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More Madden NFL 18 Features Revealed

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Old 05-12-2017, 09:15 PM   #33
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by Godgers12
By that description I don't think coverage assignments is what we all hope it is.

Yeah, the way it's worded makes it seem more like that path assist or running line that they implemented last year than the 'best-on-best' type thing most people would expect and were wanting when you hear coverage assignments.
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Old 05-12-2017, 09:21 PM   #34
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Re: More Madden NFL 18 Features Revealed

Targeted passing...like NFL Fever or NCAA Football on the PSX?


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Old 05-12-2017, 09:31 PM   #35
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by BlackBetty15
I am not a fan of the Madden traits portfolio AT ALL. Reason being is the development team hasn't redone the ratings scheme. The way I see it, and ol Clint can't convince me it doesnt...is that traits and the ratings do mix well together. They conflict with each other and this it doesn't make the players play "true to form" which is why we have weird QB play IMO.
Me either. Since it was implemented and never worked on since(besides maybe adding a couple more traits), it has been too basic. There can't just be 3 settings to a trait that differentiate players. Prime example scrambling. Besides obvious QBs, most of the athletic QBs don't really scramble like that unless they have clear space when they need a first down. They use their mobility to extend plays. So to have settings of 'Never, Some times, Often' isn't really accurate.

I agree with your ratings stance. Besides QB ratings, ratings haven't been touched at all since start of PS3/360. I don't like how traits has been implemented. But I think it is important to have individual player tendencies to differentiate players. Like how NBA 2k does. But even with 2k, i don't think badges are necessary. That makes it 3 seperate factors that affect gameplay. Their badges have a bigger impact than ratings. Without certain badges, ratings don't really matter. So with Madden, ratings should affect how well a player does at a certain ability. But it needs something to determine how and when players handle each aspect of position

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Old 05-12-2017, 09:33 PM   #36
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Re: More Madden NFL 18 Features Revealed

Seems as if "Coach Adjustments" may be similar to what they had in NCAA.

https://youtu.be/iybu7Aew48k?t=3m8s
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Old 05-12-2017, 09:36 PM   #37
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Re: More Madden NFL 18 Features Revealed

No mention of revamped line play for pass rushing and pass blocking, bummer
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Old 05-12-2017, 09:41 PM   #38
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Re: More Madden NFL 18 Features Revealed

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No mention of revamped line play for pass rushing and pass blocking, bummer
Might still be in. That's not something that an average person is going. To see on Gamestop.com and be like "yo imma buy this game cuz of that" which is what all this stuff is. All the good stuff will be in the blogs which should start coming soon. I think we had most if not all of them by EA Play last year.
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Old 05-12-2017, 09:58 PM   #39
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Re: More Madden NFL 18 Features Revealed

sounds like madden 12 but for next gen hopefully they make 32-team cont 1 button
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Old 05-12-2017, 09:59 PM   #40
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by quan15
Seems as if "Coach Adjustments" may be similar to what they had in NCAA.

https://youtu.be/iybu7Aew48k?t=3m8s
That would make a lot of sense. I liked it in NCAA. Could be quicker way to make adjustments on the fly. I hate having to rush to make adjustments pre-snaps. So this could be a good feature. If they could expand on it and even add it on pause menu, that would be great.
Ah I miss NCAA. NCAA 14 was great. I loved the dynasty. If the lawsuit never happened, it would have progressed to one of the top sports games. I can only imagine NCAA on this engine. I would even take a remastered version of NCAA 14 with current game play.
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