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PUJA21 File Discussion Thread

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Old 11-30-2007, 02:46 PM   #65
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Re: PUJA21 File Discussion Thread

Quote:
Originally Posted by FlyingFinn
Click on this attachment. Select save. Save it to your desktop. Start the AR program with the memory card inserted in the USB dongle connected to your computer. If there are any saves on the memory card delete them. Drag the file you just saved and drop it on the memory card pane. It should take a few moments for the file to transfer. Once the transfer is complete, the Memory card bar will be green and you should see ESPN NFL2k5 and puja21 Oct. 14 in the memory card pane. Take the memory card out of the AR device. Do the following:

Start the Game.
Stick the memory card in your controller.
Select options.
Select load/Save.
Select load.
Select yes at the prompt about losing any previous changes.
At the Load Screen, press L trigger.
You should be at a screen that says load at the top with xbox memory unit name between L and R just below it.

You should also see puja21 Oct 14 42 blocks Roster.
Press A. You will get a loading screen then a successfull load screen. Press A.
Press B 3 times to get back to the main menu.
Select features.
Select Roster Manager.
Select Team Roster.
You should see Alex Smith, Trent Dilfer and Shaun Hill as the 49ers qbs.
Guess what that is what I have been doing for weeks. Maybe it was your file but all the roster's are correct. Thank you. Everyone. Instead of Star Wars now I can play some football.
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Old 11-30-2007, 02:55 PM   #66
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Re: PUJA21 File Discussion Thread

hmmmm...well...glad you are good to go now.

C
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Old 11-30-2007, 03:44 PM   #67
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Re: PUJA21 File Discussion Thread

this whole thread just makes me think...
http://www.youtube.com/watch?v=cWo2rnb9DYI
"wait, the files are IN the computer?"
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Old 11-30-2007, 07:25 PM   #68
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Re: PUJA21 File Discussion Thread

the question:
Quote:
Originally Posted by Wonderland
Hey puja, when you simmed through the season, what kind of stats were you getting? I don't think that was the main concern of the sim since you were working on other issues, but if the sim quarter length was set to something realistic and you got good stats, do you remember what they were? I'm curious because of the ratings changes you've implemented, which work well in-game, but I'm wondering how they would translate to simmed franchise games and seasons, and what a good quarter length would be for best results.

Oh and I'm dying for the Franchise release.
the answer:
i already posted some sim stats back in early Oct in my old thread
Quote:
Originally Posted by puja21
Here's a highlight of an 07-08 sim result:

PASSING YDS

4822 Manning (MVP)
4353 Favre
4229 Bulger (OFF POY)
4040 Romo
3923 Brady

PASSING TDs
36 Bulger, Romo
35 Manning

INTs
18 Grossman
17 Leftwich, Culpepper
16 Brees, Cutler, Huard

SACKED
53 Leftwich
45 Holcomb
44 Trent Green

RUSHING
1493 Tomlinson
1389 Larry Johnson

RECEPTIONS
85 Harrison
80 Wayne
74 Andre Johnson
72 Moss, Westbrook
68 Tomlinson

REC YDS
1389 Harrison
1062 Wayne
1052 Moss
1037 Driver
1018 Santonio Holmes
1016 Holt
1001 Evans

REC TDs
11 Harrison
10 Moss
10 Galloway
9 Owens

TACKLES
127 Merriman (DEF POY)
118 Mike Peterson
115 Whitner
115 Antonio Pierce

SACK
18.5 Jason Taylor
16.5 Schobel
16 Freeney
12 Merriman
11.5 Kampman

INT
9 Reed
8 Bailey
6 Winfield
5 Dawkins, Clements

KR YDS
Sproles
PR YDS
DeAngelo Hall
KR TDs
3 Terrence McGee
PR TDs
2 Reggie Bush

TOTAL OFF

6345 IND
6088 NE
6061 DAL

TOTAL DEF
4885 NE
4893 BAL
5039 JAX

TURNOVERS (Commited)
25 CHI
24 OAK, DEN
22 NO, ATL

PTS ALLOWED (Worst)
415 DET
409 ARZ
404 MIA
388 NYJ

ROOKIES
OFF ROY
Brady Quinn
DEF ROY
Laron Landry
PASS YDS
2969 Brady Quinn
RUSH YDS
1041 Marshawn Lynch
RECEVING
51 catches, 929 yds Ted Ginn
49 catches, 587 yds Calvin Johnson
TACKLES
87 Gerald Alexander
85 Laron Landry
80 Paul Posluszny
SACKS
7.5 Okoye
6.5 Carriker
5 Jamaal Anderson
FGM
16 Mason Crosby
NET PUNTING AVG
38.3 Daniel Sepulveda
KR YDS
685 Yamon Figurs
527 Ted Ginn
483 Adrian Peterson
413 Garrett Wolfe




SUPER BOWL RESULT
NE (14-2) 21
PHI (8-8) 20

PRO BOWL

AFC 41
NFC 20
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Old 11-30-2007, 10:14 PM   #69
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Re: PUJA21 File Discussion Thread

Ah, looks good. How many minutes were the sim quarters set to? I like to have it on 6, I think this looks like 6. One thing that's consistently low (based on many years of franchise) seems to be WR catches and tackles on defense. But since everything else is somewhat more proportional, upping the sim minutes would make everything else too much I suppose. Anyhoo, can't wait! Thanks for posting.
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Old 11-30-2007, 11:51 PM   #70
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Re: PUJA21 File Discussion Thread

i'm almost positive this was at 5 min qtrs... IIRC 6 mins for sim was generating like 15+ QBs at 35 or more passing TDs, & many of those over 40 TDs.

IMO simmed rushing yds produces too much parity among backs (splitting carries/yds), ie the stats aren't top-heavy enough toward the leaders. for instance, often times there are no 1300 yd backs whatsoever in a sim season. meanwhile, we've had 16 of them in the past 2 years alone.
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Old 12-01-2007, 12:36 AM   #71
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Re: PUJA21 File Discussion Thread

I'm sorry to be a bother but the two threads confuse me. Is there a 2007 Franchise file available or is it still being worked on? Great work puja! Thanks
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Old 12-01-2007, 01:40 AM   #72
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Re: PUJA21 File Discussion Thread

^still being worked on. i'll post a beta tomorrow for testing
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