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NFL2K17 Roster and Franchise (Xbox/Xbox360)

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Old 06-06-2016, 09:41 AM   #73
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

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Originally Posted by JTPSavage25
- The likes of Justin Houston, J.J. Watt, and Von Miller won ZERO weekly awards and were insufficient through the season.
I've always had a problem with defensive players playing consistently in my files too, especially when it comes to sacks.

Players like Watt should hypothetically have pass rush ratings 95+ and high consistency but even with that during some sims, he'll have 16 sacks one sim and with another sim he'll only have 5. Even boosting his pass rush to 127 with the help of the editor I still got similar results.

Maybe boosting his stamina would somehow give him more playing time therefore possibly boosting his sack numbers? Never got around to testing that.

I think I nailed down pretty close to real numbers for offensive players in my files but defense was always a crap shoot. Maybe you guys can figure out how to get some more life like sim stats for defense.
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Old 06-07-2016, 05:17 PM   #74
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

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Originally Posted by GillBoldberg
I've always had a problem with defensive players playing consistently in my files too, especially when it comes to sacks.

Players like Watt should hypothetically have pass rush ratings 95+ and high consistency but even with that during some sims, he'll have 16 sacks one sim and with another sim he'll only have 5. Even boosting his pass rush to 127 with the help of the editor I still got similar results.

Maybe boosting his stamina would somehow give him more playing time therefore possibly boosting his sack numbers? Never got around to testing that.

I think I nailed down pretty close to real numbers for offensive players in my files but defense was always a crap shoot. Maybe you guys can figure out how to get some more life like sim stats for defense.
That's great info to start experimenting with. But this schedule issue could be messing with the numbers too so probably need to fix that before we can truly test this.

Also, I haven't been doing this very long so I'm trying to learn as fast as possible mostly through trial and error. And my schedule is wicked inconsistent so some weeks I have lots of down time and then I might be busy for an entire month. That being said, I try to keep things efficient and will continue to experiment on schedule until that is resolved, but considering I just learned how to even access the schedule in the editor, I don't think I'll be the first person to resolve the issue. My apologies in advance.
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Old 06-08-2016, 09:34 AM   #75
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

Schedule
I dontw orry too much about who a team places specifically only if a team plays the right teams. For example the afc west plays teams from the afc south and nfc south this year. I have used previously created franchise schedules by simply importing them into my franchise. The specific teams dont directly align with the real schedule but each team plays 16 games.
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Old 06-15-2016, 05:22 PM   #76
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

Can you download the roster and just start up a franchise with the original schedule? Or do you have to start the franchise through the editor for everything to work?
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Old 06-16-2016, 07:56 PM   #77
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

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Can you download the roster and just start up a franchise with the original schedule? Or do you have to start the franchise through the editor for everything to work?
No u should b able to just use this roster with the old schedule
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Old 06-17-2016, 03:39 PM   #78
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

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No u should b able to just use this roster with the old schedule
Oh ok nice, thanks!

Also, will this roster update give me modded, updated uniforms or is that completely separate?
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Old 06-22-2016, 12:33 PM   #79
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

How do I get rosters on my xbox without Action Replay?? It only works on Windows XP
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Old 07-27-2016, 09:15 PM   #80
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Re: NFL2K17 Roster and Franchise (Xbox/Xbox360)

Any thoughts on salary cap adjustments? Tried to start a franchise with the Bilks roster and was 16+ million over the cap, which prevented the season from starting.
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