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Madden NFL 10 Q&A Blog with the Dev Team

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Old 09-02-2009, 02:07 PM   #33
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Re: Q&A blog with the dev team

Is there a plan to address CPU aggressiveness? 8 man blitzes occurring so frequently during regular gameplay by the CPU seems to be a large frustration among this community.
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Old 09-02-2009, 02:08 PM   #34
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Re: Q&A blog with the dev team

Can you implement better CPU clock management? They never kneel down at the end of 1st half or end of game, regardless of score.
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Old 09-02-2009, 02:09 PM   #35
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Re: Q&A blog with the dev team

Will you be fixing man align?

Will you be tweaking CPU QB AI? CPU QB has eyes in the back of it's head, and more often than not, will try to throw ball rather than take a sack, even from the blind side.
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Old 09-02-2009, 02:10 PM   #36
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Re: Q&A blog with the dev team

Have you guys looked at the amount of time the CPU QB spends under center before he snaps the ball? They don't take nearly enough time-- that's simply me comparing the time they take in Madden and the time they take in real life. It's pretty much fact, as pompous and pretentious as that might sound.
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Old 09-02-2009, 02:11 PM   #37
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Re: Q&A blog with the dev team

This might not be in patch 1, but if you guys get another patch out the ILB's and MLB's need to be patched badly as they cover backs in man coverage to the flats. I watched this repeatedly last night. They pause and stand in one spot while the back is well ahead of them.

Last edited by LBzrule; 09-02-2009 at 02:14 PM.
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Old 09-02-2009, 02:11 PM   #38
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Re: Q&A blog with the dev team

Quote:
Originally Posted by nxt
Will you be fixing man align?

Will you be tweaking CPU QB AI? CPU QB has eyes in the back of it's head, and more often than not, will try to throw ball rather than take a sack, even from the blind side.
YES that. How could I have forgotten that?
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Old 09-02-2009, 02:12 PM   #39
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Re: Q&A blog with the dev team

What happened to the new and improved DB Man Coverage from your blog?

Are DB's jumping routes being fixed?
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Old 09-02-2009, 02:14 PM   #40
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Re: Q&A blog with the dev team

1. Will the WR's be able to run past the CB's post patch(if they are much faster than the CB) ?

2. Will the LBs Hook zone drops be adjusted so they are not dropping in areas that give them coverage 20 yards down the field due to warping/leaping ?

3. Will run blocking be addressed/discussed ?

4. Will pro-tak steering allow the stronger star Dlinemen steer(push) the weaker Olinemen UP the field ?

5. Will Man defense be fixed to where the CB's are not running the routes before the WR is ?

6. Will the defense be given a counter to play action. I am tired of 3rd and long becoming a play action roll out bailout down for the offense.

7. Can the chain gang be changed to a user requested event ?
Meaning if I want a measurement or the defense wants one, then the chain gang comes out on a questionable spot.
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