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Madden NFL 16 Community Impressions

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Old 08-27-2015, 09:34 AM   #233
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Re: Madden NFL 16 Community Impressions

I'll keep it short because much of what I think has been mentioned.

I do want to point out that I find myself frustrated with the penalties called, but I find myself smiling at the same time. I have no problem with them, it's just that for the first time they're really being called and it's messing me up. I saw a couple PI calls in just 2 games last night. I can't remember the last time I EVER saw a PI call in Madden.

Now for my biggest pet peeve with the series over the last several years..****nning animations. They are very much approved, not where they should be, but I'm glad they did something. I'm looking forward to seeing sig animations make it's way into the game
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Old 08-27-2015, 10:00 AM   #234
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by roadman
And welcome back, Jistic. Sliders in the near forecast? I don't think you will need many adjustments with this years offering on all-pro..
Quote:
Originally Posted by therizing02
Jistic.....welcome back man. It's like I walked into the gym and to my surprise Dr. J was lacing up the Converse.

Glad you like the game....now get to work on a slider set!

The game plays great!
LOL I didn't die guys, but thank you. I've only played a few games on All Pro and haven't seen any glaring issues as far as OMG have to tweak this or that slider except special teams. I slightly upped the penalties, fatigue, and injury as well. But way too early. I'm looking forward to really sinking my teeth in this weekend.
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Old 08-27-2015, 10:13 AM   #235
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Re: Madden NFL 16 Community Impressions

I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. Peoplease can't be pleased or I guess be bothered with sliders.
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Old 08-27-2015, 10:17 AM   #236
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Re: Madden NFL 16 Community Impressions

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Originally Posted by jmurphy31
I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. People can't be pleased or I guess be bothered with sliders.
My hope on this, if they go through with tuning it, is that the completion %'s can be tweaked separately for online and offline (and that offline gets left alone). No reason to believe they can't do that since the penalty frequencies are clearly different.
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Old 08-27-2015, 10:48 AM   #237
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Re: Madden NFL 16 Community Impressions

I'm liking the game over all but there is still a lot of rough edges:

- I pressured Philip Rivers and twice he tuck and ran the ball out of the backfield like a running back. Weird.

- Had a blitzing Seahawks LB break a block and go for my QB only to turn and start running upfield for some reason. Oddly, on the same play I went deep to megatron only to have Sherman knock the ball out of his outstretched hands which looked super realistic. ( I have a video this on my phone).

- The game clock is weird sometime... doesnt' rundown to the set amount after a penalty, still doesnt stop when you run out of bounds etc.

- Had an instance, I think it was after a penalty, where I couldn't hike the ball... all the other buttons worked by I kept pressing X and nothing happened.

-Peyton Manning just stood there for 34 seconds and let the play clock run out and got a delay of game penalty even though everyone was standing ready for the play. He wasn't calling audibles or anything.
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Old 08-27-2015, 10:52 AM   #238
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Re: Madden NFL 16 Community Impressions

Quote:
Originally Posted by jmurphy31
I'm reading on Twitter people complaining to Rex about QB inaccuracies. Saying they need to be patched. He said theyll look into it. That's one of the bright spots of this game. Some games qbs like Romo play great and I've had games were manuel was horrendous. It's great to get variety If they go back to 15 qb accuracies it will be a step back in the wrong direction. Peoplease can't be pleased or I guess be bothered with sliders.
If they patch this i will be very angry is the best thing of madden IMO. Let face it, most users donīt want a sim game. They want to get 500 passing yds every game with their favorite Team, and some are Jets fans.
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Old 08-27-2015, 10:55 AM   #239
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Re: Madden NFL 16 Community Impressions

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Originally Posted by booker21
If they patch this i will be very angry is the best thing of madden IMO. Let face it, most users donīt want a sim game. They want to get 500 passing yds every game with their favorite Team, and some are Jets fans.
Agreed.

There needs to be a SIM, NORMAL and ARCADE mode... sort of like they have in the NHL series and NBA2k.

Not everyone like to play the game the same way.
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Old 08-27-2015, 10:56 AM   #240
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Re: Madden NFL 16 Community Impressions

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Originally Posted by bad_philanthropy
Yeah. It puzzles the heck out of me as well. I just hope all the CFM stuff can get ironed out and it's a more stable/functioning mode on release day next year.

I love how the game plays in Play Now, and I love how well sliders work, but I want that game in CFM not Madden 15, or a different version from Madden 16's Play Now experience.

Anyone else who has played some CFM games noticed the difference in gameplay/animations?
Personally i think they have different teams doing different game modes. CFM has too many diffferencies. Penalties works different, CPU running game is different. Game plays really different from Play now to CFM.
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