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Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Old 10-28-2016, 01:06 PM   #17
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Originally Posted by Millennium
Sorry, but this has to be asked:

How many games of Madden 17 have you played since they dropped this tuner, and what settings? And how many fumbles are you averaging (statistics please) DUE TO THE STRIP MECHANIC prior to and after the update.

Everyone needs to stop overreacting. Play it first, then record stats, then come back.
I can say this, after the last update that " tuned down strip feature" , we have played thru alot of games, already in season 2 , week 9 . I have bought the strip trait for about half my defenders ( lbs, safties, some dline) and i try to use it and it rarely works.Even when facing a hb with low carry ( under 85) .

So while i have not played with this update, i already felt it was nerfed too much, so "tuning it down" any more , to me cant make it better.

I dont see thats an overreaction.Its based on what ive played with the last time they " tuned it down" ,and thought it was overdone.
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Old 10-28-2016, 01:07 PM   #18
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Originally Posted by StefJoeHalt

Not sure if u mean this tuner..but if so..Clint said otherwise



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Idk then. The article clearly makes it seem as only MUT is affected.

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Old 10-28-2016, 01:09 PM   #19
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Originally Posted by howboutdat
I can say this, after the last update that " tuned down strip feature" , we have played thru alot of games, already in season 2 , week 9 . I have bought the strip trait for about half my defenders ( lbs, safties, some dline) and i try to use it and it rarely works.Even when facing a hb with low carry ( under 85) .

So while i have not played with this update, i already felt it was nerfed too much, so "tuning it down" any more , to me cant make it better.

I dont see thats an overreaction.Its based on what ive played with the last time they " tuned it down" ,and thought it was overdone.
Just out of curiosity - how many fumbles were you averaging a game before the tuner, and how many have you averaged after?

Yes, it's an overreaction to say it was nerfed too much when your statement does not include numbers to back it up. "I'm seeing less fumbles" is invalid when the statement can be quantified with numbers. "I feel like it's not powerful enough" - well yeah, but I feel like it's fine. We all fee different, but when you can bring numbers it's no longer a feeling, it's a discussion on facts.
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Old 10-28-2016, 01:10 PM   #20
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Originally Posted by underdog13
Idk then. The article clearly makes it seem as only MUT is affected.

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Clint said the Facebook post was a TYPO. His words.




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Old 10-28-2016, 01:13 PM   #21
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

I'll be happy with fewer deep balls completed. Hopefully this also applies to DB's. I have felt this entire cycle so far that deep passes have been caught at too high of a rate.

Another aspect of this is that a high % of the throws are on target which doesn't really happen.
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Old 10-28-2016, 01:20 PM   #22
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

Quote:
Originally Posted by Millennium
Just out of curiosity - how many fumbles were you averaging a game before the tuner, and how many have you averaged after?

Yes, it's an overreaction to say it was nerfed too much when your statement does not include numbers to back it up. "I'm seeing less fumbles" is invalid when the statement can be quantified with numbers. "I feel like it's not powerful enough" - well yeah, but I feel like it's fine. We all fee different, but when you can bring numbers it's no longer a feeling, it's a discussion on facts.

Ok, fair enough. I dont have numbers because im at work, have 0 access to the numbers right now.

But if we want to go that route, then in order to get true facts in numbers for it, then it should have numerous variables should it not?

Like - runners carry attribute,if defenders strip trait or not, # of attempts of strips per game vs how many actually caused a fumble . I mean to me , just to say , oh well the NFL averages 1.4 per game , and you got 2 doesnt really prove this point, when not taking into account the above info as well. Lets say in the NFL a strip is only attempted 20 times per game average, but i attempt 35 .... would that not possibly increase how many i see?


I agreed, at launch it was slightly high, but after they tuned it down, just seems like , not only to myself it seems, that its lowered a bit much.
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Old 10-28-2016, 01:26 PM   #23
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

Quote:
Originally Posted by Millennium
Just out of curiosity - how many fumbles were you averaging a game before the tuner, and how many have you averaged after?

Yes, it's an overreaction to say it was nerfed too much when your statement does not include numbers to back it up. "I'm seeing less fumbles" is invalid when the statement can be quantified with numbers. "I feel like it's not powerful enough" - well yeah, but I feel like it's fine. We all fee different, but when you can bring numbers it's no longer a feeling, it's a discussion on facts.
I was seeing less than 1 non-qb fumble per game with slider at 0-20 occasionally that fumble would accompany a strip animation. I am trying to get more fumbles so anything that tones fumbles down isn't going to help my situation. I just need a working slider. I probably won't even notice the effects of this tuner because fumbles were narginal at best before.
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Old 10-28-2016, 01:32 PM   #24
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (10/28)

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Originally Posted by fistofrage
I was seeing less than 1 non-qb fumble per game with slider at 0-20 occasionally that fumble would accompany a strip animation. I am trying to get more fumbles so anything that tones fumbles down isn't going to help my situation. I just need a working slider. I probably won't even notice the effects of this tuner because fumbles were narginal at best before.
1, like exactly 1? Come on FOR - as a slider maker I know you put more weight into stats than that.

Prior to this update I was seeing an average in my Bucs franchise (of which I am in Week 8 on default All Madden except Fatigue at 60 and penalties all at 51) of 2.3 a game (for both teams). According to current stats, that is just about in line:

https://www.teamrankings.com/nfl/stat/fumbles-per-game
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