing the flats issue OR the 1st update makes the flats a lesser issue. I am hoping on the later....I want to LOVE M10, but in its current state, i can not.

thanks again Ian for all your hard work at making Madden better for all of us.
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Old 09-09-2009, 05:28 PM   #100
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Re: Madden NFL 10 FAQ - Part 1

I'm a little concerned about if the offensive players' pursuit ratings were increased for the draft classes as well..... :/

I would hate for the defense to score a bunch of TDs again a couple years into franchise because the new guys don't know how to take a good angle on an interception..
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Old 09-09-2009, 05:32 PM   #101
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Re: Madden NFL 10 FAQ - Part 1

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Originally Posted by roadman
Are you assuming because he plays in online leagues that he is interested more in online issues?

Maybe you didn't hear, but the first patch was completed a week before the game launched.

The passing in the flats wasn't discovered until after the game launched, that is why it's included in the second patch.

It's very similar to 08 when fatigue and fumbles weren't noticed until the game came out. Those were fixed in the second patch.

It is what it is.
I would LOVE to get some answers regarding the area i bolded. how does it go unnoticed.

i mean even playing Head to head...NOONE noticed how easy and how WIDE open backs were in the flats? Nobody?

Really?
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Old 09-09-2009, 05:45 PM   #102
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Re: Madden NFL 10 FAQ - Part 1

Quote:
Originally Posted by roadman
I'm more interested in offline myself, but I don't care what his preference is.

He's the Creative Director of Madden overall, not the Online Director.
Wow, now you throwing out titles????? What is he saying what he has to say through you? Yall related or something? Cause you kind of taking it personal.

And on that same note. So the online director is his boss?
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Old 09-09-2009, 05:47 PM   #103
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Re: Madden NFL 10 FAQ - Part 1

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Originally Posted by SA1NT401
I would LOVE to get some answers regarding the area i bolded. how does it go unnoticed.

i mean even playing Head to head...NOONE noticed how easy and how WIDE open backs were in the flats? Nobody?

Really?
My only response to that is that is something that you have to be looking for. I didn't notice anything till I came on here and people were complaining about it. I only dump it in the flats when I sense trouble.
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Old 09-09-2009, 05:49 PM   #104
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Re: Madden NFL 10 FAQ - Part 1

Quote:
Originally Posted by Cryolemon
That's all well and good, but if it bears no resemblance to real life then why bother.

Because ppl like you would b***h if it wasnt. They are in a damned if you do, damned if ya dont with this community.


Thanks to Mr. Cummings and Co. for the answers to all these questions.
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