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Madden NFL 16 Connected Franchise Details Revealed

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Old 05-29-2015, 12:13 PM   #177
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Re: Madden NFL 16 Connected Franchise Details Revealed

Quote:
Originally Posted by Steel4Reel
Not really.

The difference is....one is free, user created content and one was likenesses used in support monetary gain.

Two different things.



EA has stripped away customization features for years.

Madden was more customizable 10 years ago than it is today.

I really dont buy that their hesitation has to do with that.

I believe it is just another excuse EA uses to take control away from the gamer.



Except the risk is extremely low, and it would be a very easy feature to implement.



Where is the supposed poll that shows this?
Two different things that could each lead to a lawsuit. The only difference is with the first one EA would likely win and the with the second one, they would lose. Like I said before, it still costs a lot of money to win a lawsuit.

The problem with your theory is that it doesnt make any sense at all. The inclusion of editable draft classes has never been shown to reduce sales from one year to the next. Most gamers want the newest game (especially if its improved). They arent going stick with an old version of the game just because they can edit draft classes and add the new players in the game.
They want the rookie likenesses and presentation like specific commentary that comes with a new version of the game.

So what benefit does EA get from as you say "limiting" control?

As you also say, it would be easy to implement, so why would a company like EA (that likes to generate revenue) not add that to the game? Especially if this feature is in such high demand and its inclusion will increase sales?

Now we can go with your theory that evil EA hates to give players control over their games.

or

My theory which is that the lawsuits have EA gunshy about too much customization especially when it relates to college athletes.

Now my theory is supported by the fact that they havent added customizable draft classes to Madden, they eliminated fighter share from UFC (it was in Fight Night Champion and when EA planned to release NCAA 15 (or College Football 15) it was rumored that Teambuilder was going to be eliminated.

What support do you have for your theory?
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Old 05-29-2015, 12:15 PM   #178
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Re: Madden NFL 16 Connected Franchise Details Revealed

Sad they didn't bring gameface back. The generic faces were really lacking. Maybe they expanded it for coaches and players too. Its the same faces that have been in the game for about 10 years.
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Old 05-29-2015, 12:38 PM   #179
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Would like it easier to sub in/sub out players manually without it taking time off the play clock. Also, when using the coach's cam on offense you have no idea which players are out there for the defense.
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Old 05-29-2015, 12:42 PM   #180
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by SolidSquid
But will he look like he's 6'1 295 or will he look like a stick or obese person? Also will he be wearing equipment from 40 years ago? Will he have dreads even if his picture doesn't? Those are the quality control issues I have with Madden and rookies.
This is a very good and fair question.

Madden 15 rookies were very hit or miss with their appearances. The equipment issue was bad and so were the player models.

When I sim that first CFM to see how the rookies turn out I'll have my eyes squinted afraid to see the results when I put them on the field.
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Old 05-29-2015, 12:50 PM   #181
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Re: Madden NFL 16 Connected Franchise Details Revealed

If I can't rename or resize players in my draft class...then I'll just do it in create-a-player to a further, exacting degree. Either way, EA has allowed or not allowed me to do so. I'll just live with knowing they are confused as to what contradictions and/or loopholes are, and I'll move on.

On a funnier note: Let NDSU come trying to sue me, should I make their team via teambuilder in NCAA 14. I bet I make better uniforms than they have, and they should instead be thanking me that I like them enough to try making them more relevant in my game compared to real life. My making them more popular to my friends, perhaps a whole league and however many others is me giving them free promotion, as well.

On a disturbing and more legally binding note: If legal types were really, really smart and wanted to dig for something worth going after per actual likenesses...they would pay attention to EA's Sims games and online communities where tons more real people's likenesses are in use and doing far, far more crude and horrible things that probably go beyond the statutes of slander (at the least).
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Old 05-29-2015, 01:03 PM   #182
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Re: Madden NFL 16 Connected Franchise Details Revealed

here is the new press row podcast out today with Kolbe....http://hwcdn.libsyn.com/p/9/8/0/980c...2b537c5860da57
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Old 05-29-2015, 01:08 PM   #183
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Re: Madden NFL 16 Connected Franchise Details Revealed

Quote:
Originally Posted by aholbert32
Two different things that could each lead to a lawsuit. The only difference is with the first one EA would likely win and the with the second one, they would lose. Like I said before, it still costs a lot of money to win a lawsuit.
Just a long winded excuse.

This is tantamount to "EA is scared". Let me get my violin...

You still havent answered why countless other videogames have customization tools and the developers dont get sued constantly because users create characters or rosters that have likenesses to real life people.

Quote:
The problem with your theory is that it doesnt make any sense at all. The inclusion of editable draft classes has never been shown to reduce sales from one year to the next.
Maybe you should actually figure out what Im saying since I never made that claim ONCE.

You tell me Im not making sense when you dont even seem to understand the case being made. Mmmkay....

Quote:
Most gamers want the newest game (especially if its improved). They arent going stick with an old version of the game just because they can edit draft classes and add the new players in the game.
Well, the bolded is the first issue with Madden.

Really? Because, I know a good amount of people who still play Madden 12 just because of that. Hell, there are alot of people that still play PS2 Maddens and Madden 08 PC because of that.

Im not saying the majority do that, but acting like it doesnt appeal to alot of people is silly.

Quote:
They want the rookie likenesses and presentation like specific commentary that comes with a new version of the game.
And? Not even sure what youre debating since I never claimed people wouldnt buy the newer games.

My case has everything to do with sim guys who play multiple seasons of franchise and want real college classes.

Quote:
So what benefit does EA get from as you say "limiting" control?
Because then you have to rely on them for more. You have to play the game the way they want you to....which is why they have regularly removed features for the last decade.

Explain that. Explain what the point is of removing create a player from franchise? Explain what the point is of removing customization of teams, players and stadiums? Explain why games 10 years older are more customizable than Madden is today? Explain why other sports titles allow you to customize rosters, players and even draft classes, but Madden gets a pass.

Explain that...without the same excuses that dont seem to hold anyone else back.

Quote:
As you also say, it would be easy to implement, so why would a company like EA (that likes to generate revenue) not add that to the game? Especially if this feature is in such high demand and its inclusion will increase sales?
This is such a laughable argument.

Its the same reason they havent implemented a ton of features that would improve the game.

They cater to casual fans.....they ones they can trick into believing its a good football game.

And you really need to figure out what you are arguing here. I never claimed implementing that one feature would make them boatloads of more money, but it would absolutely improve the experience for a large group of their gamers.




Quote:
Now we can go with your theory that evil EA hates to give players control over their games.

or

My theory which is that the lawsuits have EA gunshy about too much customization especially when it relates to college athletes.
Ill go with my theory being the real reason....with your theory being the cover excuse they use....just like their beloved "short development cycles" excuse.

Quote:
Now my theory is supported by the fact that they havent added customizable draft classes to Madden, they eliminated fighter share from UFC (it was in Fight Night Champion and when EA planned to release NCAA 15 (or College Football 15) it was rumored that Teambuilder was going to be eliminated.
EA is scared....got it.

As I said, just another excuse for them to cut corners.

Quote:
What support do you have for your theory?
The fact that they have been removing customization and popular features for the last decade, perhaps? Long before any of the NCAA stuff even happened.

For that reason alone, my theory holds up alot better than yours.
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Old 05-29-2015, 01:16 PM   #184
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by howboutdat
here is the new press row podcast out today with Kolbe....http://hwcdn.libsyn.com/p/9/8/0/980c...2b537c5860da57
LOTS of talk about catering to the casual gamer for CFM.



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