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More Madden NFL 18 Features Revealed

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Old 05-12-2017, 08:00 PM   #25
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by illwill10
One thing I'm curious to see if they found a way to make differentiate players more than in years past. I'm definitely think rating system will be the same. But players need to play more like themselves. Before Traits, there were nothing to differentiate players at all. But even Traits was never fully implemented like it should have. NBA 2k has done a great job making players play like themselves with Tendencies. Traits would need to fully implemented. In years past, CPU QB AI would be lethal regardless of QB. Also if AI playcalling has been revised
I am not a fan of the Madden traits portfolio AT ALL. Reason being is the development team hasn't redone the ratings scheme. The way I see it, and ol Clint can't convince me it doesnt...is that traits and the ratings do mix well together. They conflict with each other and this it doesn't make the players play "true to form" which is why we have weird QB play IMO.
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Old 05-12-2017, 08:03 PM   #26
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Re: More Madden NFL 18 Features Revealed

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Interested in seeing how the passing works. If the sliding and warp catches are still there, I won't be impressed.....
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Originally Posted by jfsolo
It should be easy to test this out in practice by purposely placing passes in areas that should make them totally uncatchable and observing if physics defying shenanigans ensue.
The WR/DB interactions and animations shown in the trailer from last year, to me, make it more likely than not sliding and warping will occur, especially when those animations occur. It will be hard to throw to a spot with the Josh Norman on Dez animation triggering and it looking completely natural. Too soon to know for sure but that's my expectation if those animations are still present, the bodies tend to warp together and then the ball warps to the hand.

I'm not a developer but it seems really hard to get rid of all the sliding and warping with so many things going on and and two-man animations occurring at the same time. Hoping for the best.
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Old 05-12-2017, 08:13 PM   #27
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by Steve_OS

GameStop has revealed some more Madden NFL 18 features. Check them out below.

New Ways to Play
PLAY NOW LIVE! Play the best real-world NFL match ups each week! Take the field with your favorite team or play the best weekly matchup using live updates containing the latest rosters, custom commentary and up-to-date stats from NFL.com then continue your season all the way to the Super Bowl from Play Now.
This intrigues me a lot. Sounds like this is the Season Mode everyone has been wanting without all the Franchise responsibilities. This also has me wondering if there is going to be some kind of "Start Today" within CFM where we can start the season within the real actual NFL season.
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Old 05-12-2017, 08:14 PM   #28
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Re: More Madden NFL 18 Features Revealed

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Originally Posted by UFCMPunk
This intrigues me a lot. Sounds like this is the Season Mode everyone has been wanting without all the Franchise responsibilities. This also has me wondering if there is going to be some kind of "Start Today" within CFM where we can start the season within the real actual NFL season.
You beat me to it 😉
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Old 05-12-2017, 08:49 PM   #29
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nope nope nope not going to get me this year lol I will be waiting until everyone else played the game and the honey moon is over and were all saying once again this is the same madden it's always been.
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Old 05-12-2017, 09:12 PM   #30
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Re: More Madden NFL 18 Features Revealed

By that description I don't think coverage assignments is what we all hope it is.
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Old 05-12-2017, 09:13 PM   #31
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Madden's biggest need for improvement has been the QB and CFM.

Draft and scouting needs to be changed so a human can't snatch all the top players where the cpu misses on most. Relocating and uniforms need allot of improvement. CPU trades and FA's.

I want to be excited but I won't. The sim sliders could be just giving cfm players something since 95% of the dev cycle is devoted to Ultimate team so they can scam on those packs and bundles that give nothing.
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Old 05-12-2017, 09:14 PM   #32
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Honestly, I enjoyed Madden 17 enough that if the only thing they implemented was ratings and the styles of play...and made them as they intended which for us sm folks means penalties, mistakes ect...then this warrants my pre order. I might even do the GOAT just because. Everything else is pure bonus and welcome. I assume nothing and take info in stride.
I agree. This is how I feel. I must say I am very interested in this Targeted Passing feature.
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