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Madden NFL 10 Q&A Blog with the Dev Team

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Old 09-02-2009, 02:01 PM   #25
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Re: Q&A blog with the dev team

Any tweaks to the blocking A.I. in general (at the line and downfield)?
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Old 09-02-2009, 02:01 PM   #26
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Re: Q&A blog with the dev team

Thanks for the thread, Ian.

Ok, question:

Is EA aware of/trying to fix the various defensive AI problems such as unrealistically bad pursuit angles and glitched zone assignments (defenders in playing hook zones too deep, etc.)?

I know you posted in the "Unexplained Mysteries of Madden thread," Will EA make an effort to shed some light on murky aspects of the game? Such as explaining what each rating specifically does (some of the ratings aren't as self-explanatory as one might think), and what each slider truly does (theories have emerged on OS that WR catching effects more than just a WR's ability to catch the ball, etc.)?

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Old 09-02-2009, 02:02 PM   #27
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Re: Q&A blog with the dev team

Why is Pass Interference very rarely called. I would say it is not even within 80% of the NFL season average.
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Old 09-02-2009, 02:03 PM   #28
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Re: Q&A blog with the dev team

Can you please change the online speed back to normal? The slow speed gets boring and the timming is off to WR's
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Old 09-02-2009, 02:03 PM   #29
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Re: Q&A blog with the dev team

Will these issues be addressed?

- Passing in the flat is too easy. Someone is always open.

- Bad defensive pursuit angles.

- Excessive holding on field goals

- Zero sideline catches/WR awareness of the sideline

- NFL Rushing TDs in franchise. I just finished a season where Tomlinson had 1200 yards rushing with 3 TDs. Peterson had 1400 yards and 6 TDs. C'mon.

- It would be nice to see replays more frequently, including every TD or any play that goes over 10-15 yards.

- When you get forced out of bounds inside of 2 minute warnings, the clock doesn't stop. It only stops if you run out yourself.

- Make the A button the deflect button again.

- CPU QBs don't have a blindside.

- Player draft/acquired history. This has been included in nearly every Madden before (within the last several years).

This may seem like a big list, but in all honesty, I thoroughly enjoy the game.
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Old 09-02-2009, 02:06 PM   #30
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Re: Q&A blog with the dev team

How many custom plays can you create and input from the PSP to PS3?

Can those created plays be used in my offline dynasty?
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Old 09-02-2009, 02:06 PM   #31
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Re: Q&A blog with the dev team

Will anything be addressed to fix the Vick glitch?

if you call any shotgun play, audible to a PA pass, hot route the RB to block and send everyone on deep routes vick can run like crazy. I haven't seen it done yet but guys on TML were talking about it like it was a huge issue. I'm sure you've probably got your eye on 'the madden lab' but as much as those guys bash you unfairly they do point out exploits that shouldn't be in the game, and I know it might be impossible to take them all out but it may give you a good place to start.

On another note, thanks to you and your crew, the game's come a long way and I appreciate the hard work. Cant wait to see what else comes from you guys. Thanks again.
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Old 09-02-2009, 02:06 PM   #32
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Re: Q&A blog with the dev team

Are the R-Stick defensive engagement moves random, like the 'highlight stick' on offense, or is there a standard move based on the direction the stick is pushed?

Is there one way to bull rush, vs finesse rush? or, spin vs swim?
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